关键属性
| Type | base:weapon |
|---|---|
| Weight | 2.5 |
| Condition Max | 15 |
| Durability (1 in) | 20 |
| Min Damage | 1.0 |
|---|---|
| Max Damage | 2.0 |
| Min Range | 0.61 |
| Max Range | 1.25 |
| Min Angle | 0.65 |
| Base Speed | 1.0 |
| Swing Time | 4.0 |
| Min Swing Time | 4.0 |
| Crit Chance | 40.0 |
| Crit Mult | 5.0 |
| Max Hit | 2 |
| Knockdown | 2.0 |
| Door Dmg | 9 |
| Tree Dmg | 1 |
| Two-Hand | Yes |
| Damage Type | Slash |
关联物品
同分类
0.5
伤害
0.1–0.2
范围
0.9
耐久
1
1.0
伤害
0.6–1.2
范围
0.9
耐久
5
1.0
伤害
0.6–1.2
范围
0.9
耐久
10
1.0
伤害
0.6–1.2
范围
0.9
耐久
10
4.0
伤害
1.5–2.2
范围
12.0
命中
65
耐久
10
弹药
base:shotgun_shells
2.0
伤害
8.0
范围
1.4
耐久
10
2.0
伤害
0.9–1.5
范围
0.9
耐久
10
2.5
伤害
1.0–1.6
范围
1.25
耐久
15
4.0
伤害
1.2–2.0
范围
40.0
命中
50
耐久
10
弹药
base:bullets_308
4.0
伤害
1.0–1.6
范围
30.0
命中
50
耐久
10
弹药
base:bullets_556
1.5
伤害
0.9–1.2
范围
12.0
命中
50
耐久
10
弹药
base:bullets_45
1.5
伤害
0.5–0.8
范围
8.0
命中
50
耐久
10
弹药
base:bullets_38
相似标签
1.5
伤害
0.5–1.0
范围
1.0
耐久
10
1.5
伤害
0.5–1.0
范围
1.0
耐久
10
1.5
伤害
0.5–1.0
范围
1.1
耐久
10
1.5
伤害
0.5–1.0
范围
1.1
耐久
10
2.0
伤害
0.5–1.0
范围
1.0
耐久
10
2.0
伤害
0.5–1.0
范围
1.0
耐久
10
2.0
伤害
0.6–1.7
范围
1.6
耐久
10
2.0
伤害
0.6–1.7
范围
1.6
耐久
10
3.0
伤害
1.0–2.2
范围
1.6
耐久
13
3.0
伤害
1.0–2.2
范围
1.6
耐久
13
6.0
伤害
2.0–3.0
范围
1.35
耐久
10
6.0
伤害
2.0–3.0
范围
1.35
耐久
10
Tags
base:ignorezombiedensity
base:hasmetal
base:hastoolhead
base:repairwithglue
base:repairwithtape
来源
media/scripts/generated/items/weapon.txt
Used In
- 拆解长柄工具 · Assembly
Where To Find
掉落数据来自战利品表,展示为相对权重,不是固定概率。
No procedural loot data for this item.
All attributes
| 属性 | 值 |
|---|---|
AttachmentType |
BigWeapon |
BaseSpeed |
1.0 |
BreakSound |
LongMaceBreak |
Categories |
base:improvised;base:blunt |
ConditionLowerChanceOneIn |
20 |
ConditionMax |
15 |
CritDmgMultiplier |
5.0 |
CriticalChance |
40.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
Weapon |
DoorDamage |
9 |
DoorHitSound |
LongMaceHit |
DropSound |
LongMaceDrop |
HeadCondition |
30 |
HeadConditionLowerChanceMultiplier |
1.5 |
HitFloorSound |
LongMaceHit |
HitSound |
LongMaceHit |
Icon |
LongHandle_Mace |
IdleAnim |
Idle_Weapon2 |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
2.0 |
MaxDamage |
2.0 |
MaxHitcount |
2 |
MaxRange |
1.25 |
MinAngle |
0.65 |
MinDamage |
1.0 |
MinimumSwingtime |
4.0 |
MinRange |
0.61 |
OnBreak |
OnBreak.LongMace |
PushBackMod |
0.3 |
Researchablerecipes |
ForgeMaceHead;MakeSpikedClub;MakeSpikedBaseballBat;MakeSpikedCudgel |
RunAnim |
Run_Weapon2 |
SplatBloodOnNoDeath |
true |
SplatNumber |
1 |
SubCategory |
Swinging |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Bat |
SwingSound |
LongMaceSwing |
Swingtime |
4.0 |
Tags |
base:ignorezombiedensity;base:hasmetal;base:hastoolhead;base:repairwithglue;base:repairwithtape |
TreeDamage |
1 |
TwoHandWeapon |
true |
WeaponSprite |
LongHandle_Mace |
Weight |
2.5 |