Hand Axe
Base.HandAxe_Old
· ToolWeapon
2.0
Dommages
0.7–1.5
Gamme
1.1
État
10
Statistiques clés
| Type | base:weapon |
|---|---|
| Weight | 2.0 |
| Condition Max | 10 |
| Durability (1 in) | 15 |
| Min Damage | 0.7 |
|---|---|
| Max Damage | 1.5 |
| Min Range | 0.61 |
| Max Range | 1.1 |
| Min Angle | 0.67 |
| Base Speed | 1.0 |
| Swing Time | 4.0 |
| Min Swing Time | 3.0 |
| Crit Chance | 15.0 |
| Crit Mult | 5.0 |
| Max Hit | 2 |
| Knockdown | 2.0 |
| Door Dmg | 20 |
| Tree Dmg | 15 |
| Damage Type | Slash |
Articles connexes
Même catégorie
2.0
Dommages
0.6–1.15
Gamme
1.25
État
15
1.0
Dommages
0.4–0.8
Gamme
1.2
État
8
3.0
Dommages
0.8–2.0
Gamme
1.2
État
13
1.5
Dommages
0.7–1.1
Gamme
1.2
État
8
1.0
Dommages
0.6–1.0
Gamme
1.1
État
5
0.2
Dommages
0.1–0.2
Gamme
0.8
État
2
1.0
Dommages
0.2–0.4
Gamme
0.9
État
6
0.4
Dommages
0.3–0.5
Gamme
0.9
État
10
1.5
Dommages
0.7–1.5
Gamme
1.1
État
10
1.5
Dommages
0.7–1.5
Gamme
1.1
État
10
2.0
Dommages
0.7–1.5
Gamme
1.2
État
10
0.5
Dommages
0.3–0.7
Gamme
0.85
État
3
Balises similaires
2.0
Dommages
0.9–1.7
Gamme
1.0
État
4
2.5
Dommages
1.2–1.9
Gamme
1.2
État
10
3.0
Dommages
0.7–1.5
Gamme
1.23
État
13
2.0
Dommages
0.5–1.5
Gamme
1.2
État
5
2.0
Dommages
0.7–1.5
Gamme
1.25
État
10
3.0
Dommages
0.7–1.8
Gamme
1.35
État
10
4.0
Dommages
0.7–1.5
Gamme
1.25
État
10
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
1.0
Dommages
0.6–1.2
Gamme
1.1
État
5
1.0
Dommages
0.6–1.2
Gamme
1.1
État
5
1.0
Dommages
0.6–1.2
Gamme
0.9
État
5
On le trouve souvent avec
1.0
État
10
0.1
0.5
0.1
0.5
Dommages
0.3–0.6
Gamme
0.9
État
8
1.0
Dommages
0.6–1.2
Gamme
0.9
État
10
0.3
Dommages
0.3–0.6
Gamme
0.9
État
10
0.1
0.2
Dommages
0.1
Gamme
0.8
État
3
0.1
0.1
0.2
0.1
0.1
0.1
0.5
0.1
1.0
Dommages
0.4–0.7
Gamme
0.8
État
4
0.3
0.1
0.5
1.0
0.5
Isolation
0.1
0.5
État
20
Tags
base:choptree
base:cutplant
base:butcheranimal
base:sharpenable
base:repairwithtape
base:repairwithglue
base:hasmetal
Source
media/scripts/generated/items/weapon.txt
Used In
- Dismantle Medium Implement · Assembly
Where To Find
Les données d'apparition sont dérivées des tables de butin et affichées sous forme de poids relatifs, sans pourcentage de chance garanti.
Procedural Lists (Top)
| Liste | Poids | Poids indésirable |
|---|---|---|
Antiques |
4 | 0 |
PawnShopKnives |
4 | 0 |
CrateToolsOld |
1 | 0 |
PawnShopTools |
1 | 0 |
MeleeWeapons_Mid |
0.1 | 0 |
MeleeWeapons_Late |
0.1 | 0 |
BarnTools |
0.05 | 0 |
Direct Locations (Top)
| Emplacement | Poids |
|---|---|
vehicle_Hunter.TruckBed |
0.01127 |
vehicle_Hunter.TruckBedOpen |
0.01127 |
vehicle_Hunter.TrailerTrunk |
0.01127 |
vehicle_Hunter.GloveBox |
0.003685 |
vehicle_Hunter.SeatFrontRight |
0.003129 |
All attributes
| Attribut | Valeur |
|---|---|
AttachmentType |
Hammer |
BaseSpeed |
1.0 |
BreakSound |
HandAxeBreak |
Categories |
base:axe |
ConditionLowerChanceOneIn |
15 |
ConditionMax |
10 |
CritDmgMultiplier |
5.0 |
CriticalChance |
15.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
ToolWeapon |
DoorDamage |
20 |
DoorHitSound |
HandAxeHit |
DropSound |
HandAxeDrop |
HeadCondition |
10 |
HeadConditionLowerChanceMultiplier |
1.5 |
HitFloorSound |
HandAxeHit |
HitSound |
HandAxeHit |
Icon |
Axe_1hand |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
2.0 |
MaxDamage |
1.5 |
MaxHitcount |
2 |
MaxRange |
1.1 |
MinAngle |
0.67 |
MinDamage |
0.7 |
MinimumSwingtime |
3.0 |
MinRange |
0.61 |
OnBreak |
OnBreak.HandAxe_Old |
PushBackMod |
0.3 |
Researchablerecipes |
MakeLargeStoneAxeHead;Forge_Old_Axe_Head;Forge_Hand_Axe_Head;Forge_Wood_Axe_Head |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
false |
SplatNumber |
2 |
SubCategory |
Swinging |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Bat |
SwingSound |
HandAxeSwing |
Swingtime |
4.0 |
Tags |
base:choptree;base:cutplant;base:butcheranimal;base:sharpenable;base:repairwithtape;base:repairwithglue;base:hasmetal |
TreeDamage |
15 |
WeaponLength |
0.35 |
WeaponSprite |
HandAxe_Old |
Weight |
2.0 |