Gun Case
Base.RifleCase3
· Container
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Key Stats
Core
| Type | base:container |
|---|---|
| Weight | 1.0 |
Container
| Capacity | 7 |
|---|---|
| Weight Reduction | 50 |
| Run Speed | 0.97 |
Related items
Same category
Weight
1.0
Capacity
10
Weight
1.0
Capacity
5
Weight
1.0
Capacity
2
Weight
1.0
Capacity
5
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
0.5
Capacity
20
Weight Reduction
50
Run Speed
0.99
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Weight
0.5
Capacity
4
Weight Reduction
50
Run Speed
0.99
Similar tags
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
1.0
Capacity
7
Weight Reduction
65
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
65
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
65
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
65
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
65
Run Speed
0.97
Weight
0.2
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Weight
1.0
Capacity
7
Weight Reduction
50
Run Speed
0.97
Often found with
Weight
1.5
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Weight
4.0
Damage
1.5–2.2
Range
12.0
Hit Chance
65
Condition
10
Ammo
base:shotgun_shells
Weight
3.5
Damage
1.0–1.6
Range
30.0
Hit Chance
45
Condition
10
Ammo
base:bullets_556
Weight
2.0
Damage
1.0–1.6
Range
17.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
4.0
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
Weight
4.0
Damage
1.0–1.6
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_556
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Weight
0.1
Weight
3.5
Damage
1.0–1.6
Range
24.0
Hit Chance
50
Condition
10
Ammo
base:bullets_357
Weight
3.5
Damage
1.2–2.0
Range
30.0
Hit Chance
50
Condition
10
Ammo
base:bullets_3030
Weight
1.5
Damage
0.6–1.0
Range
15.0
Hit Chance
50
Condition
10
Ammo
base:bullets_9mm
Weight
0.1
Weight
0.3
Weight
1.0
Capacity
16
Weight Reduction
50
Weight
3.0
Damage
1.2–1.8
Range
8.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
3.2
Damage
1.0–1.4
Range
20.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Weight
1.0
Capacity
6
Weight Reduction
50
Run Speed
0.99
Weight
0.2
Weight
4.5
Damage
1.2–2.0
Range
40.0
Hit Chance
50
Condition
10
Ammo
base:bullets_308
Weight
3.0
Damage
1.3–2.0
Range
10.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
0.1
Tags
Source
media/scripts/generated/items/container.txt
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
FirearmWeapons_Late |
1 | 0 |
GarageFirearms |
0.05 | 0 |
WardrobeClassy |
0.0005 | 0 |
WardrobeGeneric |
0.0005 | 0 |
WardrobeRedneck |
0.0005 | 0 |
All attributes
| Attribute | Value |
|---|---|
CanHaveHoles |
false |
Capacity |
7 |
CloseSound |
CloseProtectiveCaseLarge |
ClothingItem |
Bag_RifleCase_RHand |
DisplayCategory |
Container |
IconsForTexture |
RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun |
ItemType |
base:container |
OpenSound |
OpenProtectiveCaseLarge |
PutInSound |
StoreItemProtectiveCaseLarge |
ReplaceInPrimaryHand |
Bag_RifleCase_RHand holdingbagright |
ReplaceInSecondHand |
Bag_RifleCase_LHand holdingbagleft |
RunSpeedModifier |
0.97 |
Tags |
base:firearmloot |
Weight |
1.0 |
WeightReduction |
50 |
WorldStaticModel |
RifleCase_Ground |