Couteau de chasse
Base.HuntingKnife
· Weapon
Armes de mêlée · Armes tranchantes courtes
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
Statistiques clés
| Type | base:weapon |
|---|---|
| Weight | 1.0 |
| Condition Max | 10 |
| Durability (1 in) | 15 |
| Min Damage | 0.6 |
|---|---|
| Max Damage | 1.2 |
| Min Range | 0.61 |
| Max Range | 0.9 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 50.0 |
| Crit Mult | 3.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Articles connexes
Même catégorie
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
1.5
Dommages
1.0–1.6
Gamme
17.0
Chance de toucher
50
État
10
Munitions
base:bullets_44
4.0
Dommages
1.5–2.2
Gamme
15.0
Chance de toucher
65
État
10
Munitions
base:shotgun_shells
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
0.5
Dommages
0.1–0.2
Gamme
0.9
État
1
1.0
Dommages
0.6–1.2
Gamme
0.9
État
5
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
4.0
Dommages
1.5–2.2
Gamme
12.0
Chance de toucher
65
État
10
Munitions
base:shotgun_shells
2.0
Dommages
8.0
Gamme
1.4
État
10
2.5
Dommages
1.0–2.0
Gamme
1.25
État
15
2.0
Dommages
0.9–1.5
Gamme
0.9
État
10
2.5
Dommages
1.0–1.6
Gamme
1.25
État
15
Balises similaires
0.7
Dommages
0.3–0.7
Gamme
0.9
État
10
0.6
Dommages
0.3–0.7
Gamme
0.9
État
10
1.0
Dommages
0.6–1.1
Gamme
0.9
État
10
1.0
Dommages
0.6–1.2
Gamme
0.9
État
5
1.0
Dommages
0.6–1.1
Gamme
0.9
État
10
0.5
Dommages
0.3–0.6
Gamme
0.9
État
8
0.5
Dommages
0.3–0.7
Gamme
0.9
État
5
0.7
Dommages
0.3–0.7
Gamme
0.9
État
15
0.4
Dommages
0.3–0.5
Gamme
0.9
État
10
1.5
Dommages
0.7–1.5
Gamme
1.1
État
10
1.5
Dommages
0.7–1.5
Gamme
1.1
État
10
2.0
Dommages
2.0–3.0
Gamme
1.23
État
13
On le trouve souvent avec
0.5
État
20
1.0
État
10
2.0
Dommages
0.5–1.3
Gamme
1.1
État
10
0.5
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
0.1
2.0
Dommages
0.7–1.5
Gamme
1.2
État
10
0.5
Dommages
0.3–0.6
Gamme
0.9
État
10
0.3
0.25
Résistance au vent
0.2
1.0
Compétence
Tracking
Niveaux
1–2
Pages
220
1.0
Compétence
Trapping
Niveaux
1–2
Pages
220
0.7
Dommages
0.3–0.5
Gamme
0.9
État
5
0.8
0.5
Isolation
0.1
0.5
Isolation
0.5
Résistance au vent
0.3
10
Isolation
0.6
Résistance au vent
0.25
2.0
Vitesse de course
0.94
Déf.
50
Morsure déf.
30
Isolation
0.45
Résistance au vent
0.3
20
Morsure déf.
10
Isolation
0.45
Résistance au vent
0.3
Résistance à l'eau
0.45
0.25
Résistance au vent
0.2
5.0
5.0
5.0
Tags
base:cutplant
base:sharpknife
base:butcheranimal
base:sharpenable
base:killanimal
base:hasmetal
Source
media/scripts/generated/items/weapon.txt
Used In
- Dismantle Bladed Item · Assembly
- Bind Spear Head · Weaponry
- Bind Spear Head With Duct Tape · Weaponry
- Bind Spear Head With Wire · Weaponry
Where To Find
Les données d'apparition sont dérivées des tables de butin et affichées sous forme de poids relatifs, sans pourcentage de chance garanti.
Procedural Lists (Top)
| Liste | Poids | Poids indésirable |
|---|---|---|
CampingStoreTools |
30 | 0 |
GunStoreKnives |
30 | 0 |
ArmySurplusTools |
10 | 0 |
PawnShopKnives |
10 | 0 |
Trapper |
10 | 0 |
DrugLabGuns |
8 | 0 |
HuntingLockers |
8 | 0 |
MeleeWeapons |
8 | 0 |
MeleeWeapons_Mid |
8 | 0 |
MeleeWeapons_Late |
8 | 0 |
Hunter |
6 | 0 |
CrateCamping |
4 | 0 |
DrugShackWeapons |
4 | 0 |
GarageFirearms |
4 | 0 |
PoliceEvidence |
4 | 0 |
SurvivalGear |
4 | 0 |
SafehouseMedical_Late |
2 | 0 |
SafehouseStove_Late |
2 | 0 |
CampingLockers |
1 | 0 |
LockerArmyBedroom |
1 | 0 |
LockerArmyBedroomHome |
1 | 0 |
SafehouseFreezer_Late |
1 | 0 |
SafehouseFridge_Late |
1 | 0 |
DerelictHouseCrime |
0.2 | 0 |
ArmyBunkerLockers |
0.1 | 0 |
Direct Locations (Top)
| Emplacement | Poids |
|---|---|
all.Outfit_Raider |
0.239 |
all.Outfit_Bandit |
0.221 |
all.Outfit_Bandit_Early |
0.221 |
all.Outfit_Bandit_Mid |
0.221 |
all.Outfit_Bandit_Late |
0.221 |
all.Outfit_Biker |
0.1814 |
SurvivorCache2.SurvivorCrate |
0.1787 |
vehicle_Hunter.TruckBed |
0.1127 |
vehicle_Hunter.TruckBedOpen |
0.1127 |
vehicle_Hunter.TrailerTrunk |
0.1127 |
SurvivorCache1.SurvivorCrate |
0.08936 |
SurvivorCacheBigBuilding.SurvivorCrate |
0.08936 |
vehicle_Hunter.GloveBox |
0.03685 |
vehicle_Hunter.SeatFrontRight |
0.03129 |
vehicle_ArmyLight.GloveBox |
0.0252 |
vehicle_ArmyHeavy.GloveBox |
0.0252 |
vehicle_Survivalist.GloveBox |
0.01937 |
all.bin |
0.005134 |
all.dumpster |
0.005134 |
beergarden.bin |
0.005134 |
all.shelter |
0.00184 |
vehicle_Ranger.GloveBox |
0.0003168 |
All attributes
| Attribut | Valeur |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Knife |
BreakSound |
HuntingKnifeBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
15 |
ConditionMax |
10 |
CritDmgMultiplier |
3.0 |
CriticalChance |
50.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
Weapon |
DoorDamage |
1 |
DoorHitSound |
HuntingKnifeHit |
DropSound |
HuntingKnifeDrop |
HitFloorSound |
HuntingKnifeHit |
HitSound |
HuntingKnifeHit |
IconsForTexture |
HuntingKnife;HuntingKnife_Forged |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
HuntingKnifeHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
1.2 |
MaxHitcount |
1 |
MaxRange |
0.9 |
MetalValue |
30.0 |
MinAngle |
0.65 |
MinDamage |
0.6 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
OnBreak |
OnBreak.HuntingKnife |
PushBackMod |
0.01 |
Researchablerecipes |
Forge_Hunting_Knife_Blade;Forge_Large_Knife_Blade;Forge_Crude_Blade;Forge_Small_Knife;Forge_Fleshing_Tool |
RunAnim |
Run_Weapon2 |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
true |
SplatNumber |
4 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
HuntingKnifeSwing |
Swingtime |
2.0 |
Tags |
base:cutplant;base:sharpknife;base:butcheranimal;base:sharpenable;base:killanimal;base:hasmetal |
TreeDamage |
0 |
WeaponLength |
0.25 |
WeaponSpritesByIndex |
HuntingKnife;HuntingKnifeForged |
Weight |
1.0 |