M16 Assault Rifle

M16 Assault Rifle

Base.AssaultRifle · Weapon

Ammo & Firearms · 5.56x45mm Round

Weight 4.0 Damage 1.0–1.6 Range 30.0 Hit Chance 50 Condition 10 Ammo base:bullets_556

Key Stats

Core
Type base:weapon
Weight 4.0
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:bullets_556
Max Ammo 30
Min Damage 1.0
Max Damage 1.6
Min Range 0.61
Max Range 30.0
Min Angle 0.965
Hit Chance 50
Aim Time 40
Reload Time 25
Swing Time 0.5
Min Swing Time 0.5
Crit Chance 20.0
Crit Mult 4.0
Max Hit 2
Knockdown 4.0
Door Dmg 5
Sound Radius 150
Sound Volume 35
Stop Power 2.0
Jam Chance 1
Two-Hand Yes

Same category

Similar tags

Often found with

JS-3T Tactical Shotgun
JS-3T Tactical Shotgun
Base.JS3T_Shotgun · Weapon
Weight 4.5 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
Money Bundle
Money Bundle
Base.MoneyBundle · Junk
Weight 0.5
Holster
Holster
Base.HolsterSimple_Green · Accessory
Weight 0.2
MSR7T Tactical Rifle
MSR7T Tactical Rifle
Base.MSR7T_Rifle · Weapon
Weight 4.5 Damage 1.2–2.0 Range 40.0 Hit Chance 50 Condition 10 Ammo base:bullets_308
Holster
Holster
Base.HolsterSimple_Black · Accessory
Weight 0.2
x2 Scope
x2 Scope
Base.x2Scope · WeaponPart
Weight 0.3
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox_9mm · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99
Small Protective Case - Military
Small Protective Case - Military
Base.Bag_ProtectiveCaseSmallMilitary_Pistol1 · Container
Weight 1.0 Capacity 4 Weight Reduction 50
Shells Bandolier
Shells Bandolier
Base.AmmoStrap_Shells · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Sawed-off Double Barrel Shotgun
Sawed-off Double Barrel Shotgun
Base.DoubleBarrelShotgunSawnoff · Weapon
Weight 3.0 Damage 1.2–1.8 Range 8.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
Sawed-off JS-2000 Shotgun
Sawed-off JS-2000 Shotgun
Base.ShotgunSawnoff · Weapon
Weight 3.0 Damage 1.3–2.0 Range 10.0 Hit Chance 70 Condition 10 Ammo base:shotgun_shells
SN38 Revolver
SN38 Revolver
Base.Revolver_Short · Weapon
Weight 1.2 Damage 0.5–0.8 Range 8.0 Hit Chance 50 Condition 10 Ammo base:bullets_38
Recoil Pad
Recoil Pad
Base.RecoilPad · WeaponPart
Weight 0.1
Gun Light
Gun Light
Base.GunLight · WeaponPart
Weight 0.2
Red Dot Sight
Red Dot Sight
Base.RedDot · WeaponPart
Weight 0.4
Laser Sight
Laser Sight
Base.Laser · WeaponPart
Weight 0.6
Tritium Pistol Sights
Tritium Pistol Sights
Base.TritiumSights · WeaponPart
Weight 0.1
B-F Pistol
B-F Pistol
Base.Pistol3 · Weapon
Weight 2.0 Damage 1.0–1.6 Range 17.0 Hit Chance 50 Condition 10 Ammo base:bullets_44
JS-2000 Shotgun
JS-2000 Shotgun
Base.Shotgun · Weapon
Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells
x4 Scope
x4 Scope
Base.x4Scope · WeaponPart
Weight 0.4
Ammunition Box
Ammunition Box
Base.Bag_AmmoBox · Bag
Weight 1.0 Capacity 6 Weight Reduction 50 Run Speed 0.99
Bullets Bandolier
Bullets Bandolier
Base.AmmoStrap_Bullets_308 · Bag
Capacity 1 Weight Reduction 85 Run Speed 0.98
Gun Case - Military
Gun Case - Military
Base.Bag_RifleCaseGreen · Bag
Weight 1.0 Capacity 7 Weight Reduction 50 Run Speed 0.97

Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

Location Weight
Bag_RifleCaseGreen 0.2845
Bag_RifleCase_Police3 0.2845
RifleCase4 0.2845
Bag_WeaponBag 0.01189
All attributes
Attribute Value
AimingPerkCritModifier 6
AimingPerkHitChanceModifier 4
AimingPerkMinAngleModifier 0.01
AimingPerkRangeModifier 0
Aimingtime 40
AimReleaseSound M16AimRelease
AmmoBox Base.556Box
AmmoType base:bullets_556
AttachmentType Rifle
BreakSound M16Break
BringToBearSound M16BringToBear
ClickSound M16Jam
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 20.0
CyclicRateMultiplier 1.0
DisplayCategory Weapon
DoorDamage 5
DropSound M16Drop
EjectAmmoSound M16EjectAmmo
EjectAmmoStartSound M16EjectAmmoStart
EjectAmmoStopSound M16EjectAmmoStop
EquipSound M16Equip
FireMode Auto
FireModePossibilities Auto/Single
HitChance 50
HitSound BulletImpact
Icon AssaultRifle
IdleAnim Idle_Weapon2
ImpactSound null
InsertAmmoSound M16InsertAmmo
InsertAmmoStartSound M16InsertAmmoStart
InsertAmmoStopSound M16InsertAmmoStop
IsAimedFirearm true
ItemType base:weapon
JamGunChance 1
KnockBackOnNoDeath true
KnockdownMod 4.0
MagazineType Base.556Clip
MaxAmmo 30
MaxDamage 1.6
MaxHitcount 2
MaxRange 30.0
MaxSightRange 10.0
MetalValue 45.0
MinAngle 0.965
MinDamage 1.0
MinimumSwingtime 0.5
MinRange 0.61
MinSightRange 2
ModelWeaponPart x4Scope x4Scope scope scope
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_assault_rifle
NPCSoundBoost 1.5
PiercingBullets true
Projectilecount 1
PushBackMod 0.3
RackSound M16Rack
Ranged true
RecoilDelay 15
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound M16CartridgeFall
SoundGain 2.0
SoundRadius 150
SoundVolume 35
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 3
StopPower 2.0
SubCategory Firearm
SwingAmountBeforeImpact 0.0
SwingAnim Rifle
SwingSound M16Shoot
Swingtime 0.5
Tags base:hasmetal;base:firearm
ToHitModifier 1.5
TwoHandWeapon true
UnequipSound M16UnEquip
UseEndurance false
WeaponReloadType boltaction
WeaponSprite AssaultRifle
Weight 4.0