Bisturi
Base.Scalpel
· FirstAidWeapon
Armas corpo a corpo · Lâmina curta
0.3
Dano
0.1–0.4
Alcance
0.8
Condição
5
Principais estatísticas
| Type | base:weapon |
|---|---|
| Weight | 0.3 |
| Condition Max | 5 |
| Durability (1 in) | 1 |
| Min Damage | 0.1 |
|---|---|
| Max Damage | 0.4 |
| Min Range | 0.61 |
| Max Range | 0.8 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 10.0 |
| Crit Mult | 10.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Itens relacionados
Usado para artesanato
Tags semelhantes
2.5
Dano
1.2–1.9
Alcance
1.2
Condição
10
0.3
Dano
0.3–0.6
Alcance
0.9
Condição
10
0.5
Dano
0.1
Alcance
0.9
Condição
10
0.3
Condição
5
0.3
Dano
0.1
Alcance
0.8
Condição
5
0.3
Dano
0.3–0.4
Alcance
0.8
Condição
10
0.3
Dano
0.3–0.6
Alcance
0.9
Condição
10
0.5
Dano
0.3–0.4
Alcance
0.9
Condição
15
3.0
Dano
0.7–1.5
Alcance
1.23
Condição
13
0.5
0.5
Dano
0.3–0.6
Alcance
0.9
Condição
8
2.0
Dano
0.5–0.9
Alcance
1.0
Condição
4
Frequentemente encontrado com
0.05
0.2
0.3
0.3
Condição
10
0.1
0.3
0.1
0.1
Contar
1
0.1
Definição de arranhões
5
Isolamento
0.25
Resistência ao Vento
0.3
0.2
Definição de arranhões
5
Condição
1
0.2
Capacidade
0.5
0.1
0.1
0.1
0.3
0.1
0.2
Capacidade
1.0
0.2
0.2
0.2
0.2
1.0
0.2
1.0
Tags
base:sharpenable
base:nomaintenancexp
base:smeltableironsmall
base:hasmetal
Fonte
media/scripts/generated/items/weapon.txt
Used In
Where To Find
Os dados de spawn são derivados de tabelas de saque e mostrados como pesos relativos, não% de chance garantida.
Procedural Lists (Top)
| Lista | Peso | Peso lixo |
|---|---|---|
MedicalStorageTools |
30 | 0 |
MorgueTools |
30 | 0 |
SafehouseMedical |
20 | 0 |
DoctorTools |
10 | 0 |
MedicalClinicTools |
10 | 0 |
NurseTools |
10 | 0 |
SafehouseMedical_Mid |
10 | 0 |
ScienceMisc |
10 | 0 |
TestingLab |
10 | 0 |
UniversityStorageScience |
8 | 0 |
SafehouseBin_Late |
4 | 0 |
SafehouseMedical_Late |
4 | 0 |
SafehouseBin_Mid |
2 | 0 |
ArmyBunkerMedical |
1 | 0 |
SafehouseBin |
1 | 0 |
Direct Locations (Top)
| Localização | Peso |
|---|---|
MedicalCache1.MedicalBox |
0.2366 |
vehicle_Ambulance.TruckBed |
0.2232 |
vehicle_Doctor.TruckBed |
0.1917 |
vehicle_Doctor.TruckBedOpen |
0.1917 |
vehicle_Doctor.SeatRearLeft |
0.04564 |
vehicle_Doctor.SeatRearRight |
0.04564 |
vehicle_Doctor.SeatFrontRight |
0.04298 |
vehicle_Doctor.GloveBox |
0.03634 |
vehicle_Nurse.GloveBox |
0.03423 |
vehicle_Ambulance.SeatFrontRight |
0.03142 |
vehicle_Ambulance.GloveBox |
0.02779 |
all.bin |
0.005134 |
all.dumpster |
0.005134 |
beergarden.bin |
0.005134 |
All attributes
| Atributo | Valor |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Screwdriver |
BreakSound |
ScalpelBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
1 |
ConditionMax |
5 |
CritDmgMultiplier |
10.0 |
CriticalChance |
10.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
FirstAidWeapon |
DoorDamage |
1 |
DoorHitSound |
ScalpelHit |
DropSound |
ScalpelDrop |
HitFloorSound |
ScalpelHit |
HitSound |
ScalpelHit |
Icon |
Scalpel |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
ScalpelHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
0.4 |
MaxHitcount |
1 |
MaxRange |
0.8 |
MetalValue |
8.0 |
MinAngle |
0.65 |
MinDamage |
0.1 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
PushBackMod |
0.01 |
Researchablerecipes |
Forge_Crude_Blade;Forge_Small_Knife |
RunAnim |
Run_Weapon2 |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
false |
SplatNumber |
2 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
ScalpelSwing |
Swingtime |
2.0 |
Tags |
base:sharpenable;base:nomaintenancexp;base:smeltableironsmall;base:hasmetal |
TreeDamage |
0 |
WeaponLength |
0.17 |
WeaponSprite |
Scalpel |
Weight |
0.3 |