Trapper Carbine

Trapper Carbine

Base.TrapperCarbine · Weapon

Ammo & Firearms · .45 ACP Round

Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45

Key Stats

Core
Type base:weapon
Weight 3.2
Condition Max 10
Durability (1 in) 180
Combat
Ammo Type base:bullets_45
Max Ammo 7
Min Damage 1.0
Max Damage 1.4
Min Range 0.61
Max Range 20.0
Min Angle 0.95
Hit Chance 50
Aim Time 35
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 22.0
Crit Mult 4.0
Max Hit 1
Knockdown 2.0
Door Dmg 5
Sound Radius 70
Sound Volume 50
Stop Power 8.0
Jam Chance 2
Two-Hand Yes

Same category

Similar tags

Often found with

Money Bundle
Money Bundle
Base.MoneyBundle · Junk
Weight 0.5
JS-14 Rifle
JS-14 Rifle
Base.JS14_Rifle · Weapon
Weight 3.5 Damage 1.0–1.6 Range 30.0 Hit Chance 45 Condition 10 Ammo base:bullets_556
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
B-F Pistol
B-F Pistol
Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
JS-2000 Shotgun
JS-2000 Shotgun
Base.Shotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
M1911 Pistol
M1911 Pistol
Base.Pistol2 · Weapon
Weight 1.5 Damage 0.9–1.2 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
M9 Pistol
M9 Pistol
Base.Pistol · Weapon
Weight 1.5 Damage 0.6–1.0 Range 15.0 Hit Chance 50 Condition 10 Ammo base:bullets_9mm
MSR788 Rifle
MSR788 Rifle
Base.HuntingRifle · Weapon
Weight 4.0 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308
L92 Carbine
L92 Carbine
Base.L92_Carbine · Weapon
Weight 3.5 Damage 1.0–1.6 Range 24.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
L94 Rifle
L94 Rifle
Base.L94_Rifle · Weapon
Weight 3.5 Damage 1.2–2.0 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_3030
MSR700 Rifle
MSR700 Rifle
Base.VarmintRifle · Weapon
Weight 4.0 Damage 1.0–1.6 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_556
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Holster
Holster
Base.HolsterSimple_Brown · Accessory
Weight 0.2
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
Hunting Knife
Hunting Knife
Base.HuntingKnife · Weapon
Weight 1.0 Damage 0.6–1.2 Range 0.9 Condition 10
Tactical Walkie Talkie
Tactical Walkie Talkie
Base.WalkieTalkie4 · Communications
Weight 1.25
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Cigarette Pack
Cigarette Pack
Base.CigarettePack · Junk
Weight 0.2
Credit Card
Credit Card
Base.CreditCard · Junk
Weight 0.1
Duct Tape Holster
Duct Tape Holster
Base.Holster_DuctTape · Accessory
Weight 0.2
M16 Assault Rifle
M16 Assault Rifle
Base.AssaultRifle · Weapon
Weight 4.0 Damage 1.0–1.6 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_556
Magazine: Legalize It!
Magazine: Legalize It!
Base.HempMag1 · RecipeResource
Weight 0.5
Butterfly Knife
Butterfly Knife
Base.KnifeButterfly · Weapon
Weight 0.3 Damage 0.3–0.6 Range 0.9 Condition 10

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.02
AimingPerkRangeModifier 0
Aimingtime 35
AimReleaseSound TrapperCarbineAimRelease
AmmoBox Base.Bullets45Box
AmmoType base:bullets_45
AttachmentType Rifle
BreakSound TrapperCarbineBreak
BringToBearSound TrapperCarbineBringToBear
ClickSound TrapperCarbineJam
ConditionLowerChanceOneIn 180
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 22.0
CyclicRateMultiplier 1.0
DisplayCategory Weapon
DoorDamage 5
DropSound TrapperCarbineDrop
EjectAmmoSound TrapperCarbineEjectAmmo
EjectAmmoStartSound TrapperCarbineEjectAmmoStart
EjectAmmoStopSound TrapperCarbineEjectAmmoStop
EquipSound TrapperCarbineEquip
FireMode Single
FireModePossibilities Single
HitChance 50
HitSound BulletImpact
Icon Firearm_TrapperCarbine
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound TrapperCarbineInsertAmmo
InsertAmmoStartSound TrapperCarbineInsertAmmoStart
InsertAmmoStopSound TrapperCarbineInsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 2
KnockBackOnNoDeath true
KnockdownMod 2.0
MagazineType Base.45Clip
MaxAmmo 7
MaxDamage 1.4
MaxHitcount 1
MaxRange 20.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.95
MinDamage 1.0
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart x4Scope x4Scope scope scope
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_handgun
NPCSoundBoost 1.5
Projectilecount 1
PushBackMod 0.3
RackSound TrapperCarbineRack
Ranged true
RecoilDelay 12
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound TrapperCarbineCartridgeFall
SoundGain 2.0
SoundRadius 70
SoundVolume 50
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 8.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound TrapperCarbineShoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound TrapperCarbineUnEquip
UseEndurance false
WeaponReloadType boltaction
WeaponSprite Trapper_Carbine
Weight 3.2