JS-2000 Shotgun

JS-2000 Shotgun

Base.Shotgun · Weapon

Ammo & Firearms · Shotgun Shells

Weight 4.0 Damage 1.5–2.2 Range 12.0 Hit Chance 65 Condition 10 Ammo base:shotgun_shells

Key Stats

Core
Type base:weapon
Weight 4.0
Condition Max 10
Durability (1 in) 200
Combat
Ammo Type base:shotgun_shells
Max Ammo 6
Min Damage 1.5
Max Damage 2.2
Min Range 0.61
Max Range 12.0
Min Angle 0.9
Hit Chance 65
Aim Time 40
Reload Time 25
Swing Time 2.0
Crit Chance 70.0
Crit Mult 12.0
Max Hit 9
Knockdown 8.0
Door Dmg 30
Sound Radius 200
Sound Volume 200
Stop Power 20.0
Jam Chance 2
Two-Hand Yes

Same category

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Tags

base:hasmetal base:firearm

Source

media/scripts/generated/items/weapon.txt

Used In

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

All attributes
Attribute Value
AimingMod 2.0
AimingPerkCritModifier 10
AimingPerkHitChanceModifier 4
Aimingtime 40
AimReleaseSound JS2000ShotgunAimRelease
AmmoBox Base.ShotgunShellsBox
AmmoType base:shotgun_shells
AngleFalloff false
AttachmentType Rifle
BreakSound JS2000ShotgunBreak
BringToBearSound JS2000ShotgunBringToBear
ClickSound JS2000ShotgunJam
ConditionLowerChanceOneIn 200
ConditionMax 10
CritDmgMultiplier 12.0
CriticalChance 70.0
DisplayCategory Weapon
DoorDamage 30
DropSound JS2000ShotgunDrop
EjectAmmoSound JS2000ShotgunEjectAmmo
EjectAmmoStartSound JS2000ShotgunEjectAmmoStart
EjectAmmoStopSound JS2000ShotgunEjectAmmoStop
EquipSound JS2000ShotgunEquip
FireMode Single
HitChance 65
HitSound BulletImpact
Icon Shotgun2
ImpactSound null
InsertAmmoSound JS2000ShotgunInsertAmmo
InsertAmmoStartSound JS2000ShotgunInsertAmmoStart
InsertAmmoStopSound JS2000ShotgunInsertAmmoStop
IsAimedFirearm true
IsAimedHandWeapon true
ItemType base:weapon
JamGunChance 2
KnockBackOnNoDeath true
KnockdownMod 8.0
MaxAmmo 6
MaxDamage 2.2
MaxHitcount 9
MaxRange 12.0
MaxSightRange 8.0
MetalValue 45.0
MinAngle 0.9
MinDamage 1.5
MinRange 0.61
MinSightRange 3
ModelWeaponPart RecoilPad RecoilPad recoilpad recoilpad
MultipleHitConditionAffected false
MuzzleFlashModelKey muzzle_flash_shotgun
PiercingBullets false
Projectilecount 9
ProjectileSpread 1.0
ProjectileWeightCenter 1.0
PushBackMod 0.8
RackAfterShoot true
RackSound JS2000ShotgunRack
Ranged true
RangeFalloff true
RecoilDelay 30
Reloadtime 25
RequiresEquippedBothHands true
RunAnim Run_Weapon2
ShellFallSound JS2000ShotgunCartridgeFall
SoundGain 2.0
SoundRadius 200
SoundVolume 200
SplatBloodOnNoDeath true
SplatNumber 5
StopPower 20.0
SubCategory Firearm
SwingSound JS2000ShotgunShoot
Swingtime 2.0
Tags base:hasmetal;base:firearm
TwoHandWeapon true
UnequipSound JS2000ShotgunUnEquip
UseEndurance false
WeaponReloadType shotgun
WeaponSprite Shotgun
Weight 4.0