M16 Assault Rifle
Base.AssaultRifle
· Weapon
Ammo & Firearms · 5.56x45mm Round
Weight
4.0
Damage
1.0–1.6
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_556
Key Stats
Core
| Type | base:weapon |
|---|---|
| Weight | 4.0 |
| Condition Max | 10 |
| Durability (1 in) | 200 |
Combat
| Ammo Type | base:bullets_556 |
|---|---|
| Max Ammo | 30 |
| Min Damage | 1.0 |
| Max Damage | 1.6 |
| Min Range | 0.61 |
| Max Range | 30.0 |
| Min Angle | 0.965 |
| Hit Chance | 50 |
| Aim Time | 40 |
| Reload Time | 25 |
| Swing Time | 0.5 |
| Min Swing Time | 0.5 |
| Crit Chance | 20.0 |
| Crit Mult | 4.0 |
| Max Hit | 2 |
| Knockdown | 4.0 |
| Door Dmg | 5 |
| Sound Radius | 150 |
| Sound Volume | 35 |
| Stop Power | 2.0 |
| Jam Chance | 1 |
| Two-Hand | Yes |
Related items
Same category
Weight
2.0
Damage
8.0
Range
1.4
Condition
10
Weight
3.5
Damage
1.0–1.6
Range
24.0
Hit Chance
50
Condition
10
Ammo
base:bullets_357
Weight
3.5
Damage
1.2–2.0
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_3030
Weight
2.5
Damage
1.0–2.0
Range
1.25
Condition
15
Weight
2.0
Damage
0.9–1.5
Range
0.9
Condition
10
Weight
2.5
Damage
1.0–1.6
Range
1.25
Condition
15
Weight
1.5
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Weight
4.5
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
Weight
1.5
Damage
0.6–1.0
Range
15.0
Hit Chance
50
Condition
10
Ammo
base:bullets_9mm
Weight
1.5
Damage
0.8–1.4
Range
1.2
Condition
15
Weight
2.0
Damage
1.0–1.6
Range
18.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
Weight
4.0
Damage
1.0–1.6
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_556
Similar tags
Often found with
Weight
4.5
Damage
1.5–2.2
Range
12.0
Hit Chance
65
Condition
10
Ammo
base:shotgun_shells
Weight
0.5
Weight
0.2
Weight
4.5
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
Weight
0.2
Weight
0.3
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Weight
1.0
Capacity
4
Weight Reduction
50
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
3.0
Damage
1.2–1.8
Range
8.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
3.0
Damage
1.3–2.0
Range
10.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
1.2
Damage
0.5–0.8
Range
8.0
Hit Chance
50
Condition
10
Ammo
base:bullets_38
Weight
0.1
Weight
0.2
Weight
0.4
Weight
0.6
Weight
0.1
Weight
2.0
Damage
1.0–1.6
Range
17.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
Weight
4.0
Damage
1.5–2.2
Range
12.0
Hit Chance
65
Condition
10
Ammo
base:shotgun_shells
Weight
0.4
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Tags
Source
media/scripts/generated/items/weapon.txt
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
ArmyStorageGuns |
30 | 0 |
SWATStorageGuns |
8 | 0 |
DrugLabGuns |
4 | 0 |
DrugShackWeapons |
1 | 0 |
FirearmWeapons |
1 | 0 |
FirearmWeapons_Late |
1 | 0 |
FirearmWeapons_Mid |
1 | 0 |
PawnShopGunsSpecial |
1 | 0 |
Direct Locations (Top)
| Location | Weight |
|---|---|
Bag_RifleCaseGreen |
0.2845 |
Bag_RifleCase_Police3 |
0.2845 |
RifleCase4 |
0.2845 |
Bag_WeaponBag |
0.01189 |
All attributes
| Attribute | Value |
|---|---|
AimingPerkCritModifier |
6 |
AimingPerkHitChanceModifier |
4 |
AimingPerkMinAngleModifier |
0.01 |
AimingPerkRangeModifier |
0 |
Aimingtime |
40 |
AimReleaseSound |
M16AimRelease |
AmmoBox |
Base.556Box |
AmmoType |
base:bullets_556 |
AttachmentType |
Rifle |
BreakSound |
M16Break |
BringToBearSound |
M16BringToBear |
ClickSound |
M16Jam |
ConditionLowerChanceOneIn |
200 |
ConditionMax |
10 |
CritDmgMultiplier |
4.0 |
CriticalChance |
20.0 |
CyclicRateMultiplier |
1.0 |
DisplayCategory |
Weapon |
DoorDamage |
5 |
DropSound |
M16Drop |
EjectAmmoSound |
M16EjectAmmo |
EjectAmmoStartSound |
M16EjectAmmoStart |
EjectAmmoStopSound |
M16EjectAmmoStop |
EquipSound |
M16Equip |
FireMode |
Auto |
FireModePossibilities |
Auto/Single |
HitChance |
50 |
HitSound |
BulletImpact |
Icon |
AssaultRifle |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
null |
InsertAmmoSound |
M16InsertAmmo |
InsertAmmoStartSound |
M16InsertAmmoStart |
InsertAmmoStopSound |
M16InsertAmmoStop |
IsAimedFirearm |
true |
ItemType |
base:weapon |
JamGunChance |
1 |
KnockBackOnNoDeath |
true |
KnockdownMod |
4.0 |
MagazineType |
Base.556Clip |
MaxAmmo |
30 |
MaxDamage |
1.6 |
MaxHitcount |
2 |
MaxRange |
30.0 |
MaxSightRange |
10.0 |
MetalValue |
45.0 |
MinAngle |
0.965 |
MinDamage |
1.0 |
MinimumSwingtime |
0.5 |
MinRange |
0.61 |
MinSightRange |
2 |
ModelWeaponPart |
x4Scope x4Scope scope scope |
MultipleHitConditionAffected |
false |
MuzzleFlashModelKey |
muzzle_flash_assault_rifle |
NPCSoundBoost |
1.5 |
PiercingBullets |
true |
Projectilecount |
1 |
PushBackMod |
0.3 |
RackSound |
M16Rack |
Ranged |
true |
RecoilDelay |
15 |
Reloadtime |
25 |
RequiresEquippedBothHands |
true |
RunAnim |
Run_Weapon2 |
ShellFallSound |
M16CartridgeFall |
SoundGain |
2.0 |
SoundRadius |
150 |
SoundVolume |
35 |
SplatBloodOnNoDeath |
true |
SplatNumber |
3 |
SplatSize |
3 |
StopPower |
2.0 |
SubCategory |
Firearm |
SwingAmountBeforeImpact |
0.0 |
SwingAnim |
Rifle |
SwingSound |
M16Shoot |
Swingtime |
0.5 |
Tags |
base:hasmetal;base:firearm |
ToHitModifier |
1.5 |
TwoHandWeapon |
true |
UnequipSound |
M16UnEquip |
UseEndurance |
false |
WeaponReloadType |
boltaction |
WeaponSprite |
AssaultRifle |
Weight |
4.0 |