Project Zomboid Traits List (Build 42.19): Costs, Exclusives & Recipes

Project Zomboid Traits List (Build 42.19): Costs, Exclusives & Recipes

Build 42.19 · 81 selectable traits · 16 occupation or body-state traits · 97 total.

At a glance Full character-creation trait list for Build 42.19: point costs, mutual exclusives, skill XP boosts, granted recipes, and in-game descriptions. For filters and point budgeting, use the Trait Browser or the character planner.
Build 42.19 changes that break old guides
  • Lucky and Unlucky are gone in Build 42.19—do not plan points around them.
  • High Weight / Low Weight / Very High Weight / Very Low Weight (old Overweight / Underweight / Obese / Very Underweight) are body-state traits at 0 points, not free selectable point packs. Use Fast Metabolism (+2 points, grants Low Weight) or Slow Metabolism (+2 points, grants High Weight) if you want a metabolism pick.
  • Many costs moved: e.g. Cat’s Eyes and Wakeful cost 3 each; First Aider, Gardener, Light Eater, Nutritionist, and Low Thirst cost 2; Adrenaline Junkie costs 4; High Thirst and Weak Stomach give +2; Smoker gives +3; Illiterate gives +10.
  • Display names changed for several traits (Outdoorsy, Keen Cook, Reluctant Fighter, Short of Breath, Fear of Blood, Puny/Weak, Restless Sleeper, Vehicle Knowledge). New selectable content includes Artisan, Blacksmith Knowledge, Crafty, Tinkerer, Target Shooter, Inventive, Mason, Whittler, and Bushcrafter.
49Selectable positives (spend points)
32Selectable negatives (gain points)
11Occupation-granted traits
5Weight / body-state traits

How trait points work

The Points column matches the character-creation screen:

−N positive trait: spends N points +N negative trait: gains N points 0 not a free creation pick (occupation grant or body-weight state)

Starting points depend on occupation (including Custom Occupation). You cannot finish creation with a negative remaining budget. Mutual exclusives block incompatible pairs—for example, Smoker conflicts with Athletic.

Names and descriptions match the English UI. Skill XP boosts and recipe grants match Build 42.19. Combat or moodle percentages are listed only when the game shows them clearly.

Selectable positive traits

49 positive traits you can pick at creation. Sorted by cost (highest first), then name.

Icon Name Points Mutually exclusive Skill boosts Grants Description
Athletic
base:athletic
−10High Weight, Fit, Very High Weight, Out of Shape, Unfit, Very Low Weight, Smoker+4 FitnessFaster running speed.
Can run for longer without tiring.
Strong
base:strong
−10Weak, Stout, Puny+4 StrengthExtra knockback from melee weapons.
Increased carrying weight.
Bushcrafter
base:wildernessknowledge
−8+1 Carving
+1 Foraging
+1 Knapping
+1 Maintenance
Recipes: Herbal Remedies, Knap Stone Blade, Remake Long Stone Blade, Knap Long Stone Blade, Knap Stone Blade Scythe, Fire Harden Spear, Grind Up Plantain, Grind Up Comfrey (+21 more)Can find medicinal herbs and craft medicines and poultices from them, and make simple stone and bone tools.
Start fires faster.
Handy
base:handy
−8+1 Carpentry
+1 Carving
+1 Maintenance
+1 Masonry
Recipes: Barbed-Wire Wrap Weapon, Make Bolt Metal Bat, Make Brake Disc Weapon, Make Bucket Maul, Can-Reinforce Long Weapon, Can-Reinforce Short Weapon, Can-Reinforce Weapon, Make Garden Fork Head Weapon (+16 more)Faster and stronger constructions.
Hunter
base:hunter
−8+1 Aiming
+1 Butchering
+1 Short Blade
+1 Sneaking
+1 Tracking
Recipes: Make Stick Trap, Make Snare Trap, Make Crate Trap, Make Box Trap, Make Cage Trap, Make Stag Head Trophy
Thick-skinned
base:thickskinned
−8Thin-skinnedLower chance of being scratched or bitten.
Blacksmith Knowledge
base:blacksmith
−6Blacksmith Knowledge+2 Blacksmithing
+1 Maintenance
Recipes: Construct Advanced Forge, Construct Blast Furnace, Construct Charcoal Burner, Construct_Charcoal_Pit, Construct_Dome_Kiln, Simple Forge, Construct_Makeshift_Electric_Blower_Forge, Construct Smelting Furnace (+77 more)Can use an anvil to create metal items.
Brawler
base:brawler
−6+1 Axe
+1 Long Blunt
Recipes: Barbed-Wire Wrap Weapon, Make Bolt Metal Bat, Can-Reinforce Long Weapon, Can-Reinforce Short Weapon, Can-Reinforce Weapon, Sheet Metal-Reinforce Weapon
Fast Healer
base:fasthealer
−6Slow HealerRecovers quickly from injuries and illness.
Fast Learner
base:fastlearner
−6Crafty, Slow LearnerIncreased XP gains.
Fit
base:fit
−6Athletic, Very High Weight, Out of Shape, High Weight, Unfit+2 Fitness
Former Scout
base:formerscout
−6+1 First Aid
+1 Fishing
+1 Foraging
Recipes: Make Fishing Rod, Fix Fishing Rod, Make Chum BaseStart fires faster.
Keen Hearing
base:keenhearing
−6Deaf, Hard of HearingLarger perception radius.
Stout
base:stout
−6Weak, Strong, Puny+2 StrengthExtra knockback from melee weapons.
Increased carrying weight.
Gymnast
base:gymnast
−5+1 Lightfooted
+1 Nimble
Hiker
base:hiker
−5+1 Foraging
+1 Trapping
Recipes: Make Stick Trap, Make Snare Trap, Make Crate Trap
Target Shooter
base:target_shooter
−5+1 Aiming
Adrenaline Junkie
base:adrenalinejunkie
−4Agoraphobic, Claustrophobic, Cowardly, DesensitizedMoves faster when highly panicked.
Angler
base:fishing
−4+1 FishingRecipes: Make Fishing Rod, Fix Fishing Rod, Make Chum Base
Baseball Player
base:baseballplayer
−4+1 Long BluntRecipes: Carve Bat
Brave
base:brave
−4Cowardly, Agoraphobic, Claustrophobic, DesensitizedLess prone to becoming panicked.
Eagle Eyed
base:eagleeyed
−4Short SightedFaster visibility fade.
Higher visibility arc.
Weapon sights more effective at long range.
Graceful
base:graceful
−4ClumsyMakes less noise when moving.
Herbalist
base:herbalist
−4Herbalist+1 ForagingRecipes: Herbal Remedies, Grind Up Plantain, Grind Up Comfrey, Grind Up Wild Garlic, Black Sage Growing Season, Broadleaf Plantain Growing Season, Comfrey Growing Season, Common Mallow Growing Season (+1 more)Can find medicinal herbs and craft medicines and poultices from them.
Inconspicuous
base:inconspicuous
−4ConspicuousLess likely to be spotted by zombies.
Organized
base:organized
−4DisorganizedIncreased container inventory capacity.
Resilient
base:resilient
−4Prone to IllnessLess prone to disease.
Slower rate of zombification.
Runner
base:jogger
−4+1 Running
Sewer
base:tailor
−4+1 TailoringRecipes: Knit Open-Face Balaclava, Knit Full Balaclava, Knit Beanie, Knit Doily, Knit Legwarmers, Knit Scarf, Knit Socks, Knit Sweater Vest (+51 more)
Tinkerer
base:tinkerer
−4+1 Maintenance
Cat's Eyes
base:nightvision
−3Better vision at night.
Crafty
base:crafty
−3Fast Learner, Slow LearnerIncreased XP gains for Crafting skills.
Keen Cook
base:cook
−3Keen Cook+1 Butchering
+2 Cooking
Recipes: Make Cake Batter, Prepare Pie Dough, Prepare Bread Dough, Prepare Baguette, Prepare Biscuits, Prepare Cookies, Prepare Chocolate Chip Cookies, Prepare Oatmeal Cookies (+8 more)Knows cooking recipes.
Vehicle Knowledge
base:mechanics
−3Vehicle Knowledge+1 MechanicsRecipes: Basic Mechanics, Intermediate MechanicsHas knowledge of common and commercial vehicle models, and repairs.
Wakeful
base:needslesssleep
−3SleepyheadNeeds less sleep.
Artisan
base:artisan
−2+1 Glassmaking
+1 Pottery
Recipes: Make Glass Jar, Make Glass Bottle, Make Drinking Glass, Make Wine Glass, Make Glass Pane, Make Lantern GlassBetter at pottery and glass crafts.
Dextrous
base:dextrous
−2All ThumbsTransfers inventory items quickly.
Faster rope climbing speed, and less chance of falling.
Faster weapon shouldering time.
Fast Reader
base:fastreader
−2Slow Reader, IlliterateTakes less time to read books.
First Aider
base:firstaid
−2+1 First Aid
Gardener
base:gardener
−2+1 AgricultureRecipes: Make Flies Cure from Cigarettes, Make Flies Cure from Loose Tobacco, Make Flies Cure from Chewing Tobacco, Make Mildew Cure, Make Aphids Cure, Make Scarecrow, Carrot Growing Season, Broccoli Growing Season (+56 more)
Inventive
base:inventive
−2InventiveHas lower skill level requirements to research recipes from items or auto learn recipes.
Iron Gut
base:irongut
−2Weak StomachLess chance to have food illness.
Light Eater
base:lighteater
−2Hearty Appetite, Very High WeightNeeds to eat less regularly.
Low Thirst
base:lowthirst
−2High ThirstNeeds less water to survive.
Mason
base:mason
−2+2 MasonryRecipes: Construct Advanced Forge, Construct Blast Furnace, Construct_Dome_Kiln, Simple Forge, Construct Smelting Furnace, Construct Primitive Forge, Construct Primitive FurnaceBetter at building stone and brick constructions.
Nutritionist
base:nutritionist
−2NutritionistCan see the nutritional values of any food.
Outdoorsy
base:outdoorsman
−2Less affected by harsh weather conditions.
Whittler
base:whittler
−2+2 CarvingRecipes: Sharpen Bone, Sharpen Long Bone, Sharpen Jawbone, Carve Bone Fishing Hook, Carve Bone Sewing Needle, Carve Knitting Needles, Carve Bat, Carve Bone War Hatchet Head (+11 more)Can carve wood and bone items.
Speed Demon
base:speeddemon
−1Sunday DriverDrives very fast.

Selectable negative traits

32 negative traits that give points back. For beginner-safe picks and traps, see negative traits for beginners.

Icon Name Points Mutually exclusive Skill boosts Grants Description
Deaf
base:deaf
+12Hard of Hearing, Keen HearingCan't hear sound.
Illiterate
base:illiterate
+10Fast Reader, Slow ReaderCannot read any books or in-world text.
Puny
base:weak
+10Weak, Stout, Strong-5 StrengthFar less knockback from melee weapons.
Extremely small carrying weight.
Unfit
base:unfit
+10Athletic, Fit, Out of Shape-4 FitnessVery low endurance and endurance regeneration.
Thin-skinned
base:thinskinned
+8Thick-skinnedHigher chance of being scratched or bitten by zombies.
Disorganized
base:disorganized
+6OrganizedDecreased container inventory capacity.
Affects world containers and bags, but not your main inventory.
Out of Shape
base:out of shape
+6Athletic, Fit, Unfit-2 FitnessLow endurance, low endurance regeneration.
Restless Sleeper
base:insomniac
+6Slow loss of tiredness while sleeping.
Slow Learner
base:slowlearner
+6Crafty, Fast LearnerDecreased XP gains.
Weak
base:feeble
+6Stout, Strong, Puny-2 StrengthLess knockback from melee weapons.
Decreased carrying weight.
Fear of Blood
base:hemophobic
+5DesensitizedPanic when performing first aid on self.
Cannot perform first aid on others.
Gets stressed when bloody.
Reluctant Fighter
base:pacifist
+5Decreased combat XP gains.
Short of Breath
base:asthmatic
+5Faster endurance loss.
Agoraphobic
base:agoraphobic
+4Adrenaline Junkie, Brave, Desensitized, ClaustrophobicGets panicked when outdoors.
Claustrophobic
base:claustrophobic
+4Adrenaline Junkie, Agoraphobic, Brave, DesensitizedGets panicked when in small indoor rooms.
Conspicuous
base:conspicuous
+4InconspicuousMore likely to be spotted by zombies.
Hard of Hearing
base:hardofhearing
+4Deaf, Keen HearingSmaller perception radius.
Smaller hearing range.
Hearty Appetite
base:heartyappetite
+4Light Eater, Very Low WeightNeeds to eat more regularly.
Prone to Illness
base:pronetoillness
+4ResilientMore prone to disease.
Faster rate of zombification.
Sleepyhead
base:needsmoresleep
+4WakefulNeeds more sleep.
Slow Healer
base:slowhealer
+3Fast HealerRecovers slowly from injuries and illness.
Smoker
base:smoker
+3AthleticUnhappiness rises when tobacco is not smoked.
Stress and unhappiness decrease after smoking tobacco.
All Thumbs
base:allthumbs
+2DextrousTransfers inventory items slowly. Can't craft anything while walking.
Slower rope climbing speed, and higher chance of falling.
Slower weapon shouldering time.
Clumsy
base:clumsy
+2GracefulMakes more noise when moving.
Cowardly
base:cowardly
+2Adrenaline Junkie, Brave, DesensitizedEspecially prone to becoming panicked.
Fast Metabolism
base:weightloss
+2Slow MetabolismGrants: Low WeightPermanent tendency to lose weight. Starts with Low Weight trait.
High Thirst
base:highthirst
+2Low ThirstNeeds more water to survive.
Short Sighted
base:shortsighted
+2Eagle EyedSmaller view distance.
Slower visibility fade.
Weapon sights less effective.
Slow Metabolism
base:weightgain
+2Fast MetabolismGrants: High WeightPermanent tendency to gain weight. Starts with High Weight trait.
Slow Reader
base:slowreader
+2Fast Reader, IlliterateTakes longer to read books and other literature.
Weak Stomach
base:weakstomach
+2Iron GutHigher chance to have food illness.
Sunday Driver
base:sundaydriver
+1Speed DemonDrives very slow.

Weight and body-state traits

Not free trait points These track body weight or extreme states. You do not buy High Weight / Low Weight / Very High Weight / Very Low Weight for +6/+10 free points on the Build 42.19 creation screen.

Selectable metabolism options: Fast Metabolism (+2 points, grants Low Weight) and Slow Metabolism (+2 points, grants High Weight). Details: Is Underweight free? and losing Obese / weight traits.

Icon Name Points Mutually exclusive Skill boosts Grants Description
Emaciated
base:emaciated
Very High Weight, High WeightLow strength, low endurance and prone to injury.
High Weight
base:overweight
0Athletic, Fit, Emaciated, Very Low Weight, Low Weight-1 FitnessReduced running speed, low endurance and prone to injury.
Low Weight
base:underweight
0Very High Weight, Very Low Weight, High Weight-1 FitnessLow strength, low endurance and prone to injury.
Very High Weight
base:obese
0Athletic, Emaciated, Fit, Light Eater, Very Low Weight, Low Weight, High Weight-2 FitnessReduced running speed, very low endurance and prone to injury.
Very Low Weight
base:very underweight
0Athletic, Very High Weight, High Weight, Hearty Appetite, Low Weight-2 FitnessVery low strength, very low endurance and prone to injury.

Occupation-granted traits

These are not free multi-picks on the trait list—occupations grant them at creation. Some share a display name with a selectable version (for example Blacksmith Knowledge, Inventive, Nutritionist, Vehicle Knowledge, Keen Cook, Herbalist); the occupation copy is free with that job.

Icon Name Points Mutually exclusive Skill boosts Grants Description
Ax-pert
base:axeman
0Better at chopping trees.
Faster axe swing.
Blacksmith Knowledge
base:blacksmith2
0Blacksmith KnowledgeCan use an anvil to create metal items.
Burglar
base:burglar
0Can hotwire vehicles. Less chance of breaking window locks.
Desensitized
base:desensitized
0Adrenaline Junkie, Agoraphobic, Brave, Claustrophobic, Cowardly, Fear of BloodFar less prone to panic.
Ignore discomfort.
Herbalist
base:herbalist_prof
0Herbalist+1 ForagingRecipes: Herbal Remedies, Grind Up Plantain, Grind Up Comfrey, Grind Up Wild Garlic, Black Sage Growing Season, Broadleaf Plantain Growing Season, Comfrey Growing Season, Common Mallow Growing Season (+1 more)Can find medicinal herbs and craft medicines and poultices from them.
Inventive
base:inventive_prof
0InventiveHas lower skill level requirements to research recipes from items or auto learn recipes.
Keen Cook
base:cook2
0Keen CookKnows cooking recipes.
Marksman
base:marksman
0Improved gun accuracy and damage.
Quicker reload.
Night Owl
base:nightowl
0Requires little sleep.
Stays extra alert even when sleeping.
Nutritionist
base:nutritionist2
0NutritionistCan see the nutritional values of any food.
Vehicle Knowledge
base:mechanics2
0Vehicle KnowledgeHas knowledge of common and commercial vehicle models, and repairs.