MSR788 狩猎步枪
Base.HuntingRifle
· Weapon
重量
4.0
伤害
1.2–2.0
范围
40.0
命中
50
耐久
10
弹药
base:bullets_308
关键属性
Core
| Type | base:weapon |
|---|---|
| Weight | 4.0 |
| Condition Max | 10 |
| Durability (1 in) | 200 |
Combat
| Ammo Type | base:bullets_308 |
|---|---|
| Max Ammo | 3 |
| Min Damage | 1.2 |
| Max Damage | 2.0 |
| Min Range | 0.61 |
| Max Range | 40.0 |
| Min Angle | 0.95 |
| Hit Chance | 50 |
| Aim Time | 60 |
| Reload Time | 25 |
| Swing Time | 0.5 |
| Min Swing Time | 0.5 |
| Crit Chance | 30.0 |
| Crit Mult | 4.0 |
| Max Hit | 1 |
| Knockdown | 2.0 |
| Door Dmg | 5 |
| Sound Radius | 170 |
| Sound Volume | 200 |
| Stop Power | 20.0 |
| Jam Chance | 1 |
| Two-Hand | Yes |
关联物品
同分类
重量
1.5
伤害
0.5–0.8
范围
8.0
命中
50
耐久
10
弹药
base:bullets_38
重量
1.75
伤害
0.9–1.2
范围
12.0
命中
50
耐久
10
弹药
base:bullets_45
重量
1.5
伤害
0.6–1.0
范围
15.0
命中
50
耐久
10
弹药
base:bullets_9mm
重量
1.5
伤害
0.8–1.4
范围
1.2
耐久
15
重量
2.0
伤害
1.0–1.6
范围
18.0
命中
50
耐久
10
弹药
base:bullets_44
重量
4.0
伤害
1.0–1.6
范围
30.0
命中
50
耐久
10
弹药
base:bullets_223
重量
1.5
伤害
0.6–1.1
范围
1.2
耐久
15
重量
0.5
伤害
0.3–0.7
范围
0.9
耐久
10
重量
3.5
伤害
1.2–1.8
范围
8.0
命中
70
耐久
10
弹药
base:shotgun_shells
重量
3.5
伤害
1.3–2.0
范围
10.0
命中
70
耐久
10
弹药
base:shotgun_shells
重量
1.5
伤害
0.5–1.0
范围
1.23
耐久
10
重量
2.0
伤害
0.6–1.2
范围
1.2
耐久
15
相似标签
常见同箱
重量
0.6
重量
1.2
重量
0.2
弹药
base:bullets_9mm
最大弹药
15
重量
1.2
重量
0.8
容量
1
减重
85
跑速
0.98
重量
4.0
伤害
1.2–2.0
范围
40.0
命中
50
耐久
10
弹药
base:bullets_308
重量
0.2
弹药
base:bullets_308
最大弹药
20
重量
0.3
重量
4.0
伤害
1.5–2.2
范围
12.0
命中
65
耐久
10
弹药
base:shotgun_shells
重量
0.1
重量
0.4
重量
0.5
重量
0.8
重量
0.5
重量
4.0
伤害
1.5–2.2
范围
15.0
命中
65
耐久
10
弹药
base:shotgun_shells
重量
0.4
重量
1.0
重量
0.2
弹药
base:bullets_45
最大弹药
7
重量
1.5
伤害
0.9–1.2
范围
12.0
命中
50
耐久
10
弹药
base:bullets_45
容量
1
减重
85
跑速
0.98
重量
0.2
弹药
base:bullets_44
最大弹药
8
重量
0.05
重量
0.05
容量
1
减重
85
Tags
来源
media/scripts/generated/items/weapon.txt
Where To Find
掉落数据来自战利品表,展示为相对权重,不是固定概率。
Procedural Lists (Top)
| 列表 | 重量 | 垃圾权重 |
|---|---|---|
GunStoreRifles |
70 | 0 |
PoliceStorageGuns |
10 | 0 |
GunStoreGuns |
8 | 0 |
DrugLabGuns |
6 | 0 |
FirearmWeapons_Mid |
6 | 0 |
FirearmWeapons_Late |
6 | 0 |
ArmyStorageGuns |
4 | 0 |
GarageFirearms |
4 | 0 |
RangerOutfit |
4 | 0 |
RangerTools |
4 | 0 |
Hunter |
2 | 0 |
HuntingLockers |
2 | 0 |
Trapper |
1 | 0 |
SurvivalGear |
0.01 | 0 |
WardrobeClassy |
0.01 | 0 |
WardrobeGeneric |
0.01 | 0 |
WardrobeRedneck |
0.01 | 0 |
ClosetInstruments |
0.005 | 0 |
ClosetShelfGeneric |
0.005 | 0 |
ClosetSportsEquipment |
0.005 | 0 |
Direct Locations (Top)
| 地点 | 重量 |
|---|---|
vehicle_Police.TruckBed |
0.1848 |
vehicle_PoliceState.TruckBed |
0.1848 |
vehicle_PoliceSheriff.TruckBed |
0.1848 |
vehicle_PoliceDetective.TruckBed |
0.1848 |
vehicle_PrisonGuard.TruckBed |
0.1415 |
vehicle_PoliceSWAT.TruckBed |
0.1028 |
GunCache1.Bag_DuffelBagTINT |
0.07438 |
GunCache2.Bag_DuffelBagTINT |
0.07438 |
vehicle_Ranger.TruckBed |
0.05572 |
vehicle_Ranger.TruckBedOpen |
0.05572 |
vehicle_Ranger.TrailerTrunk |
0.05572 |
vehicle_Hunter.TruckBed |
0.04506 |
vehicle_Hunter.TruckBedOpen |
0.04506 |
vehicle_Hunter.TrailerTrunk |
0.04506 |
GunCache2.GunBox |
0.04493 |
vehicle_Police.SeatFrontRight |
0.04464 |
vehicle_PoliceState.SeatFrontRight |
0.0444 |
vehicle_PrisonGuard.SeatFrontRight |
0.04016 |
vehicle_PoliceSheriff.SeatFrontRight |
0.03918 |
GunCache1.GunBox |
0.0266 |
vehicle_PoliceSWAT.SeatRearLeft |
0.02385 |
vehicle_PoliceSWAT.SeatRearRight |
0.02385 |
vehicle_Ranger.SeatRearLeft |
0.01586 |
vehicle_Ranger.SeatRearRight |
0.01586 |
vehicle_Ranger.SeatFrontRight |
0.01555 |
vehicle_Hunter.SeatFrontRight |
0.01252 |
All attributes
| 属性 | 值 |
|---|---|
AimingPerkCritModifier |
6 |
AimingPerkHitChanceModifier |
4 |
AimingPerkMinAngleModifier |
0.01 |
AimingPerkRangeModifier |
0 |
Aimingtime |
60 |
AimReleaseSound |
MSR788AimRelease |
AmmoBox |
Base.308Box |
AmmoType |
base:bullets_308 |
AttachmentType |
Rifle |
BreakSound |
MSR788Break |
BringToBearSound |
MSR788BringToBear |
ClickSound |
MSR788Jam |
ConditionLowerChanceOneIn |
200 |
ConditionMax |
10 |
CritDmgMultiplier |
4.0 |
CriticalChance |
30.0 |
DisplayCategory |
Weapon |
DoorDamage |
5 |
DropSound |
MSR788Drop |
EjectAmmoSound |
MSR788EjectAmmo |
EjectAmmoStartSound |
MSR788EjectAmmoStart |
EjectAmmoStopSound |
MSR788EjectAmmoStop |
EquipSound |
MSR788Equip |
FireMode |
Single |
HitChance |
50 |
HitSound |
BulletImpact |
Icon |
RifleHunting |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
null |
InsertAmmoSound |
MSR788InsertAmmo |
InsertAmmoStartSound |
MSR788InsertAmmoStart |
InsertAmmoStopSound |
MSR788InsertAmmoStop |
IsAimedFirearm |
true |
ItemType |
base:weapon |
JamGunChance |
1 |
KnockBackOnNoDeath |
true |
KnockdownMod |
2.0 |
MaxAmmo |
3 |
MaxDamage |
2.0 |
MaxHitcount |
1 |
MaxRange |
40.0 |
MaxSightRange |
10.0 |
MetalValue |
45.0 |
MinAngle |
0.95 |
MinDamage |
1.2 |
MinimumSwingtime |
0.5 |
MinRange |
0.61 |
MinSightRange |
2 |
ModelWeaponPart |
x8Scope x8Scope scope scope |
MultipleHitConditionAffected |
false |
MuzzleFlashModelKey |
muzzle_flash_hunting_rifle |
NPCSoundBoost |
1.5 |
PiercingBullets |
true |
Projectilecount |
1 |
PushBackMod |
0.3 |
RackAfterShoot |
true |
RackSound |
MSR788Rack |
Ranged |
true |
RecoilDelay |
23 |
Reloadtime |
25 |
RequiresEquippedBothHands |
true |
RunAnim |
Run_Weapon2 |
ShellFallSound |
MSR788CartridgeFall |
SoundGain |
2.0 |
SoundRadius |
170 |
SoundVolume |
200 |
SplatBloodOnNoDeath |
true |
SplatNumber |
3 |
SplatSize |
3 |
StopPower |
20.0 |
SubCategory |
Firearm |
SwingAmountBeforeImpact |
0.0 |
SwingAnim |
Rifle |
SwingSound |
MSR788Shoot |
Swingtime |
0.5 |
Tags |
base:hasmetal;base:firearm |
ToHitModifier |
1.5 |
TwoHandWeapon |
true |
UnequipSound |
MSR788UnEquip |
UseEndurance |
false |
WeaponReloadType |
boltactionnomag |
WeaponSprite |
HuntingRifle |
Weight |
4.0 |