Pistolet D-E
Base.Pistol3
· Weapon
Munitions et armes à feu · Munitions de .44 Magnum
1.5
Dommages
1.0–1.6
Gamme
17.0
Chance de toucher
50
État
10
Munitions
base:bullets_44
Statistiques clés
| Type | base:weapon |
|---|---|
| Weight | 1.5 |
| Condition Max | 10 |
| Durability (1 in) | 200 |
| Ammo Type | base:bullets_44 |
|---|---|
| Max Ammo | 8 |
| Clip Size | 15 |
| Min Damage | 1.0 |
| Max Damage | 1.6 |
| Min Range | 0.61 |
| Max Range | 17.0 |
| Min Angle | 0.95 |
| Hit Chance | 50 |
| Aim Time | 25 |
| Reload Time | 30 |
| Swing Time | 0.5 |
| Min Swing Time | 0.5 |
| Crit Chance | 20.0 |
| Crit Mult | 4.0 |
| Max Hit | 1 |
| Knockdown | 2.0 |
| Door Dmg | 5 |
| Sound Radius | 120 |
| Sound Volume | 75 |
| Stop Power | 9.0 |
| Jam Chance | 1 |
Articles connexes
Utilisé pour fabriquer
Même catégorie
1.0
Dommages
0.2–0.4
Gamme
1.1
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
4.0
Dommages
1.5–2.2
Gamme
15.0
Chance de toucher
65
État
10
Munitions
base:shotgun_shells
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
0.5
Dommages
0.1–0.2
Gamme
0.9
État
1
1.0
Dommages
0.6–1.2
Gamme
0.9
État
5
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
4.0
Dommages
1.5–2.2
Gamme
12.0
Chance de toucher
65
État
10
Munitions
base:shotgun_shells
2.0
Dommages
8.0
Gamme
1.4
État
10
2.5
Dommages
1.0–2.0
Gamme
1.25
État
15
2.0
Dommages
0.9–1.5
Gamme
0.9
État
10
Balises similaires
On le trouve souvent avec
0.5
1.5
Dommages
0.5–0.8
Gamme
8.0
Chance de toucher
50
État
10
Munitions
base:bullets_38
1.5
Dommages
0.6–1.0
Gamme
15.0
Chance de toucher
50
État
10
Munitions
base:bullets_9mm
0.8
0.5
0.4
1.0
0.2
Munitions
base:bullets_9mm
Munitions maximales
15
1.5
Dommages
0.9–1.2
Gamme
12.0
Chance de toucher
50
État
10
Munitions
base:bullets_45
1.75
Dommages
0.9–1.2
Gamme
12.0
Chance de toucher
50
État
10
Munitions
base:bullets_45
0.2
Munitions
base:bullets_44
Munitions maximales
8
0.2
Munitions
base:bullets_45
Munitions maximales
7
1.2
2.0
0.2
2.0
Dommages
1.0–1.6
Gamme
18.0
Chance de toucher
50
État
10
Munitions
base:bullets_44
0.4
0.1
0.4
0.6
1
Réduction de poids
85
Vitesse de course
0.98
0.1
0.1
1
Réduction de poids
85
Vitesse de course
0.98
Tags
base:hasmetal
base:ignorezombiedensity
base:firearm
Source
media/scripts/generated/items/weapon.txt
Used In
- Make Duct Tape Holster · Tailoring
Where To Find
Les données d'apparition sont dérivées des tables de butin et affichées sous forme de poids relatifs, sans pourcentage de chance garanti.
Procedural Lists (Top)
| Liste | Poids | Poids indésirable |
|---|---|---|
GunStorePistols |
10 | 0 |
GunStoreGuns |
6 | 0 |
DrugLabGuns |
4 | 0 |
DrugLabMoney |
4 | 0 |
FirearmWeapons_Late |
4 | 0 |
PawnShopGuns |
4 | 0 |
PawnShopGunsSpecial |
4 | 0 |
PlankStashGun |
2 | 0 |
GarageFirearms |
1 | 0 |
BedroomDresser |
0.05 | 0 |
BedroomDresserClassy |
0.05 | 0 |
BedroomDresserRedneck |
0.05 | 0 |
LockerArmyBedroomHome |
0.05 | 0 |
BedroomSidetable |
0.005 | 0 |
BedroomSidetableClassy |
0.005 | 0 |
BedroomSidetableRedneck |
0.005 | 0 |
DresserGeneric |
0.005 | 0 |
OfficeDeskHome |
0.005 | 0 |
OfficeDeskHomeClassy |
0.005 | 0 |
Direct Locations (Top)
| Emplacement | Poids |
|---|---|
GunCache1.counter |
0.3721 |
GunCache1.Bag_DuffelBagTINT |
0.1488 |
GunCache2.Bag_DuffelBagTINT |
0.1488 |
GunCache1.plankstash |
0.1247 |
GunCache2.GunBox |
0.04493 |
GunCache1.GunBox |
0.0266 |
vehicle_Survivalist.GloveBox |
0.004843 |
vehicle_NormalSports.GloveBox |
0.003033 |
vehicle_NormalLuxury.GloveBox |
0.002573 |
All attributes
| Attribut | Valeur |
|---|---|
AimingPerkCritModifier |
6 |
AimingPerkHitChanceModifier |
4 |
AimingPerkMinAngleModifier |
0.05 |
AimingPerkRangeModifier |
0 |
Aimingtime |
25 |
AimReleaseSound |
DesertEagleAimRelease |
AmmoBox |
Base.Bullets44Box |
AmmoType |
base:bullets_44 |
AttachmentType |
Holster |
BreakSound |
DesertEagleBreak |
BringToBearSound |
DesertEagleBringToBear |
ClickSound |
DesertEagleJam |
ClipSize |
15 |
ConditionLowerChanceOneIn |
200 |
ConditionMax |
10 |
CritDmgMultiplier |
4.0 |
CriticalChance |
20.0 |
DisplayCategory |
Weapon |
DoorDamage |
5 |
DropSound |
DesertEagleDrop |
EjectAmmoSound |
DesertEagleEjectAmmo |
EjectAmmoStartSound |
DesertEagleEjectAmmoStart |
EjectAmmoStopSound |
DesertEagleEjectAmmoStop |
EquipSound |
DesertEagleEquip |
HitChance |
50 |
HitSound |
BulletImpact |
Icon |
HandGun |
ImpactSound |
null |
InsertAmmoSound |
DesertEagleInsertAmmo |
InsertAmmoStartSound |
DesertEagleInsertAmmoStart |
InsertAmmoStopSound |
DesertEagleInsertAmmoStop |
IsAimedFirearm |
true |
ItemType |
base:weapon |
JamGunChance |
1 |
KnockBackOnNoDeath |
true |
KnockdownMod |
2.0 |
MagazineType |
Base.44Clip |
MaxAmmo |
8 |
MaxDamage |
1.6 |
MaxHitcount |
1 |
MaxRange |
17.0 |
MaxSightRange |
6.0 |
MetalValue |
30.0 |
MinAngle |
0.95 |
MinDamage |
1.0 |
MinimumSwingtime |
0.5 |
MinRange |
0.61 |
MinSightRange |
2 |
ModelWeaponPart |
Laser Laser laser laser |
MultipleHitConditionAffected |
false |
MuzzleFlashModelKey |
muzzle_flash_handgun03 |
NPCSoundBoost |
1.5 |
Projectilecount |
1 |
PushBackMod |
0.3 |
RackSound |
DesertEagleRack |
Ranged |
true |
RecoilDelay |
17 |
Reloadtime |
30 |
RunAnim |
Run_Weapon2 |
ShellFallSound |
DesertEagleCartridgeFall |
SoundGain |
1.5 |
SoundRadius |
120 |
SoundVolume |
75 |
SplatBloodOnNoDeath |
true |
SplatNumber |
3 |
SplatSize |
3 |
StopPower |
9.0 |
SubCategory |
Firearm |
SwingAmountBeforeImpact |
0.0 |
SwingAnim |
Handgun |
SwingSound |
DesertEagleShoot |
Swingtime |
0.5 |
Tags |
base:hasmetal;base:ignorezombiedensity;base:firearm |
ToHitModifier |
1.5 |
UnequipSound |
DesertEagleUnequip |
UseEndurance |
false |
WeaponReloadType |
handgun |
WeaponSprite |
Handgun |
Weight |
1.5 |