Engine Parts Maul

Engine Parts Maul

Base.EngineMaul · WeaponCrafted

Melee Weapons · Blunt

Weight 6.0 Damage 1.5–2.5 Range 1.35 Condition 10

Key Stats

Core
Type base:weapon
Weight 6.0
Condition Max 10
Durability (1 in) 10
Combat
Min Damage 1.5
Max Damage 2.5
Min Range 0.7
Max Range 1.35
Min Angle 0.8
Base Speed 0.9
Swing Time 2.0
Min Swing Time 4.0
Crit Chance 40.0
Crit Mult 2.0
Max Hit 3
Knockdown 2.5
Door Dmg 40
Tree Dmg 10
Two-Hand Yes

Same category

Similar tags

Often found with

Melee Weapon Plan
Melee Weapon Plan
Base.MeleeWeaponSchematic · RecipeResource
Weight 0.1
Whetstone
Whetstone
Base.Whetstone · Tool
Weight 0.5 Condition 20
Improvised Screwdriver
Improvised Screwdriver
Base.Screwdriver_Improvised · ToolWeapon
Weight 0.5 Damage 0.3–0.7 Range 0.85 Condition 3
Animal Bone
Animal Bone
Base.AnimalBone · AnimalPartWeapon
Weight 1.5 Damage 0.4–1.0 Range 1.1 Condition 5
Broken Baseball Bat
Broken Baseball Bat
Base.BaseballBat_Broken · BrokenWeapon
Weight 1.5 Damage 0.5–0.9 Range 1.23 Condition 5
Claw Hammer
Claw Hammer
Base.Hammer · ToolWeapon
Weight 1.5 Damage 0.5–1.0 Range 1.1 Condition 10
Hunting Knife
Hunting Knife
Base.HuntingKnife · Weapon
Weight 1.0 Damage 0.6–1.2 Range 0.9 Condition 10
Butterfly Knife
Butterfly Knife
Base.KnifeButterfly · Weapon
Weight 0.3 Damage 0.3–0.6 Range 0.9 Condition 10
Lead Pipe
Lead Pipe
Base.LeadPipe · MaterialWeapon
Weight 1.5 Damage 0.7–1.2 Range 1.15 Condition 15
Broken Large Handle
Broken Large Handle
Base.LongHandle_Broken · JunkWeapon
Weight 1.0 Damage 0.4–0.8 Range 1.1 Condition 10
Long Stick
Long Stick
Base.LongStick · MaterialWeapon
Weight 2.0 Damage 0.3–0.6 Range 1.6 Condition 5
Steel Rod
Steel Rod
Base.MetalBar · MaterialWeapon
Weight 1.5 Damage 0.7–1.1 Range 1.2 Condition 8
Iron Pipe
Iron Pipe
Base.MetalPipe · MaterialWeapon
Weight 1.5 Damage 0.6–1.0 Range 1.2 Condition 8
Sharp Bone Fragment
Sharp Bone Fragment
Base.SharpBoneFragment · AnimalPart
Weight 0.3
Switchblade
Switchblade
Base.SwitchKnife · Weapon
Weight 0.3 Damage 0.3–0.6 Range 0.9 Condition 10
Magazine: The First Weapons
Magazine: The First Weapons
Base.WeaponMag1 · RecipeResource
Weight 0.5
Magazine: No Man's Land
Magazine: No Man's Land
Base.WeaponMag2 · RecipeResource
Weight 0.5
Magazine: The Cheapskate's John Spiral - Prison Defense
Magazine: The Cheapskate's John Spiral - Prison Defense
Base.WeaponMag3 · RecipeResource
Weight 0.5
Magazine: Bloody Japanese Wrestling Deathmatch!
Magazine: Bloody Japanese Wrestling Deathmatch!
Base.WeaponMag4 · RecipeResource
Weight 0.5
Magazine: The Cheapskate's John Spiral - Street Violence
Magazine: The Cheapskate's John Spiral - Street Violence
Base.WeaponMag5 · RecipeResource
Weight 0.5
Magazine: Revolting Peasants
Magazine: Revolting Peasants
Base.WeaponMag6 · RecipeResource
Weight 0.5
Magazine: The Louisville Bruiser
Magazine: The Louisville Bruiser
Base.WeaponMag7 · RecipeResource
Weight 0.5
Ball-peen Hammer
Ball-peen Hammer
Base.BallPeenHammer · ToolWeapon
Weight 1.5 Damage 0.5–1.0 Range 1.0 Condition 10
Circular Sawblade
Circular Sawblade
Base.CircularSawblade · Material
Weight 2.0 Condition 10

Tags

base:hasmetal base:repairwithepoxy

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

List Weight Junk weight
MeleeWeapons_Late 0.1 0
All attributes
Attribute Value
AlwaysKnockdown true
AttachmentType BigBlade
BaseSpeed 0.9
BreakSound EngineMaulBreak
CantAttackWithLowestEndurance true
Categories base:blunt
ConditionLowerChanceOneIn 10
ConditionMax 10
CritDmgMultiplier 2.0
CriticalChance 40.0
DisplayCategory WeaponCrafted
DoorDamage 40
DoorHitSound EngineMaulHit
DropSound EngineMaulDrop
EnduranceMod 3.0
HitFloorSound EngineMaulHit
HitSound EngineMaulHit
Icon Mace_EngineParts
IdleAnim Idle_Weapon2
ItemType base:weapon
KnockBackOnNoDeath true
KnockdownMod 2.5
MaxDamage 2.5
MaxHitcount 3
MaxRange 1.35
MetalValue 120.0
MinAngle 0.8
MinDamage 1.5
MinimumSwingtime 4.0
MinRange 0.7
OnBreak OnBreak.MetalPipe
PushBackMod 1.0
RequiresEquippedBothHands true
RunAnim Run_Weapon2
SplatBloodOnNoDeath false
SplatNumber 3
SubCategory Swinging
SwingAmountBeforeImpact 0.04
SwingAnim Heavy
SwingSound EngineMaulSwing
Swingtime 2.0
Tags base:hasmetal;base:repairwithepoxy
TreeDamage 10
TwoHandWeapon true
WeaponLength 0.65
WeaponSprite EngineMaul
Weight 6.0