Dismantle Long Implement
Base::DismantleLongImplement::craftRecipe
· Assembly
Info
- Type:
craftRecipe - Time:
100.0 - Source:
media/scripts/generated/recipes/recipes_disassembly.txt
Ingredients
-
x1.0
keeptags:base:hammerbase:clubhammerbase:malletitem 1 tags[base:hammer;base:clubhammer;base:mallet] mode:keep flags[Prop1;MayDegradeLight] -
x1.0
Axe
(Base.Axe_Old)
Long Mace
(Base.LongMace)
Long Stone Mace
(Base.LongMace_Stone)
Pickaxe
(Base.PickAxe)
Pickaxe
(Base.PickAxeForged)
Sledgehammer
(Base.Sledgehammer)
Sledgehammer
(Base.SledgehammerForged)
Sledgehammer
(Base.Sledgehammer2)
Wood Axe
(Base.WoodAxe)
Wood Axe
(Base.WoodAxeForged)
Firefighter Axe
(Base.Axe)
Garden Hoe
(Base.GardenHoe)
Garden Fork
(Base.GardenFork)
Garden Hoe
(Base.GardenHoeForged)
Garden Fork
(Base.GardenFork)
Rake
(Base.Rake)
Scythe
(Base.Scythe)
Scythe
(Base.ScytheForged)
Spade
(Base.Shovel)
Spade
(Base.SpadeForged)
Spear with Simple Metal Head
(Base.SpearCrude)
Spear with Long Simple Metal Head
(Base.SpearCrudeLong)
Spear with Long Metal Head
(Base.SpearLong)
Spear with Metal Head
(Base.SpearShort)
Spear with Long Stone Head
(Base.SpearStoneLong)
Spear with Stone Head
(Base.SpearStone)
Spear with Long Bone Head
(Base.Spear_BoneLong)
Spear with Bone Head
(Base.Spear_Bone)
Crude Stone Axe
(Base.AxeStone)
Stone Hammer
(Base.HammerStone)
Large Stone Axe
(Base.StoneAxeLarge)
Stone Maul
(Base.StoneMaul)
item 1 [Base.Axe_Old;Base.LongMace;Base.LongMace_Stone;Base.PickAxe;Base.PickAxeForged;Base.Sledgehammer;Base.SledgehammerForged;Base.Sledgehammer2;Base.WoodAxe;Base.WoodAxeForged;Base.Axe;Base.GardenHoe;Base.GardenFork;Base.GardenHoeForged;Base.GardenFork;Base.Rake;Base.Scythe;Base.ScytheForged;Base.Shovel;Base.SpadeForged;Base.SpearCrude;Base.SpearCrudeLong;Base.SpearLong;Base.SpearShort;Base.SpearStoneLong;Base.SpearStone;Base.Spear_BoneLong;Base.Spear_Bone;Base.AxeStone;Base.HammerStone;Base.StoneAxeLarge;Base.StoneMaul] flags[InheritHeadCondition;InheritSharpness;Prop2;AllowDestroyedItem] mappers[ThingMapper;HandleMapper]
Results
-
x1.0
Axe
(Base.Axe_Old) -
x1.0
Axe
(Base.Axe_Old)