L94 Rifle

L94 Rifle

Base.L94_Rifle · Weapon

Ammo & Firearms · .30-30 Round

Weight 3.5 Damage 1.2–2.0 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_3030

Key Stats

Core
Type base:weapon
Weight 3.5
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_3030
Max Ammo 6
Min Damage 1.2
Max Damage 2.0
Min Range 0.61
Max Range 30.0
Min Angle 0.95
Hit Chance 50
Aim Time 40
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 25.0
Crit Mult 4.0
Max Hit 1
Knockdown 2.0
Door Dmg 5
Sound Radius 160
Sound Volume 200
Stop Power 16.0
Jam Chance 1
Two-Hand Yes

Same category

Similar tags

Often found with

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Capacity 1 Weight Reduction 85 Run Speed 0.98
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Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Shells Bandolier
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Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Patrol Revolver
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Base.Revolver · Weapon
Weight 1.5 Damage 0.95–1.4 Range 12.0 Hit Chance 50 Condition 10 Ammo base:bullets_357
x4 Scope
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Base.x4Scope · WeaponPart
Weight 0.4
Trapper Carbine
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Base.TrapperCarbine · Weapon
Weight 3.2 Damage 1.0–1.4 Range 20.0 Hit Chance 50 Condition 10 Ammo base:bullets_45
Holster
Holster
Base.HolsterSimple · Accessory
Weight 0.2
Choke Tube - Full
Choke Tube - Full
Base.ChokeTubeFull · WeaponPart
Weight 0.1
Double Barrel Shotgun
Double Barrel Shotgun
Base.DoubleBarrelShotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 15.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
Holster - Double
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Base.HolsterDouble · Accessory
Weight 0.4
B-F Pistol
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Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
SN38 Revolver
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Base.Revolver_Short · Weapon
Weight 1.2 Damage 0.5–0.8 Range 8.0 Hit Chance 50 Condition 10 Ammo base:bullets_38
Choke Tube - Improved
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Base.ChokeTubeImproved · WeaponPart
Weight 0.1
Red Dot Sight
Red Dot Sight
Base.RedDot · WeaponPart
Weight 0.4
x8 Scope
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Base.x8Scope · WeaponPart
Weight 0.8
M9 Pistol
M9 Pistol
Base.Pistol · Weapon
Weight 1.5 Damage 0.6–1.0 Range 15.0 Hit Chance 50 Condition 10 Ammo base:bullets_9mm
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Sawed-off JS-2000 Shotgun
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Base.ShotgunSawnoff · Weapon
Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Ammunition Box
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Base.Bag_AmmoBox_Mixed · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99
Bulky Ammo Container
Bulky Ammo Container
Base.Bag_ProtectiveCaseBulkyAmmo · Container
Weight 1.0 Capacity 16 Weight Reduction 50
Magazine
Magazine
Base.Magazine_Firearm · Literature
Weight 0.5

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.01
AimingPerkRangeModifier 0
Aimingtime 40
AimReleaseSound L94AimRelease
AmmoBox Base.3030Box
AmmoType base:bullets_3030
AttachmentType Rifle
BreakSound L94Break
BringToBearSound L94BringToBear
ClickSound L94Jam
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 25.0
DisplayCategory Weapon
DoorDamage 5
DropSound L94Drop
EjectAmmoSound L94EjectAmmo
EjectAmmoStartSound L94EjectAmmoStart
EjectAmmoStopSound L94EjectAmmoStop
EquipSound L94Equip
FireMode Single
HitChance 50
HitSound BulletImpact
Icon Firearm_L94Rifle
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound L94InsertAmmo
InsertAmmoStartSound L94InsertAmmoStart
InsertAmmoStopSound L94InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 1
KnockBackOnNoDeath true
KnockdownMod 2.0
MaxAmmo 6
MaxDamage 2.0
MaxHitcount 1
MaxRange 30.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.95
MinDamage 1.2
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart RecoilPad RecoilPad recoilpad recoilpad
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_hunting_rifle
NPCSoundBoost 1.5
PiercingBullets true
Projectilecount 1
PushBackMod 0.3
RackAfterShoot true
RackSound L94Rack
Ranged true
RecoilDelay 20
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound L94CartridgeFall
SoundGain 2.0
SoundRadius 160
SoundVolume 200
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 16.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound L94Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound L94UnEquip
UseEndurance false
WeaponReloadType leveraction
WeaponSprite L94_Rifle
Weight 3.5