Flashlight - Angle Headed
Base.FlashLight_AngleHead_Army
· LightSource
Waga
0.5
Kluczowe statystyki
Core
| Type | base:drainable |
|---|---|
| Weight | 0.5 |
Powiązane elementy
Ta sama kategoria
Waga
1.0
Waga
0.2
Waga
0.5
Waga
0.5
Waga
1.0
Waga
1.0
Waga
2.0
Waga
2.0
Waga
2.0
Waga
2.0
Waga
2.0
Waga
2.0
Podobne tagi
Często spotykany z
Waga
0.1
Waga
2.0
Uszkodzenie
0.5–1.0
Zasięg
0.8
Stan
5
Waga
0.3
Waga
0.5
Uszkodzenie
0.3–0.7
Zasięg
0.85
Stan
10
Waga
1.0
Uszkodzenie
0.5–1.0
Zasięg
1.1
Stan
9
Waga
2.0
Waga
2.0
Uszkodzenie
0.5–1.3
Zasięg
1.1
Stan
10
Waga
0.1
Waga
1.0
Uszkodzenie
0.5–1.0
Zasięg
1.1
Stan
9
Waga
0.2
Waga
0.1
Scratch Def
5
Waga
0.2
Policz
5
Waga
2.0
Waga
10.0
Waga
0.8
Waga
0.2
Waga
0.5
Stan
20
Waga
0.1
Waga
0.1
Waga
0.1
Waga
0.1
Waga
0.1
Waga
1.5
Waga
2.0
Tags
base:flashlight
base:flashlightpillar
Źródło
media/scripts/generated/items/drainable.txt
Where To Find
Dane dotyczące spawnu pochodzą z tabel łupów i są pokazane jako wagi względne, bez gwarantowanego% szansy.
Procedural Lists (Top)
| Lista | Waga | Masa śmieci |
|---|---|---|
ArmyHangarMechanics |
4 | 0 |
ArmyHangarTools |
4 | 0 |
ArmyStorageElectronics |
4 | 0 |
ArmySurplusMisc |
4 | 0 |
ArmySurplusTools |
4 | 0 |
ArmyStorageOutfit |
1 | 0 |
CampingLockers |
1 | 0 |
GarageFirearms |
1 | 0 |
LockerArmyBedroom |
1 | 0 |
LockerArmyBedroomHome |
1 | 0 |
PawnShopGunsSpecial |
1 | 0 |
SafehouseLighting |
1 | 0 |
SurvivalGear |
1 | 0 |
ArmyBunkerLockers |
0.5 | 0 |
ArmyBunkerMedical |
0.1 | 0 |
ArmyBunkerStorage |
0.1 | 0 |
SafehouseLighting_Late |
0.1 | 0 |
Direct Locations (Top)
| Lokalizacja | Waga |
|---|---|
SurvivorCache2.SurvivorCrate |
0.01787 |
vehicle_ArmyLight.TruckBed |
0.009804 |
vehicle_ArmyLight.TruckBedOpen |
0.009804 |
vehicle_ArmyHeavy.TruckBed |
0.009709 |
vehicle_ArmyHeavy.TruckBedOpen |
0.009709 |
SurvivorCache1.SurvivorCrate |
0.008936 |
SurvivorCacheBigBuilding.SurvivorCrate |
0.008936 |
vehicle_Survivalist.TruckBed |
0.007958 |
vehicle_Survivalist.TruckBedOpen |
0.007958 |
vehicle_Survivalist.TrailerTrunk |
0.007958 |
vehicle_ArmyLight.SeatRearLeft |
0.002906 |
vehicle_ArmyLight.SeatRearRight |
0.002906 |
vehicle_ArmyHeavy.SeatFrontRight |
0.002745 |
vehicle_ArmyLight.SeatFrontRight |
0.002671 |
vehicle_ArmyLight.GloveBox |
0.00252 |
vehicle_ArmyHeavy.GloveBox |
0.00252 |
vehicle_Survivalist.GloveBox |
0.002421 |
vehicle_Survivalist.SeatFrontRight |
0.002376 |
vehicle_Survivalist.SeatRearLeft |
0.002376 |
vehicle_Survivalist.SeatRearRight |
0.002376 |
All attributes
| Atrybut | Wartość |
|---|---|
ActivatedItem |
true |
AttachmentType |
Webbing |
cantBeConsolided |
true |
DisappearOnUse |
false |
DisplayCategory |
LightSource |
Icon |
FlashlightAngled_Green |
ItemType |
base:drainable |
KeepOnDeplete |
true |
LightDistance |
15 |
LightStrength |
1.5 |
MetalValue |
10.0 |
primaryAnimMask |
HoldingAngleTorchRight |
Researchablerecipes |
MakeImprovisedFlashlight;MakeImprovisedLantern |
secondaryAnimMask |
HoldingAngleTorchLeft |
SoundMap |
Deactivate FlashlightOff |
StaticModel |
FlashLight_AngleHead_Army |
Tags |
base:flashlight;base:flashlightpillar |
TorchCone |
true |
TorchDot |
0.53 |
UseDelta |
0.0057 |
Weight |
0.5 |
WorldStaticModel |
FlashLight_AngleHead_Army_Ground |