Project Zomboid B42 TV Schedule: Catch 06:00/12:00/18:00
Here’s the short version: treat Project Zomboid Build 42’s TV as three daily checkpoints—morning, noon, and evening—because the skill shows you care about tend to cluster there. Set alarms for a few minutes before each slot, park a working TV (or a radio) somewhere safe, and you’ll bank free XP while the rest of Knox County burns. Because Build 42 may shuffle show names/channels, I also include a 10‑minute in-game verification method so you can confirm your exact schedule. Jump to Quick-Start
Why you care (even if you hate “playing on a timer”)
TV skill shows are the closest thing Project Zomboid has to a daily login bonus that actually matters. Early levels in things like Carpentry and Cooking are painfully slow when you’re living off butter knives and bad decisions, but broadcasts (and later, VHS) let you front-load those levels so your “real” gameplay snowballs faster.
Think of it like catching the morning bus in a survival movie: miss it and you’re walking through the woods at night.
Quick-Start
Day 1: secure a place with a TV (any house works), close curtains, and clear the
immediate area.
Put a watch/alarm clock on you and set three alarms: 05:55,
11:55, 17:55.
Be indoors and ready a minute early; turn on the TV, raise volume enough to “hear”
it, and flip channels right at the hour.
If the grid goes down before you’re done: prioritize a generator +
fuel so you can still power a TV for the remaining broadcast days.
If you miss broadcasts (or started late): pivot to VHS tapes and binge
them safely with the right skill book read first.
Daily checkpoint table (baseline—verify on your build)
Use this as your starting routine, then confirm the exact channel/show lineup with the verification method below.
| Time | What to do | What you’re hoping to catch | Why it’s worth stopping for |
|---|---|---|---|
| Turn on TV and channel-scan | Skill show block (often Cooking-type content) | Free XP while you’re usually still near home | |
| Same drill, don’t be “out just one more house” | Skill show block (often Carpentry-type content) | Early Carpentry snowballs your whole run | |
| Be back before dark chores spiral | Skill show block (often Survival-type content) | Helps food loop / outdoors skill foundations | |
| Quick scan if you’re curious | News/weather/world flavor | Nice-to-have, not run-defining |
The part everyone gets wrong: “B42 schedule” vs “your B42 schedule”
If you’re searching “project zomboid b42 tv schedule,” you probably want a single table you can memorize. And even when you do have a table, different versions/mod stacks can shift what you actually see.
So here’s the veteran-magazine approach: treat the schedule as a thing you can measure once, quickly, and then never think about again.
Verify the exact Build 42 TV schedule in one in-game day (10 minutes, low stress)
Make a throwaway sandbox whose only job is “log broadcasts,” not “survive.”
Sandbox settings: low/no zombies, starter kit if you like, and a safe spawn (any
residential).
Grab a TV (or just use the one in your spawn house).
Use fast-forward when you’re safe indoors.
At each checkpoint hour, scan channels and write down what actually plays.
Copy/paste this log template into a notes app:
Project Zomboid B42 TV Schedule Log (fill-in)
Version/mods:
Day 1
05:55 - TV on, volume set, curtains closed
06:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
12:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
18:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
Optional checks (09:00/21:00/etc):
Day 2 (optional confirmation)
06:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
12:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
18:00 - Channel: ______ Show: ____________________ Skill gain? (Y/N): ____
What you’re looking for isn’t “cool TV lore,” it’s two brutally practical answers:
- Which channel is the skill one in your build?
- Do the skill blocks still reliably hit the 06:00 / 12:00 / 18:00 rhythm?
Once you have that, your “schedule” becomes three alarms and a known channel—done.
Make the broadcasts pay off harder (books + timing)
If you want the XP to actually sting (in a good way), do this:
- Read the relevant skill book before your first broadcast of that skill.
- Don’t panic-read: even a partial read can help, but finishing the right tier is where the multiplier feels real.
- Pair it with downtime: eat, patch clothes, sort loot, cook, disassemble furniture—stuff you’d do at home anyway.
The electricity problem: keeping a TV alive after the grid dies
Two separate “timers” matter:
- Broadcast window: the days when the shows are still airing.
- Electricity: whether you can power a TV to receive them.
If the grid shuts off while broadcasts are still relevant in your run, a generator turns “TV schedule” from stressful to trivial.
Practical setup:
- Put the generator outside (noise), but within range of the room you’ll use.
- Stock fuel like you stock food: assume you’ll need more than you “probably” do.
- Keep a backup TV if you can; they’re not rare, but they’re annoying to replace in a hurry.
Catch-up mode: VHS tapes are your second chance
Missed the broadcasts? Started on day 12? Joined a friend’s server late? VHS is where you stop feeling punished.
Toolbox rules for safe binge-watching:
- Clear the building first. “Movie night” with a zombie in the bathroom is a classic way to die tired and confused.
- Bring snacks/water so you’re not breaking immersion every 10 minutes.
- Read the matching skill book tier first, then binge the tapes that train that skill.
- Treat it like training, not entertainment: watch, pause, do a quick productive task, watch again.
Where to look (generic, version-safe advice):
- Video stores and entertainment retail
- Bookstores and school-type buildings
- Random houses (especially living room shelves) and storage boxes
Advanced: the “I still want to loot all day” routine
If you hate being chained to base, aim for one of these compromises:
- Morning home, midday quick stop, evening home: plan your loot run as a loop, not a line.
- Stash a TV at a mid-point: if your run centers around a town strip, claim a small interior room as your noon checkpoint.
- Delegation (MP): one player becomes the schedule hawk; everyone else drops loot at base and rotates chores.
Here’s a simple “day planner” card you can keep on a second monitor:
TV Days Routine Card (baseline)
05:30 - Food, water, sort gear
05:55 - TV ready (curtains, volume, channel)
06:10 - Short loot run / disassemble nearby furniture
11:55 - Return + watch
12:10 - Longer loot loop (plan a circle)
17:55 - Return + watch
18:10 - Cook, barricade, read books, prep tomorrow
Troubleshooting: “the TV shows nothing”
Most “broken schedule” reports are one of these:
| Symptom | Likely cause | Fix |
|---|---|---|
| Wrong channel or no broadcast at that moment | Channel-scan right on the hour; log your results | |
| No electricity (grid shutoff) | Use a generator (or verify power settings) | |
| Broadcast window passed in your run | Pivot to VHS; stop planning your day around TV | |
| Broadcast is short | Set alarms 5 minutes early; be seated before the hour |
FAQ (the stuff you’d ask a friend in Discord)
Do I have to watch the whole thing?
Generally, yes—treat it like training time. If you’re testing, log whether partial viewing gives anything in your current build.
Does a radio replace a TV?
Sometimes you can catch useful broadcasts via radio, but don’t assume it’s a 1:1 replacement for TV skill shows without testing. Use the one-day log method and
write down what actually trains skills for you.
What if I’m playing with mods?
Mods can change broadcast behavior. That’s another reason the “measure once” method beats memorizing a table from somebody else’s version.
Closing thought
Old-school magazine tip: treat the TV schedule like the Saturday morning cartoons you planned your whole day around—except now it’s Carpentry XP, and the remote control is your survival plan. Once you’ve logged it once, it stops being a timer and turns into a tool.
Action Steps Recap: Set three alarms (05:55/11:55/17:55), log your exact B42 channel lineup in one test day, then commit to TV early and VHS later.
Patch-History (Collapsible)
Build/patch changes that can affect “TV schedule” answers
| Date | Change Note | Impact on early-game priorities |
|---|---|---|
| Pre-B42 baseline | Skill-show broadcasts were widely treated as “three daily checkpoints” by the community | A simple alarm routine can be worth multiple early skill levels |
| TBD (Build 42 release notes) | Any changes to broadcast times, show rotation, or device UI | Re-log your schedule once per major update; don’t rely on old tables |
| TBD (Build 42 balance patches) | Any changes to VHS availability/XP behavior | Pivot to tapes sooner/later depending on how rewarding they are |
| TBD (sandbox default changes) | Any changes to electricity shutoff defaults | Generator priority may move earlier or later |