Key Stats
| Type | base:weapon |
|---|---|
| Weight | 1.5 |
| Condition Max | 15 |
| Durability (1 in) | 20 |
| Min Damage | 0.8 |
|---|---|
| Max Damage | 1.4 |
| Min Range | 0.61 |
| Max Range | 1.2 |
| Min Angle | 0.65 |
| Base Speed | 1.0 |
| Swing Time | 3.0 |
| Min Swing Time | 3.0 |
| Crit Chance | 40.0 |
| Crit Mult | 4.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 9 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Related items
Same category
2.0
Damage
0.9–1.5
Range
0.9
Condition
10
2.5
Damage
1.0–1.6
Range
1.25
Condition
15
4.0
Damage
1.0–1.6
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_556
1.5
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
4.5
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
1.5
Damage
0.6–1.0
Range
15.0
Hit Chance
50
Condition
10
Ammo
base:bullets_9mm
2.0
Damage
1.0–1.6
Range
18.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
4.0
Damage
1.0–1.6
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_556
4.0
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
4.5
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
1.5
Damage
0.6–1.1
Range
1.2
Condition
15
1.5
Damage
0.95–1.4
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_357
Similar tags
1.5
Damage
0.5–1.0
Range
1.0
Condition
10
1.5
Damage
0.5–1.0
Range
1.0
Condition
10
1.5
Damage
0.5–1.0
Range
1.1
Condition
10
1.5
Damage
0.5–1.0
Range
1.1
Condition
10
2.0
Damage
0.5–1.0
Range
1.0
Condition
10
2.0
Damage
0.5–1.0
Range
1.0
Condition
10
2.0
Damage
0.6–1.7
Range
1.6
Condition
10
2.0
Damage
0.6–1.7
Range
1.6
Condition
10
3.0
Damage
1.0–2.2
Range
1.6
Condition
13
3.0
Damage
1.0–2.2
Range
1.6
Condition
13
6.0
Damage
2.0–3.0
Range
1.35
Condition
10
6.0
Damage
2.0–3.0
Range
1.35
Condition
10
Often found with
1.0
Damage
0.6–1.2
Range
0.9
Condition
5
1.5
Damage
1.5–2.0
Range
1.23
Condition
13
2.0
Damage
2.0–3.0
Range
1.4
Condition
13
2.5
Damage
1.0–2.0
Range
1.25
Condition
15
1.0
Condition
10
1.0
Damage
0.6–1.2
Range
0.9
Condition
10
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
0.5
Damage
0.3–0.6
Range
0.9
Condition
8
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
2.0
Damage
0.5–1.3
Range
1.1
Condition
10
2.0
Damage
0.7–1.5
Range
1.1
Condition
10
2.0
Damage
0.7–1.5
Range
1.2
Condition
10
1.0
Damage
0.6–1.1
Range
0.9
Condition
10
0.4
Damage
0.3–0.5
Range
0.9
Condition
10
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
2.0
Damage
2.0–3.0
Range
1.23
Condition
13
0.05
3.0
Damage
0.8–2.0
Range
1.2
Condition
13
0.5
Damage
0.3–0.6
Range
0.9
Condition
10
0.1
Capacity
8
Weight Reduction
50
0.4
0.5
0.5
0.8
Tags
base:ignorezombiedensity
base:hasmetal
base:hastoolhead
base:repairwithglue
base:repairwithtape
Source
media/scripts/generated/items/weapon.txt
Used In
- Dismantle Medium Implement · Assembly
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
MedievalWeapons |
10 | 0 |
PawnShopKnives |
0.1 | 0 |
ComicStoreCounter |
0 | 0.001 |
CyberCafeDesk |
0 | 0.001 |
All attributes
| Attribute | Value |
|---|---|
AttachmentType |
Shovel |
BaseSpeed |
1.0 |
BreakSound |
MaceBreak |
Categories |
base:smallblunt |
ConditionLowerChanceOneIn |
20 |
ConditionMax |
15 |
CritDmgMultiplier |
4.0 |
CriticalChance |
40.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
Weapon |
DoorDamage |
9 |
DoorHitSound |
MaceHit |
DropSound |
MaceDrop |
HeadCondition |
30 |
HeadConditionLowerChanceMultiplier |
1.5 |
HitFloorSound |
MaceHit |
HitSound |
MaceHit |
Icon |
Mace_Forged_01 |
IdleAnim |
Idle_Weapon2 |
ItemType |
base:weapon |
KnockBackOnNoDeath |
true |
KnockdownMod |
0.0 |
MaxDamage |
1.4 |
MaxHitcount |
1 |
MaxRange |
1.2 |
MetalValue |
25.0 |
MinAngle |
0.65 |
MinDamage |
0.8 |
MinimumSwingtime |
3.0 |
MinRange |
0.61 |
OnBreak |
OnBreak.Mace |
PushBackMod |
0.5 |
Researchablerecipes |
ForgeMaceHead;MakeSpikedClub;MakeSpikedBaseballBat;MakeSpikedCudgel |
RunAnim |
Run_Weapon2 |
SplatBloodOnNoDeath |
true |
SplatNumber |
1 |
SubCategory |
Swinging |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Bat |
SwingSound |
MaceSwing |
Swingtime |
3.0 |
Tags |
base:ignorezombiedensity;base:hasmetal;base:hastoolhead;base:repairwithglue;base:repairwithtape |
TreeDamage |
0 |
WeaponLength |
0.35 |
WeaponSprite |
Mace |
Weight |
1.5 |