Project Zomboid Scrap Weapons Guide (Build 42.19): Vanilla Craft Recipes and Stats
Build 42.19 · Vanilla improvised and scrap weapons (recipes, skills, and stats)
How to use this guide
- Vanilla first: every recipe and stat table below is original Build 42.19.
- Progress by skills and materials: Maintenance, Carpentry (Woodwork), Flint Knapping, MetalWelding, and Electricity — not “day 1–30 must craft X”.
- Durability reading: higher max condition and higher “lower chance 1-in” both help longevity. Wooden Spear is intentionally fragile (max 5, lower-chance 2).
- Spears are two-handed: see the dedicated spear guide for carving, fire-hardening, and bound heads.
Filterable vanilla weapon table
Filters only hide or show rows from the vanilla list below. Damage is the item’s base min–max range.
| Weapon | Category | Damage | Crit % | CondMax | Lower 1-in | Weight | Range | Craft skill |
|---|---|---|---|---|---|---|---|---|
| Wooden Spear | spear / improvised | 1.0–1.4 | 20 | 5 | 2 | 2.0 | 1.4 | Carve spear (Carving XP; sharp tool kept) |
| Wooden Spear (Fire Hardened) | spear / improvised | 1.0–1.5 | 30 | 7 | 4 | 2.0 | 1.4 | Fire-harden spear (must learn; open fire) |
| Crude Stone Axe | axe (not blunt) | 0.5–1.5 | 15 | 5 | 5 | 2.0 | 1.2 | Maintenance 1 · tree branch + sharpened stone + 2 bindings |
| Baseball Bat with Nails | blunt | 1.0–1.5 | 30 | 15 | 10 | 2.0 | 1.28 | Woodwork 1 · hammer kept · 5 nails |
| Plank with Nails | blunt / improvised | 0.6–1.1 | 25 | 10 | 2 | 3.0 | 1.32 | Woodwork 1 · hammer · 5 nails |
| Large Handle with Nails | blunt / improvised | 0.7–1.4 | 30 | 10 | 5 | 2.0 | 1.28 | Woodwork 1 · hammer · 5 nails |
| Cudgel with Nails | blunt | 1.7–2.5 | 40 | 10 | 5 | 6.0 | 1.35 | Woodwork 1 · large branch + 5 nails (heavy) |
| Scrap Metal Large Knife | smallblade | 0.6–1.1 | 20 | 10 | 10 | 1.0 | 0.9 | MetalWelding 2 · barstock blade · 4 blowtorch |
| Scrap Metal Cleaver-Axe | axe | 0.6–1.7 | 10 | 10 | 10 | 3.0 | 1.35 | MetalWelding 4 · small sheet metal + pipe/bar · 6 torch |
| Scrap Metal Chopper | longblade | 1.0–2.0 | 10 | 10 | 5 | 2.0 | 1.23 | MetalWelding 5 · sheet metal + handle · 8 torch |
| Scrap Metal Maul | blunt | 1.5–2.5 | 40 | 10 | 10 | 6.0 | 1.35 | MetalWelding 5 · scrap metal head via scrap metal weapon craft |
| Scrap Metal Shortsword | longblade | 0.9–1.8 | 20 | 10 | 10 | 2.0 | 1.23 | MetalWelding 6 · barstock / full blade · 8 torch |
| Scrap Metal Morningstar | blunt | 0.8–1.6 | 30 | 10 | 10 | 3.0 | 1.28 | MetalWelding 7 · small sheet metal + metal handle · 8 torch |
| Scrap Metal Sword | longblade | 1.5–2.5 | 20 | 10 | 10 | 3.0 | 1.4 | MetalWelding 8 · barstock + half + nuts/bolts · 10 torch |
| Molotov Cocktail | thrown (not melee DPS) | — | — | 1 | — | 1.5 | 8.0 | No skill · glass bottle + fuel fluid + rag |
| Pipe Bomb | thrown / bomb | — | — | 1 | — | 1.5 | 10.0 | Must learn · 3 electronics scrap + pipe + 20 gunpowder + twine + saw |
Early craftable weapons (low skill)
Wooden Spear
Carving No skill gate- Shaft (consume one): Long Stick, Sapling, Rake, Gaff Hook, Ice Hockey Stick, Mop, Broom, or Twig Broom
- Tool (kept): sharp knife or meat cleaver (not dull)
- Result: Wooden Spear — damage 1.0–1.4, crit 20%, max condition 5, condition drops often (lower-chance 1-in-2)
- Not true: durability 10 and “30% one-shot” on the plain carved spear. Fire-hardened raises crit to 30% and max condition to 7 — still not a free one-hit rule.
Crude Stone Axe
Maintenance 1 Axe category- Inputs: Tree Branch + Sharpened Stone + 2 simple weapon bindings
- Result: Crude Stone Axe — axe category (not blunt); can chop trees (light tree damage)
- XP: Maintenance +5
- Not true: “no skill” or “blunt stone club” labels from older guides
Nailed weapons
Woodwork 1 Hammer kept- Large set (5 nails): Baseball Bat, Crafted Bat, Field Hockey Stick, Large Branch, Long Handle, Plank, or Table Leg → matching nailed versions / Cudgel with Nails
- Small set (3 nails): broken sticks, chair legs, tree branch, wooden rods, and similar short handles
- XP: Woodwork +10
- Not true: “no skill” and “any free nail spike without a hammer”
When nailed wood is enough
- You already have a bat or plank and a hammer
- You want blunt skill XP without welding gear
- Baseball Bat with Nails keeps solid max condition 15
When to prefer stone / spear
- Stone axe doubles as a crude tree tool
- Spears give longer reach (~1.4) for cautious spacing
- Expect spears to break quickly until you fire-harden or bind metal heads
MetalWelding scrap line (true “scrap metal weapons”)
Build 42.19 scrap blades use the MetalWelding skill (not an old “Metalworking 4–5 + three scrap bits” shortcut). You need a craft surface, a welding mask, blowtorch fuel, and usually a file. Finished pieces often spawn as blunt and need sharpening before full blade performance.
| Recipe | Skill | Key materials / tools | Output | Torch XP |
|---|---|---|---|---|
| Scrap knife | MetalWelding 2 | barstock half or full blade · file · cloth strip · 4 blowtorch · welding mask | Scrap Metal Large Knife | MW +20 |
| Scrap cleaver | MetalWelding 4 | metal bar/pipe handle · small sheet metal · nuts/bolts · wrench · drill · snips/saw · 6 torch · mask · file · strip | Scrap Metal Cleaver-Axe or scrap meat cleaver (depends on handle) | MW +40 |
| Scrap chopper | MetalWelding 5 | handle metal · sheet metal · nuts/bolts · wrench · drill · snips · 8 torch | Scrap Metal Chopper | MW +50 |
| Scrap metal weapon | MetalWelding 5 | metal bar/pipe · head part (scrap metal, brake, rake head, spade head, sawblade half, …) · nuts/bolts · wrench · drill · 6 torch | Scrap Metal Maul / scrap head weapons / sawblade axe | MW +50 |
| Scrap shortsword | MetalWelding 6 | barstock or full blade · file · strip · 8 torch · mask | Scrap Metal Shortsword (+ iron bar quarter) | MW +60 |
| Scrap morningstar | MetalWelding 7 | metal/bone handle · small sheet metal · snips/saw · strip · 8 torch · mask | Scrap Metal Morningstar (or short / spiked bone variants) | MW +70 |
| Scrap sword | MetalWelding 8 | barstock · barstock half · file · wrench · nuts/bolts · metal drill · strip · 10 blowtorch · mask | Scrap Metal Sword | MW +80 |
Explosives that are actually vanilla
Molotov Cocktail
- Glass bottle (consumed) with a full pour of rubbing alcohol, petrol, tequila, vodka, or whiskey
- Ripped sheets or denim strips (clean or dirty variants accepted)
- Hand craft · Electrical category · no skill required
- Weight 1.5 · throw range 8.0 · not a melee damage weapon
Pipe Bomb
- Must learn the recipe (magazine / known recipe)
- 3 Electronics Scrap + metal pipe or broken pipe + 20 gunpowder + twine
- Kept metal saw or small saw
- Electricity +2 XP · weight 1.5 · range 10.0
Fire and bombs attract attention and can destroy loot. Treat them as area tools, not primary looting weapons. Related: Molotov notes.
Progression by skill — not fixed days
| When you can craft it | Examples | What to gather |
|---|---|---|
| Sharp tool + shaft available | Wooden Spear; later fire-hardened if known | Long Stick / Sapling / broom family; non-dull knife |
| Maintenance ≥ 1 | Crude Stone Axe; basic stone assemblies | Tree branch, sharpened stone, bindings |
| Woodwork ≥ 1 + hammer + nails | Nailed bat, plank, large handle, cudgel | Nails ×3–5; host wood weapon |
| MetalWelding 2–5 + torch kit | Scrap knife, cleaver-axe, scrap maul / head weapons | Blowtorch units, welding mask, bar/pipe, sheet metal, scrap heads |
| MetalWelding 6–8 | Shortsword, morningstar, Scrap Metal Sword | Barstock chain, drill, wrench, nuts/bolts, many torch units |
| Recipe learned + electronics stock | Pipe Bomb | Electronics scrap, gunpowder, pipe, twine, saw |
Optional mid-tier Maintenance crafts such as Kettle Maul (Maintenance 4) and Bucket Maul (Maintenance 5) exist and require learning; they are improvised blunt options, not the same as welded scrap swords.
Looted weapons vs craft scrap
| Item | Damage | CondMax | Lower 1-in | Notes |
|---|---|---|---|---|
| Baseball Bat (found) | 0.8–1.1 | 15 | 20 | Often better raw durability than many early crafts; nails raise damage |
| Crowbar | 0.6–1.15 | 15 | 70 | Tool + durable blunt; hard to beat for longevity |
| Machete | 2.0–3.0 | 13 | 25 | Strong longblade loot; scrap sword is 1.5–2.5, heavier |
| Scrap Metal Sword | 1.5–2.5 | 10 | 10 | Renewable late craft if welding is online |
Craft scrap shines when commercial weapons are scarce or broken, not because every scrap item out-damages every loot roll. Use scrap when materials and skills are already on the bench.
Not in vanilla Build 42.19
- Gear Mace — no matching vanilla craft or weapon
- Handmade Pipe Shotgun — not a vanilla craft; do not plan shells and pipe for a stock gun
- Sharpened Stop Sign — not present as a vanilla weapon
- Named “Metal Spear” / “Scrap Club” with simplified junk recipes — use real spear binding recipes and scrap metal weapon / nailed cudgels instead
- Workshop Scrap Guns / Scrap Weapons packs — separate mods; if you use them, check Workshop ID, Mod ID, and Build 42 tags on Steam before enabling
Repair and maintenance (short)
- Many wood and improvised weapons repair with glue or duct tape
- Scrap metal weapons often need epoxy or a sharpening step — check the item before hauling the wrong consumable
- Full repair workflow: weapon repair guide
Related guides
Stats and recipes above match Build 42.19 vanilla items and crafts. Names follow the in-game English strings.