JS-14 Rifle

JS-14 Rifle

Base.JS14_Rifle · Weapon

Ammo & Firearms · 5.56x45mm Round

Weight 3.5 Damage 1.0–1.6 Range 30.0 Hit Chance 45 Condition 10 Ammo base:bullets_556

Key Stats

Core
Type base:weapon
Weight 3.5
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_556
Max Ammo 20
Min Damage 1.0
Max Damage 1.6
Min Range 0.61
Max Range 30.0
Min Angle 0.9
Hit Chance 45
Aim Time 40
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 20.0
Crit Mult 4.0
Max Hit 2
Knockdown 4.0
Door Dmg 5
Sound Radius 150
Sound Volume 35
Stop Power 2.0
Jam Chance 2
Two-Hand Yes

Same category

Similar tags

Often found with

Money Bundle
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Base.MoneyBundle · Junk
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MSR788 Rifle
MSR788 Rifle
Base.HuntingRifle · Weapon
Weight 4.0 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308
B-F Pistol
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Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
M1911 Pistol
M1911 Pistol
Base.Pistol2 · Weapon
Weight 1.5 Damage 0.9–1.2 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Holster
Holster
Base.HolsterSimple_Black · Accessory
Weight 0.2
Patrol Revolver
Patrol Revolver
Base.Revolver · Weapon
Weight 1.5 Damage 0.95–1.4 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Sawed-off JS-2000 Shotgun
Sawed-off JS-2000 Shotgun
Base.ShotgunSawnoff · Weapon
Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Trapper Carbine
Trapper Carbine
Base.TrapperCarbine · Weapon
Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
MSR700 Rifle
MSR700 Rifle
Base.VarmintRifle · Weapon
Weight 4.0 Damage 1.0–1.6 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_556
M9 Pistol
M9 Pistol
Base.Pistol · Weapon
Weight 1.5 Damage 0.6–1.0 Range 15.0 Hit Chance 50 Condition 10 Ammo base:bullets_9mm
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
Duct Tape Holster
Duct Tape Holster
Base.Holster_DuctTape · Accessory
Weight 0.2
SN38 Revolver
SN38 Revolver
Base.Revolver_Short · Weapon
Weight 1.2 Damage 0.5–0.8 Range 8.0 Hit Chance 50 Condition 10 Ammo base:bullets_38
Holster
Holster
Base.HolsterSimple_Brown · Accessory
Weight 0.2
Choke Tube - Full
Choke Tube - Full
Base.ChokeTubeFull · WeaponPart
Weight 0.1
MSR7T Tactical Rifle
MSR7T Tactical Rifle
Base.MSR7T_Rifle · Weapon
Weight 4.5 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Combination Padlock
Combination Padlock
Base.CombinationPadlock · Security
Weight 0.3
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox_Mixed · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99
Shells Bandolier
Shells Bandolier
Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Holster
Holster
Base.HolsterSimple · Accessory
Weight 0.2

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

Location Weight
Bag_Police 0.09877
Bag_SWAT 0.09877
Bag_Sheriff 0.09877
All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.01
AimingPerkRangeModifier 0
Aimingtime 40
AimReleaseSound JS14AimRelease
AmmoBox Base.556Box
AmmoType base:bullets_556
AttachmentType Rifle
BreakSound JS14Break
BringToBearSound JS14BringToBear
ClickSound JS14Jam
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 20.0
DisplayCategory Weapon
DoorDamage 5
DropSound JS14Drop
EjectAmmoSound JS14EjectAmmo
EjectAmmoStartSound JS14EjectAmmoStart
EjectAmmoStopSound JS14EjectAmmoStop
EquipSound JS14Equip
FireMode Single
HitChance 45
HitSound BulletImpact
Icon Firearm_JS14Rifle
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound JS14InsertAmmo
InsertAmmoStartSound JS14InsertAmmoStart
InsertAmmoStopSound JS14InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 2
KnockBackOnNoDeath true
KnockdownMod 4.0
MagazineType Base.JS14_Clip
MaxAmmo 20
MaxDamage 1.6
MaxHitcount 2
MaxRange 30.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.9
MinDamage 1.0
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart x4Scope x4Scope scope scope
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_assault_rifle
NPCSoundBoost 1.5
PiercingBullets true
Projectilecount 1
PushBackMod 0.3
RackSound JS14Rack
Ranged true
RecoilDelay 15
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound JS14CartridgeFall
SoundGain 2.0
SoundRadius 150
SoundVolume 35
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 2.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound JS14Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound JS14UnEquip
UseEndurance false
WeaponReloadType boltaction
WeaponSprite JS14_Rifle
Weight 3.5