Loot respawn settings: what they are and how they work
Project Zomboid has a Loot Spawning Option that allows players to choose how often they want loot to respawn. . This means that after a player has looted a container, new items will eventually appear in it. The rate at which loot respawns is determined by the difficulty level, server settings, or custom sandbox game settings.
Items will typically respawn after a few days. This mechanic can be useful for players who want to find new items, This makes sure that the game never runs out of items and resources. but it also has the potential to make the game easier if loot is constantly respawning.
The difference between loot respawn and loot seen prevent hours
The “loot respawn” setting determines how long it takes for loot to respawn in a container after it has been taken. The default setting is “None”, which means that loot will never respawn.
There are four settings that can be chosen: “Every Day”, “Every Week”, “Every Month”, and “Every 2 Month”. Each setting corresponds to a different in-game day.
“loot seen prevent hours”, which prevents loot from respawning for a certain amount of time after it has been seen by a player. This is usually done to encourage players to explore different areas of the map, rather than staying in one place and constantly looting. If the “loot seen prevent hours” timer is set to 0 hours, then loot will respawn every day, making it very easy to farm resources.
The pros and cons of using loot respawn settings in a game
One of the key aspects of survival is being able to loot items from around the world. Respawning would mean that new items appear in the container to replace the items that have been taken out. This ensures that the game never runs out of items and resources.
If resources never respawned, eventually the game would become too difficult as players would exhaust all available resources.
On the other hand, if resources always respawned, players would never have to worry about running out of supplies, which would make the game too easy.
How long does loot actually take to respawn?
Loot in Project Zomboid is randomized and may take game hours to respawn. The rate at which loot respawns is affected by world settings, which can be customized by the player.
In multiplayer, loot may respawn at different rates depending on the server administrator. The default setting for loot respawn is “None”, which means that loot will never respawn. However, this can be changed to “Every Day” or “Every Week” in the drop-down menu. The “Everyday” setting means that loot will respawn every day, while the “Every Week” setting means that loot will respawn every week.
How to set up loot respawns on a dedicated server
In order to set up loot respawns on a dedicated server in Project Zomboid, you will need to edit the xxx.ini and xxx_SandboxVars.lua files. In the xxx_SandboxVars.lua file, you will need to set the LootRespawn value to 2 or higher. This value determines how often the loot will respawn, with 2 being daily, 3 being weekly, 4 being monthly, and 5 being every two months.
In the xxx.ini file, you will need to set the HoursForLootRespawn value to 2 or higher. This value determines how many hours must pass for the loot to respawn.
How to set loot respawn
In the Sandbox Options:
Items will respawn in already-looted containers in towns and trailer parks. Items will not respawn in player-made containers. Default=None
Loot Seen Prevent Hours
When > 0, loot will not respawn in zones that have been visited within this number of in-game hours. Minimum=0 Maximum=2147483647 Default=0