Cuchillo de caza
Base.HuntingKnife
· Weapon
Armas cuerpo a cuerpo · Arma de hoja corta
1.0
Daño
0.6–1.2
Rango
0.9
Condición
10
Estadísticas clave
| Type | base:weapon |
|---|---|
| Weight | 1.0 |
| Condition Max | 10 |
| Durability (1 in) | 15 |
| Min Damage | 0.6 |
|---|---|
| Max Damage | 1.2 |
| Min Range | 0.61 |
| Max Range | 0.9 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 50.0 |
| Crit Mult | 3.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Artículos relacionados
Misma categoria
0.3
Daño
0.3–0.6
Rango
0.9
Condición
10
1.5
Daño
1.0–1.6
Rango
17.0
probabilidad de golpe
50
Condición
10
Munición
base:bullets_44
4.0
Daño
1.5–2.2
Rango
15.0
probabilidad de golpe
65
Condición
10
Munición
base:shotgun_shells
1.0
Daño
0.6–1.2
Rango
0.9
Condición
10
0.5
Daño
0.1–0.2
Rango
0.9
Condición
1
1.0
Daño
0.6–1.2
Rango
0.9
Condición
5
1.0
Daño
0.6–1.2
Rango
0.9
Condición
10
4.0
Daño
1.5–2.2
Rango
12.0
probabilidad de golpe
65
Condición
10
Munición
base:shotgun_shells
2.0
Daño
8.0
Rango
1.4
Condición
10
2.5
Daño
1.0–2.0
Rango
1.25
Condición
15
2.0
Daño
0.9–1.5
Rango
0.9
Condición
10
2.5
Daño
1.0–1.6
Rango
1.25
Condición
15
Etiquetas similares
0.7
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0.3–0.7
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0.9
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10
0.6
Daño
0.3–0.7
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0.9
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10
1.0
Daño
0.6–1.1
Rango
0.9
Condición
10
1.0
Daño
0.6–1.2
Rango
0.9
Condición
5
1.0
Daño
0.6–1.1
Rango
0.9
Condición
10
0.5
Daño
0.3–0.6
Rango
0.9
Condición
8
0.5
Daño
0.3–0.7
Rango
0.9
Condición
5
0.7
Daño
0.3–0.7
Rango
0.9
Condición
15
0.4
Daño
0.3–0.5
Rango
0.9
Condición
10
1.5
Daño
0.7–1.5
Rango
1.1
Condición
10
1.5
Daño
0.7–1.5
Rango
1.1
Condición
10
2.0
Daño
2.0–3.0
Rango
1.23
Condición
13
A menudo se encuentra con
0.5
Condición
20
1.0
Condición
10
2.0
Daño
0.5–1.3
Rango
1.1
Condición
10
0.5
0.3
Daño
0.3–0.6
Rango
0.9
Condición
10
0.3
Daño
0.3–0.6
Rango
0.9
Condición
10
0.1
2.0
Daño
0.7–1.5
Rango
1.2
Condición
10
0.5
Daño
0.3–0.6
Rango
0.9
Condición
10
0.3
0.25
Resistencia al viento
0.2
1.0
Habilidad
Tracking
Niveles
1–2
paginas
220
1.0
Habilidad
Trapping
Niveles
1–2
paginas
220
0.7
Daño
0.3–0.5
Rango
0.9
Condición
5
0.8
0.5
Aislamiento
0.1
0.5
Aislamiento
0.5
Resistencia al viento
0.3
10
Aislamiento
0.6
Resistencia al viento
0.25
2.0
Velocidad de carrera
0.94
Defensa de cero
50
Mordida Def
30
Aislamiento
0.45
Resistencia al viento
0.3
20
Mordida Def
10
Aislamiento
0.45
Resistencia al viento
0.3
Resistencia al agua
0.45
0.25
Resistencia al viento
0.2
5.0
5.0
5.0
Tags
base:cutplant
base:sharpknife
base:butcheranimal
base:sharpenable
base:killanimal
base:hasmetal
Fuente
media/scripts/generated/items/weapon.txt
Used In
- Dismantle Bladed Item · Assembly
- Bind Spear Head · Weaponry
- Bind Spear Head With Duct Tape · Weaponry
- Bind Spear Head With Wire · Weaponry
Where To Find
Los datos de generación se derivan de tablas de botín y se muestran como pesos relativos, no se garantiza un porcentaje de probabilidad.
Procedural Lists (Top)
| Lista | Peso | peso basura |
|---|---|---|
CampingStoreTools |
30 | 0 |
GunStoreKnives |
30 | 0 |
ArmySurplusTools |
10 | 0 |
PawnShopKnives |
10 | 0 |
Trapper |
10 | 0 |
DrugLabGuns |
8 | 0 |
HuntingLockers |
8 | 0 |
MeleeWeapons |
8 | 0 |
MeleeWeapons_Mid |
8 | 0 |
MeleeWeapons_Late |
8 | 0 |
Hunter |
6 | 0 |
CrateCamping |
4 | 0 |
DrugShackWeapons |
4 | 0 |
GarageFirearms |
4 | 0 |
PoliceEvidence |
4 | 0 |
SurvivalGear |
4 | 0 |
SafehouseMedical_Late |
2 | 0 |
SafehouseStove_Late |
2 | 0 |
CampingLockers |
1 | 0 |
LockerArmyBedroom |
1 | 0 |
LockerArmyBedroomHome |
1 | 0 |
SafehouseFreezer_Late |
1 | 0 |
SafehouseFridge_Late |
1 | 0 |
DerelictHouseCrime |
0.2 | 0 |
ArmyBunkerLockers |
0.1 | 0 |
Direct Locations (Top)
| Ubicación | Peso |
|---|---|
all.Outfit_Raider |
0.239 |
all.Outfit_Bandit |
0.221 |
all.Outfit_Bandit_Early |
0.221 |
all.Outfit_Bandit_Mid |
0.221 |
all.Outfit_Bandit_Late |
0.221 |
all.Outfit_Biker |
0.1814 |
SurvivorCache2.SurvivorCrate |
0.1787 |
vehicle_Hunter.TruckBed |
0.1127 |
vehicle_Hunter.TruckBedOpen |
0.1127 |
vehicle_Hunter.TrailerTrunk |
0.1127 |
SurvivorCache1.SurvivorCrate |
0.08936 |
SurvivorCacheBigBuilding.SurvivorCrate |
0.08936 |
vehicle_Hunter.GloveBox |
0.03685 |
vehicle_Hunter.SeatFrontRight |
0.03129 |
vehicle_ArmyLight.GloveBox |
0.0252 |
vehicle_ArmyHeavy.GloveBox |
0.0252 |
vehicle_Survivalist.GloveBox |
0.01937 |
all.bin |
0.005134 |
all.dumpster |
0.005134 |
beergarden.bin |
0.005134 |
all.shelter |
0.00184 |
vehicle_Ranger.GloveBox |
0.0003168 |
All attributes
| Atributo | Valor |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Knife |
BreakSound |
HuntingKnifeBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
15 |
ConditionMax |
10 |
CritDmgMultiplier |
3.0 |
CriticalChance |
50.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
Weapon |
DoorDamage |
1 |
DoorHitSound |
HuntingKnifeHit |
DropSound |
HuntingKnifeDrop |
HitFloorSound |
HuntingKnifeHit |
HitSound |
HuntingKnifeHit |
IconsForTexture |
HuntingKnife;HuntingKnife_Forged |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
HuntingKnifeHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
1.2 |
MaxHitcount |
1 |
MaxRange |
0.9 |
MetalValue |
30.0 |
MinAngle |
0.65 |
MinDamage |
0.6 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
OnBreak |
OnBreak.HuntingKnife |
PushBackMod |
0.01 |
Researchablerecipes |
Forge_Hunting_Knife_Blade;Forge_Large_Knife_Blade;Forge_Crude_Blade;Forge_Small_Knife;Forge_Fleshing_Tool |
RunAnim |
Run_Weapon2 |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
true |
SplatNumber |
4 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
HuntingKnifeSwing |
Swingtime |
2.0 |
Tags |
base:cutplant;base:sharpknife;base:butcheranimal;base:sharpenable;base:killanimal;base:hasmetal |
TreeDamage |
0 |
WeaponLength |
0.25 |
WeaponSpritesByIndex |
HuntingKnife;HuntingKnifeForged |
Weight |
1.0 |