M1911 Pistol

M1911 Pistol

Base.Pistol2 · Weapon

Ammo & Firearms · .45 ACP Round

Weight 1.5 Damage 0.9–1.2 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_45

Key Stats

Core
Type base:weapon
Weight 1.5
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_45
Max Ammo 7
Clip Size 15
Min Damage 0.9
Max Damage 1.2
Min Range 0.61
Max Range 12.0
Min Angle 0.95
Hit Chance 50
Aim Time 25
Reload Time 30
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 20.0
Crit Mult 4.0
Max Hit 1
Knockdown 2.0
Door Dmg 5
Sound Radius 70
Sound Volume 50
Stop Power 7.0
Jam Chance 1

Used to craft

Same category

Similar tags

Often found with

Patrol Revolver
Patrol Revolver
Base.Revolver · Weapon
Weight 1.5 Damage 0.95–1.4 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
JS-2000 Shotgun
JS-2000 Shotgun
Base.Shotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
JS-14 Rifle
JS-14 Rifle
Base.JS14_Rifle · Weapon
Weight 3.5 Damage 1.0–1.6 Range 30.0 Hit Chance 45 Condition 10 Ammo base:bullets_556
B-F Pistol
B-F Pistol
Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
Red Dot Sight
Red Dot Sight
Base.RedDot · WeaponPart
Weight 0.4
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Holster
Holster
Base.HolsterSimple · Accessory
Weight 0.2
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
Holster - Double
Holster - Double
Base.HolsterDouble · Accessory
Weight 0.4
SN38 Revolver
SN38 Revolver
Base.Revolver_Short · Weapon
Weight 1.2 Damage 0.5–0.8 Range 8.0 Hit Chance 50 Condition 10 Ammo base:bullets_38
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Gun Light
Gun Light
Base.GunLight · WeaponPart
Weight 0.2
Choke Tube - Full
Choke Tube - Full
Base.ChokeTubeFull · WeaponPart
Weight 0.1
Shells Bandolier
Shells Bandolier
Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Tritium Pistol Sights
Tritium Pistol Sights
Base.TritiumSights · WeaponPart
Weight 0.1
Trapper Carbine
Trapper Carbine
Base.TrapperCarbine · Weapon
Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Double Barrel Shotgun
Double Barrel Shotgun
Base.DoubleBarrelShotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 15.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
Holster
Holster
Base.HolsterSimple_Brown · Accessory
Weight 0.2
Choke Tube - Improved
Choke Tube - Improved
Base.ChokeTubeImproved · WeaponPart
Weight 0.1
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
MSR7T Tactical Rifle
MSR7T Tactical Rifle
Base.MSR7T_Rifle · Weapon
Weight 4.5 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308
Sawed-off JS-2000 Shotgun
Sawed-off JS-2000 Shotgun
Base.ShotgunSawnoff · Weapon
Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox_Mixed · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Used In

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.05
AimingPerkRangeModifier 0
Aimingtime 25
AimReleaseSound M1911AimRelease
AmmoBox Base.Bullets45Box
AmmoType base:bullets_45
AttachmentType Holster
BreakSound M1911Break
BringToBearSound M1911BringToBear
ClickSound M1911Jam
ClipSize 15
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 20.0
DisplayCategory Weapon
DoorDamage 5
DropSound M1911Drop
EjectAmmoSound M1911EjectAmmo
EjectAmmoStartSound M1911EjectAmmoStart
EjectAmmoStopSound M1911EjectAmmoStop
EquipSound M1911Equip
HitChance 50
HitSound BulletImpact
Icon HandGun2
ImpactSound null
InsertAmmoSound M1911InsertAmmo
InsertAmmoStartSound M1911InsertAmmoStart
InsertAmmoStopSound M1911InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 1
KnockBackOnNoDeath true
KnockdownMod 2.0
MagazineType Base.45Clip
MaxAmmo 7
MaxDamage 1.2
MaxHitcount 1
MaxRange 12.0
MaxSightRange 6.0
MetalValue 30.0
MinAngle 0.95
MinDamage 0.9
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart Laser Laser laser laser
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_handgun02
NPCSoundBoost 1.5
Projectilecount 1
PushBackMod 0.3
RackSound M1911Rack
Ranged true
RecoilDelay 15
Reloadtime 30
RunAnim Run_Weapon2
ShellFallSound M1911CartridgeFall
SoundGain 1.5
SoundRadius 70
SoundVolume 50
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 7.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Handgun
SwingSound M1911Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
UnequipSound M1911UnEquip
UseEndurance false
WeaponReloadType handgun
WeaponSprite Handgun02
Weight 1.5