Sawed-off JS-2000 Shotgun

Sawed-off JS-2000 Shotgun

Base.ShotgunSawnoff · Weapon

Ammo & Firearms · 12g Round

Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells

Key Stats

Core
Type base:weapon
Weight 3.0
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:shotgun_shells
Max Ammo 5
Clip Size 6
Min Damage 1.3
Max Damage 2.0
Min Range 0.61
Max Range 10.0
Min Angle 0.9
Hit Chance 70
Aim Time 35
Reload Time 25
Swing Time 2.0
Min Swing Time 2.0
Crit Chance 50.0
Crit Mult 10.0
Max Hit 9
Knockdown 8.0
Door Dmg 30
Sound Radius 200
Sound Volume 250
Stop Power 20.0
Jam Chance 2
Two-Hand Yes

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Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
Aimingtime 35
AimReleaseSound SawnOffJS2000ShotgunAimRelease
AmmoBox Base.ShotgunShellsBox
AmmoType base:shotgun_shells
AngleFalloff true
AttachmentType Rifle
BreakSound SawnOffJS2000ShotgunBreak
BringToBearSound SawnOffJS2000ShotgunBringToBear
ClickSound SawnOffJS2000ShotgunJam
ClipSize 6
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 10.0
CriticalChance 50.0
DisplayCategory Weapon
DoorDamage 30
DropSound SawnOffJS2000ShotgunDrop
EquipSound SawnOffJS2000ShotgunEquip
FireMode Single
HitChance 70
HitSound BulletImpact
Icon Firearm_PumpShotgun_Sawn
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound SawnOffJS2000ShotgunInsertAmmo
IsAimedFirearm true
ItemType base:weapon
JamGunChance 2
KnockBackOnNoDeath true
KnockdownMod 8.0
MaxAmmo 5
MaxDamage 2.0
MaxHitcount 9
MaxRange 10.0
MaxSightRange 3.0
MetalValue 35.0
MinAngle 0.9
MinDamage 1.3
MinimumSwingtime 2.0
MinRange 0.61
MinSightRange 3
ModelWeaponPart x2Scope x2Scope scope scope
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_shotgun_sawed_off
NPCSoundBoost 1.5
PiercingBullets false
Projectilecount 9
ProjectileSpread 1.5
ProjectileWeightCenter 1.0
PushBackMod 0.9
RackAfterShoot true
RackSound SawnOffJS2000ShotgunRack
Ranged true
RangeFalloff true
RecoilDelay 30
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound SawnOffJS2000ShotgunCartridgeFall
SoundGain 2.0
SoundRadius 200
SoundVolume 250
SplatBloodOnNoDeath true
SplatNumber 5
StopPower 20.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound SawnOffJS2000ShotgunShoot
Swingtime 2.0
Tags base:hasmetal;base:firearm
ToHitModifier 2.5
TwoHandWeapon true
UnequipSound SawnOffJS2000ShotgunUnEquip
UseEndurance false
WeaponReloadType shotgun
WeaponSprite ShotgunSawnOff
Weight 3.0