Scalpel
Base.Scalpel
· FirstAidWeapon
Armes de mêlée · Armes tranchantes courtes
0.3
Dommages
0.1–0.4
Gamme
0.8
État
5
Statistiques clés
| Type | base:weapon |
|---|---|
| Weight | 0.3 |
| Condition Max | 5 |
| Durability (1 in) | 1 |
| Min Damage | 0.1 |
|---|---|
| Max Damage | 0.4 |
| Min Range | 0.61 |
| Max Range | 0.8 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 10.0 |
| Crit Mult | 10.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Articles connexes
Utilisé pour fabriquer
Balises similaires
2.5
Dommages
1.2–1.9
Gamme
1.2
État
10
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
0.5
Dommages
0.1
Gamme
0.9
État
10
0.3
État
5
0.3
Dommages
0.1
Gamme
0.8
État
5
0.3
Dommages
0.3–0.4
Gamme
0.8
État
10
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
0.5
Dommages
0.3–0.4
Gamme
0.9
État
15
3.0
Dommages
0.7–1.5
Gamme
1.23
État
13
0.5
0.5
Dommages
0.3–0.6
Gamme
0.9
État
8
2.0
Dommages
0.5–0.9
Gamme
1.0
État
4
On le trouve souvent avec
0.05
0.2
0.3
0.3
État
10
0.1
0.3
0.1
0.1
Compter
1
0.1
Déf.
5
Isolation
0.25
Résistance au vent
0.3
0.2
Déf.
5
État
1
0.2
Capacité
0.5
0.1
0.1
0.1
0.3
0.1
0.2
Capacité
1.0
0.2
0.2
0.2
0.2
1.0
0.2
1.0
Tags
base:sharpenable
base:nomaintenancexp
base:smeltableironsmall
base:hasmetal
Source
media/scripts/generated/items/weapon.txt
Used In
Where To Find
Les données d'apparition sont dérivées des tables de butin et affichées sous forme de poids relatifs, sans pourcentage de chance garanti.
Procedural Lists (Top)
| Liste | Poids | Poids indésirable |
|---|---|---|
MedicalStorageTools |
30 | 0 |
MorgueTools |
30 | 0 |
SafehouseMedical |
20 | 0 |
DoctorTools |
10 | 0 |
MedicalClinicTools |
10 | 0 |
NurseTools |
10 | 0 |
SafehouseMedical_Mid |
10 | 0 |
ScienceMisc |
10 | 0 |
TestingLab |
10 | 0 |
UniversityStorageScience |
8 | 0 |
SafehouseBin_Late |
4 | 0 |
SafehouseMedical_Late |
4 | 0 |
SafehouseBin_Mid |
2 | 0 |
ArmyBunkerMedical |
1 | 0 |
SafehouseBin |
1 | 0 |
Direct Locations (Top)
| Emplacement | Poids |
|---|---|
MedicalCache1.MedicalBox |
0.2366 |
vehicle_Ambulance.TruckBed |
0.2232 |
vehicle_Doctor.TruckBed |
0.1917 |
vehicle_Doctor.TruckBedOpen |
0.1917 |
vehicle_Doctor.SeatRearLeft |
0.04564 |
vehicle_Doctor.SeatRearRight |
0.04564 |
vehicle_Doctor.SeatFrontRight |
0.04298 |
vehicle_Doctor.GloveBox |
0.03634 |
vehicle_Nurse.GloveBox |
0.03423 |
vehicle_Ambulance.SeatFrontRight |
0.03142 |
vehicle_Ambulance.GloveBox |
0.02779 |
all.bin |
0.005134 |
all.dumpster |
0.005134 |
beergarden.bin |
0.005134 |
All attributes
| Attribut | Valeur |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Screwdriver |
BreakSound |
ScalpelBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
1 |
ConditionMax |
5 |
CritDmgMultiplier |
10.0 |
CriticalChance |
10.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
FirstAidWeapon |
DoorDamage |
1 |
DoorHitSound |
ScalpelHit |
DropSound |
ScalpelDrop |
HitFloorSound |
ScalpelHit |
HitSound |
ScalpelHit |
Icon |
Scalpel |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
ScalpelHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
0.4 |
MaxHitcount |
1 |
MaxRange |
0.8 |
MetalValue |
8.0 |
MinAngle |
0.65 |
MinDamage |
0.1 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
PushBackMod |
0.01 |
Researchablerecipes |
Forge_Crude_Blade;Forge_Small_Knife |
RunAnim |
Run_Weapon2 |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
false |
SplatNumber |
2 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
ScalpelSwing |
Swingtime |
2.0 |
Tags |
base:sharpenable;base:nomaintenancexp;base:smeltableironsmall;base:hasmetal |
TreeDamage |
0 |
WeaponLength |
0.17 |
WeaponSprite |
Scalpel |
Weight |
0.3 |