Dismantle Long Implement
Base::DismantleLongImplement::craftRecipe
· Assembly
Informations
- Type:
craftRecipe - Temps:
100.0 - Source:
media/scripts/generated/recipes/recipes_disassembly.txt
Ingrédients
-
x1.0
keeptags:base:hammerbase:clubhammerbase:malletitem 1 tags[base:hammer;base:clubhammer;base:mallet] mode:keep flags[Prop1;MayDegradeLight] -
x1.0
Axe
(Base.Axe_Old)
Long Mace
(Base.LongMace)
Long Stone Mace
(Base.LongMace_Stone)
Pioche
(Base.PickAxe)
Pickaxe
(Base.PickAxeForged)
Masse
(Base.Sledgehammer)
Sledgehammer
(Base.SledgehammerForged)
Masse
(Base.Sledgehammer2)
Hache de Bcheron
(Base.WoodAxe)
Wood Axe
(Base.WoodAxeForged)
Hache
(Base.Axe)
Houe de jardin
(Base.GardenHoe)
Fourche
(Base.GardenFork)
Garden Hoe
(Base.GardenHoeForged)
Fourche
(Base.GardenFork)
Rteau
(Base.Rake)
Scythe
(Base.Scythe)
Scythe
(Base.ScytheForged)
Pelle
(Base.Shovel)
Spade
(Base.SpadeForged)
Spear with Simple Metal Head
(Base.SpearCrude)
Spear with Long Simple Metal Head
(Base.SpearCrudeLong)
Spear with Long Metal Head
(Base.SpearLong)
Spear with Metal Head
(Base.SpearShort)
Spear with Long Stone Head
(Base.SpearStoneLong)
Spear with Stone Head
(Base.SpearStone)
Spear with Long Bone Head
(Base.Spear_BoneLong)
Spear with Bone Head
(Base.Spear_Bone)
Hache en pierre
(Base.AxeStone)
Marteau en pierre
(Base.HammerStone)
Large Stone Axe
(Base.StoneAxeLarge)
Stone Maul
(Base.StoneMaul)
item 1 [Base.Axe_Old;Base.LongMace;Base.LongMace_Stone;Base.PickAxe;Base.PickAxeForged;Base.Sledgehammer;Base.SledgehammerForged;Base.Sledgehammer2;Base.WoodAxe;Base.WoodAxeForged;Base.Axe;Base.GardenHoe;Base.GardenFork;Base.GardenHoeForged;Base.GardenFork;Base.Rake;Base.Scythe;Base.ScytheForged;Base.Shovel;Base.SpadeForged;Base.SpearCrude;Base.SpearCrudeLong;Base.SpearLong;Base.SpearShort;Base.SpearStoneLong;Base.SpearStone;Base.Spear_BoneLong;Base.Spear_Bone;Base.AxeStone;Base.HammerStone;Base.StoneAxeLarge;Base.StoneMaul] flags[InheritHeadCondition;InheritSharpness;Prop2;AllowDestroyedItem] mappers[ThingMapper;HandleMapper]
Résultats
-
x1.0
Axe
(Base.Axe_Old) -
x1.0
Axe
(Base.Axe_Old)