M1A Rifle

M1A Rifle

Base.AssaultRifle2 · Weapon

Ammo & Firearms · 7.62x51mm Round

Weight 4.5 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308

Key Stats

Core
Type base:weapon
Weight 4.5
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_308
Max Ammo 20
Clip Size 20
Min Damage 1.2
Max Damage 2.0
Min Range 0.61
Max Range 40.0
Min Angle 0.95
Hit Chance 50
Aim Time 50
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 30.0
Crit Mult 4.0
Max Hit 1
Knockdown 2.0
Door Dmg 5
Sound Radius 170
Sound Volume 30
Stop Power 2.0
Jam Chance 1
Two-Hand Yes

Same category

Similar tags

Often found with

Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
L92 Carbine
L92 Carbine
Base.L92_Carbine · Weapon
Weight 3.5 Damage 1.0–1.6 Range 24.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
JS-2000 Shotgun
JS-2000 Shotgun
Base.Shotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
B-F Pistol
B-F Pistol
Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
JS-14 Rifle
JS-14 Rifle
Base.JS14_Rifle · Weapon
Weight 3.5 Damage 1.0–1.6 Range 30.0 Hit Chance 45 Condition 10 Ammo base:bullets_556
Shells Bandolier
Shells Bandolier
Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Sawed-off JS-2000 Shotgun
Sawed-off JS-2000 Shotgun
Base.ShotgunSawnoff · Weapon
Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Patrol Revolver
Patrol Revolver
Base.Revolver · Weapon
Weight 1.5 Damage 0.95–1.4 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
Choke Tube - Full
Choke Tube - Full
Base.ChokeTubeFull · WeaponPart
Weight 0.1
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox_Mixed · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99
Holster
Holster
Base.HolsterSimple · Accessory
Weight 0.2
Red Dot Sight
Red Dot Sight
Base.RedDot · WeaponPart
Weight 0.4
Trapper Carbine
Trapper Carbine
Base.TrapperCarbine · Weapon
Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Bulky Ammo Container
Bulky Ammo Container
Base.Bag_ProtectiveCaseBulkyAmmo · Container
Weight 1.0 Capacity 16 Weight Reduction 50
SN38 Revolver
SN38 Revolver
Base.Revolver_Short · Weapon
Weight 1.2 Damage 0.5–0.8 Range 8.0 Hit Chance 50 Condition 10 Ammo base:bullets_38
Choke Tube - Improved
Choke Tube - Improved
Base.ChokeTubeImproved · WeaponPart
Weight 0.1
Holster - Double
Holster - Double
Base.HolsterDouble · Accessory
Weight 0.4
Magazine
Magazine
Base.Magazine_Firearm · Literature
Weight 0.5
Magazine
Magazine
Base.Magazine_Military · Literature
Weight 0.5
x8 Scope
x8 Scope
Base.x8Scope · WeaponPart
Weight 0.8

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.01
AimingPerkRangeModifier 0
Aimingtime 50
AimReleaseSound M14AimRelease
AmmoBox Base.308Box
AmmoType base:bullets_308
AttachmentType Rifle
BreakSound M14Break
BringToBearSound M14BringToBear
ClickSound M14Jam
ClipSize 20
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 30.0
DisplayCategory Weapon
DoorDamage 5
DropSound M14Drop
EjectAmmoSound M14EjectAmmo
EjectAmmoStartSound M14EjectAmmoStart
EjectAmmoStopSound M14EjectAmmoStop
EquipSound M14Equip
FireMode Single
HitChance 50
HitSound BulletImpact
Icon AssaultRifle2
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound M14InsertAmmo
InsertAmmoStartSound M14InsertAmmoStart
InsertAmmoStopSound M14InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 1
KnockBackOnNoDeath true
KnockdownMod 2.0
MagazineType Base.M14Clip
MaxAmmo 20
MaxDamage 2.0
MaxHitcount 1
MaxRange 40.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.95
MinDamage 1.2
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart x4Scope x4Scope scope scope
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_assault_rifle02
NPCSoundBoost 1.5
PiercingBullets true
Projectilecount 1
PushBackMod 0.3
RackSound M14Rack
Ranged true
RecoilDelay 20
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound M14CartridgeFall
SoundGain 2.0
SoundRadius 170
SoundVolume 30
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 2.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound M14Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound M14UnEquip
UseEndurance false
WeaponReloadType boltaction
WeaponSprite M14
Weight 4.5