Glass Shiv
Base.GlassShiv
· WeaponCrafted
Weight
0.5
Damage
0.3–0.5
Range
0.8
Condition
1
Key Stats
Core
| Type | base:weapon |
|---|---|
| Weight | 0.5 |
| Condition Max | 1 |
| Durability (1 in) | 2 |
Combat
| Min Damage | 0.3 |
|---|---|
| Max Damage | 0.5 |
| Min Range | 0.61 |
| Max Range | 0.8 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 10.0 |
| Crit Mult | 5.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Related items
Same category
Weight
6.0
Damage
1.8–2.9
Range
1.35
Condition
10
Weight
6.0
Damage
1.5–2.5
Range
1.35
Condition
10
Weight
1.5
Damage
0.5–1.1
Range
1.63
Condition
7
Weight
1.5
Damage
0.7–1.5
Range
1.63
Condition
7
Weight
1.5
Damage
0.6–1.1
Range
1.1
Condition
1
Weight
4.0
Damage
0.8–2.0
Range
1.2
Condition
10
Weight
1.5
Damage
0.3–0.7
Range
1.6
Condition
10
Weight
1.5
Damage
0.6–1.0
Range
1.2
Condition
8
Weight
2.0
Damage
0.6–1.1
Range
1.23
Condition
10
Weight
4.0
Damage
1.3–3.0
Range
1.35
Condition
15
Weight
2.0
Damage
0.6–1.1
Range
1.2
Condition
10
Weight
6.0
Damage
2.0–3.0
Range
1.35
Condition
10
Often found with
Weight
0.5
Weight
0.5
Weight
0.5
Weight
1.0
Damage
0.2–0.5
Range
0.8
Condition
3
Weight
0.5
Damage
0.3–0.5
Range
0.8
Condition
5
Weight
2.0
Damage
0.8–1.1
Range
1.25
Condition
15
Weight
1.5
Damage
0.7–1.1
Range
1.2
Condition
8
Weight
1.5
Damage
0.7–1.2
Range
1.15
Condition
15
Weight
1.5
Damage
0.7–1.5
Range
1.1
Condition
10
Weight
1.5
Damage
0.6–1.0
Range
15.0
Hit Chance
50
Condition
10
Ammo
base:bullets_9mm
Weight
3.5
Damage
1.2–1.8
Range
8.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
3.5
Damage
1.3–2.0
Range
10.0
Hit Chance
70
Condition
10
Ammo
base:shotgun_shells
Weight
1.5
Damage
0.5–0.8
Range
8.0
Hit Chance
50
Condition
10
Ammo
base:bullets_38
Weight
1.75
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Run Speed
0.9
Scratch Def
10
Insulation
0.45
Wind Resist
0.35
Weight
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
Weight
0.5
Damage
0.3–0.6
Range
0.9
Condition
8
Weight
0.3
Damage
0.6–0.9
Range
0.8
Condition
10
Weight
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
Weight
1.0
Damage
0.6–1.2
Range
0.9
Condition
10
Weight
0.7
Damage
0.5–0.9
Range
0.9
Condition
6
Weight
2.0
Damage
0.8–1.1
Range
1.25
Condition
20
Weight
4.0
Damage
1.5–2.2
Range
12.0
Hit Chance
65
Condition
10
Ammo
base:shotgun_shells
Weight
0.5
Source
media/scripts/generated/items/weapon.txt
Crafted By
- Make Glass Shiv · Weaponry
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
DrugShackWeapons |
4 | 0 |
DerelictHouseCrime |
0.5 | 0 |
PrisonCellRandom |
0.1 | 0 |
PrisonCellRandomClassy |
0.1 | 0 |
Direct Locations (Top)
| Location | Weight |
|---|---|
all.Outfit_Inmate |
0.07692 |
all.Outfit_InmateKhaki |
0.07692 |
All attributes
| Attribute | Value |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Knife |
BreakSound |
GlassShivBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
2 |
ConditionMax |
1 |
CritDmgMultiplier |
5.0 |
CriticalChance |
10.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
WeaponCrafted |
DoorDamage |
1 |
DoorHitSound |
GlassShivHit |
DropSound |
GlassShivDrop |
HitFloorSound |
GlassShivHit |
HitSound |
GlassShivHit |
Icon |
GlassShank |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
GlassShivHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
0.5 |
MaxHitcount |
1 |
MaxRange |
0.8 |
MinAngle |
0.65 |
MinDamage |
0.3 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
PushBackMod |
0.01 |
RunAnim |
Run_Weapon2 |
SplatBloodOnNoDeath |
true |
SplatNumber |
4 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
GlassShivSwing |
Swingtime |
2.0 |
TreeDamage |
0 |
WeaponLength |
0.19 |
WeaponSprite |
GlassShiv |
Weight |
0.5 |