MSR7T Tactical Rifle

MSR7T Tactical Rifle

Base.MSR7T_Rifle · Weapon

Ammo & Firearms · 7.62x51mm Round

Weight 4.5 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308

Key Stats

Core
Type base:weapon
Weight 4.5
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_308
Max Ammo 4
Min Damage 1.2
Max Damage 2.0
Min Range 0.61
Max Range 40.0
Min Angle 0.95
Hit Chance 50
Aim Time 65
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 35.0
Crit Mult 4.0
Max Hit 1
Knockdown 2.0
Door Dmg 5
Sound Radius 170
Sound Volume 200
Stop Power 20.0
Jam Chance 1
Two-Hand Yes

Same category

Similar tags

Often found with

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M16 Assault Rifle
Base.AssaultRifle · Weapon
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JS-2000 Shotgun
JS-2000 Shotgun
Base.Shotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
JS-14 Rifle
JS-14 Rifle
Base.JS14_Rifle · Weapon
Weight 3.5 Damage 1.0–1.6 Range 30.0 Hit Chance 45 Condition 10 Ammo base:bullets_556
B-F Pistol
B-F Pistol
Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
JS-3T Tactical Shotgun
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Base.JS3T_Shotgun · Weapon
Weight 4.5 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Holster
Holster
Base.HolsterSimple_Black · Accessory
Weight 0.2
Shells Bandolier
Shells Bandolier
Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Duct Tape Holster
Duct Tape Holster
Base.Holster_DuctTape · Accessory
Weight 0.2
L92 Carbine
L92 Carbine
Base.L92_Carbine · Weapon
Weight 3.5 Damage 1.0–1.6 Range 24.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
L94 Rifle
L94 Rifle
Base.L94_Rifle · Weapon
Weight 3.5 Damage 1.2–2.0 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_3030
Choke Tube - Full
Choke Tube - Full
Base.ChokeTubeFull · WeaponPart
Weight 0.1
Red Dot Sight
Red Dot Sight
Base.RedDot · WeaponPart
Weight 0.4
Trapper Carbine
Trapper Carbine
Base.TrapperCarbine · Weapon
Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Gun Light
Gun Light
Base.GunLight · WeaponPart
Weight 0.2
Laser Sight
Laser Sight
Base.Laser · WeaponPart
Weight 0.6
Tritium Pistol Sights
Tritium Pistol Sights
Base.TritiumSights · WeaponPart
Weight 0.1
Holster
Holster
Base.HolsterSimple_Green · Accessory
Weight 0.2
Holster
Holster
Base.HolsterSimple_Brown · Accessory
Weight 0.2
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox_Mixed · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.01
AimingPerkRangeModifier 0
Aimingtime 65
AimReleaseSound MSR788AimRelease
AmmoBox Base.308Box
AmmoType base:bullets_308
AttachmentType Rifle
BreakSound MSR788Break
BringToBearSound MSR788BringToBear
ClickSound MSR788Jam
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 35.0
DisplayCategory Weapon
DoorDamage 5
DropSound MSR788Drop
EjectAmmoSound MSR788EjectAmmo
EjectAmmoStartSound MSR788EjectAmmoStart
EjectAmmoStopSound MSR788EjectAmmoStop
EquipSound MSR788Equip
FireMode Single
HitChance 50
HitSound BulletImpact
Icon Firearm_MSRTRifle
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound MSR788InsertAmmo
InsertAmmoStartSound MSR788InsertAmmoStart
InsertAmmoStopSound MSR788InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 1
KnockBackOnNoDeath true
KnockdownMod 2.0
MaxAmmo 4
MaxDamage 2.0
MaxHitcount 1
MaxRange 40.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.95
MinDamage 1.2
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart Laser Laser laser laser
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_hunting_rifle
NPCSoundBoost 1.5
PiercingBullets true
Projectilecount 1
PushBackMod 0.3
RackAfterShoot true
RackSound MSR788Rack
Ranged true
RecoilDelay 21
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound MSR788CartridgeFall
SoundGain 2.0
SoundRadius 170
SoundVolume 200
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 20.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound MSR788Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound MSR788UnEquip
UseEndurance false
WeaponReloadType boltactionnomag
WeaponSprite MSR7T_Rifle
Weight 4.5