Gun Light
Base.GunLight
· WeaponPart
Weight
0.2
Key Stats
Core
| Type | base:weaponpart |
|---|---|
| Weight | 0.2 |
Related items
Same category
Weight
0.5
Weight
0.1
Weight
0.1
Weight
0.6
Weight
0.1
Weight
0.4
Weight
0.1
Weight
0.3
Weight
0.4
Weight
0.8
Similar tags
Weight
0.8
Condition
100
Weight
0.5
Weight
0.5
Weight
0.5
Weight
1.0
Weight
1.0
Weight
2.0
Weight
15.0
Weight
1.5
Weight
1.0
Weight
0.2
Weight
1.0
Often found with
Weight
1.5
Damage
0.5–0.8
Range
8.0
Hit Chance
50
Condition
10
Ammo
base:bullets_38
Weight
1.5
Damage
0.6–1.0
Range
15.0
Hit Chance
50
Condition
10
Ammo
base:bullets_9mm
Weight
0.2
Weight
0.5
Weight
0.8
Weight
0.2
Ammo
base:bullets_9mm
Max Ammo
15
Weight
1.5
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Weight
1.75
Damage
0.9–1.2
Range
12.0
Hit Chance
50
Condition
10
Ammo
base:bullets_45
Weight
0.4
Weight
0.2
Ammo
base:bullets_45
Max Ammo
7
Weight
0.1
Weight
1.0
Weight
0.2
Ammo
base:bullets_44
Max Ammo
8
Weight
0.4
Capacity
1
Weight Reduction
85
Run Speed
0.98
Capacity
1
Weight Reduction
85
Run Speed
0.98
Weight
2.0
Damage
1.0–1.6
Range
18.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
Weight
1.5
Damage
1.0–1.6
Range
17.0
Hit Chance
50
Condition
10
Ammo
base:bullets_44
Weight
0.4
Capacity
1
Weight Reduction
85
Run Speed
0.99
Weight
0.05
Weight
0.05
Capacity
1
Weight Reduction
85
Weight
0.05
Capacity
1
Weight Reduction
85
Weight
0.05
Capacity
1
Weight Reduction
85
Weight
0.05
Capacity
1
Weight Reduction
85
Tags
base:flashlight
base:usesbattery
Source
media/scripts/generated/items/weaponpart.txt
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
GunStoreAccessories |
10 | 0 |
GunStorePistols |
10 | 0 |
FirearmWeapons_Mid |
1 | 0 |
FirearmWeapons_Late |
1 | 0 |
GarageFirearms |
1 | 0 |
Direct Locations (Top)
| Location | Weight |
|---|---|
vehicle_Bandit.TruckBed |
0.01133 |
vehicle_Bandit.TruckBedOpen |
0.01133 |
vehicle_Bandit.SeatRearLeft |
0.003375 |
vehicle_Bandit.SeatRearRight |
0.003375 |
All attributes
| Attribute | Value |
|---|---|
ActivatedItem |
true |
AimingTimeModifier |
5 |
DisappearOnUse |
false |
DisplayCategory |
WeaponPart |
Icon |
Flashlight2 |
ItemType |
base:weaponpart |
LightDistance |
15 |
LightStrength |
1.3 |
MetalValue |
10.0 |
MountOn |
Base.Pistol;Base.Pistol2;Base.Pistol3 |
PartType |
Canon |
primaryAnimMask |
HoldingTorchRight |
secondaryAnimMask |
HoldingTorchLeft |
SoundMap |
Deactivate FlashlightOff |
StaticModel |
GunLight |
Tags |
base:flashlight;base:usesbattery |
TorchCone |
true |
TorchDot |
0.66 |
UseDelta |
0.001 |
Weight |
0.2 |
WeightModifier |
0.2 |
WorldStaticModel |
Handgun_Light_Ground |