Jawbone War Axe

Jawbone War Axe

Base.JawboneBovide_Axe · WeaponCrafted

Armas cuerpo a cuerpo · Hacha

Peso 2.0 Daño 0.6–1.1 Rango 1.2 Condición 10

Not suitable for cutting trees or damaging doors.

Estadísticas clave

Core
Type base:weapon
Weight 2.0
Condition Max 10
Durability (1 in) 10
Combat
Min Damage 0.6
Max Damage 1.1
Min Range 0.61
Max Range 1.2
Min Angle 0.65
Base Speed 1.1
Swing Time 3.0
Min Swing Time 3.0
Crit Chance 35.0
Crit Mult 4.0
Max Hit 2
Knockdown 0.0
Door Dmg 10
Tree Dmg 1
Two-Hand Yes
Damage Type Slash

Elaborado a partir de

Misma categoria

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Tags

base:ignorezombiedensity base:repairwithglue base:repairwithtape

Fuente

media/scripts/generated/items/weapon.txt

Crafted By

Where To Find

Los datos de generación se derivan de tablas de botín y se muestran como pesos relativos, no se garantiza un porcentaje de probabilidad.

Procedural Lists (Top)

Lista Peso peso basura
AnthropologyDisplayWeapons 4 0
MeleeWeapons_Late 0.01 0
All attributes
Atributo Valor
AttachmentType BigWeapon
BaseSpeed 1.1
BreakSound JawboneAxeBreak
Categories base:axe
ConditionLowerChanceOneIn 10
ConditionMax 10
CritDmgMultiplier 4.0
CriticalChance 35.0
DamageCategory Slash
DamageMakeHole true
DisplayCategory WeaponCrafted
DoorDamage 10
DoorHitSound JawboneAxeHit
DropSound JawboneAxeDrop
HeadCondition 5
HitFloorSound JawboneAxeHit
HitSound JawboneAxeHit
Icon JawBone_Axe
IdleAnim Idle_Weapon2
ItemType base:weapon
KnockBackOnNoDeath true
KnockdownMod 0.0
MaxDamage 1.1
MaxHitcount 2
MaxRange 1.2
MinAngle 0.65
MinDamage 0.6
MinimumSwingtime 3.0
MinRange 0.61
OnBreak OnBreak.JawboneBovide_Axe
PushBackMod 0.5
Researchablerecipes MakeJawboneAxe;MakeJawboneMorningstar
RunAnim Run_Weapon2
SplatBloodOnNoDeath false
SplatNumber 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02
SwingAnim Bat
SwingSound JawboneAxeSwing
Swingtime 3.0
Tags base:ignorezombiedensity;base:repairwithglue;base:repairwithtape
Tooltip Tooltip_item_NotARealAxe
TreeDamage 1
TwoHandWeapon true
WeaponLength 0.35
WeaponSprite JawboneBovide_Axe
Weight 2.0