Tree Branch with Bone Spikes

Tree Branch with Bone Spikes

Base.TreeBranch_Bone · WeaponCrafted

Melee Weapons · SmallBlunt

Weight 2.0 Damage 0.5–1.0 Range 1.1 Condition 5

Key Stats

Core
Type base:weapon
Weight 2.0
Condition Max 5
Durability (1 in) 5
Combat
Min Damage 0.5
Max Damage 1.0
Min Range 0.61
Max Range 1.1
Min Angle 0.72
Base Speed 1.0
Swing Time 2.0
Min Swing Time 2.0
Crit Chance 25.0
Crit Mult 2.0
Max Hit 2
Knockdown 0.0
Door Dmg 1
Tree Dmg 0

Same category

Similar tags

Often found with

Sharp Flint Flake
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Large Bone Bead
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Base.BoneBead_Large · Material
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Base.HammerStone · ToolWeapon
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Cudgel with Bone Spikes
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Sturdy Bone Club
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Base.LargeBoneClub · AnimalPartWeapon
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Base.AxeStone · WeaponCrafted
Weight 2.0 Damage 0.5–1.5 Range 1.2 Condition 5
Jawbone War Axe
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Base.JawboneBovide_Axe · WeaponCrafted
Weight 2.0 Damage 0.6–1.1 Range 1.2 Condition 10
Jawbone Club
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Base.JawboneBovide_Club · WeaponCrafted
Weight 2.0 Damage 0.6–1.1 Range 1.23 Condition 10
Stone Mace
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Base.Mace_Stone · Weapon
Weight 1.5 Damage 0.8–1.3 Range 1.3 Condition 15
Melee Weapons Schematic
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Base.MeleeWeaponSchematic · SkillBook
Weight 0.1
Whetstone
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Base.Whetstone · Tool
Weight 0.5 Condition 20
Hominid Skull Fossil Fragment
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Base.Hominid_Skull_Fragment · Memento
Weight 0.2
Improvised Screwdriver
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Base.Screwdriver_Improvised · ToolWeapon
Weight 0.5 Damage 0.3–0.7 Range 0.85 Condition 3
Hunting Knife
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Base.HuntingKnife · Weapon
Weight 1.0 Damage 0.6–1.2 Range 0.9 Condition 10
Claw Hammer
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Base.Hammer · ToolWeapon
Weight 1.5 Damage 0.5–1.0 Range 1.1 Condition 10
Long Stick
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Base.LongStick · MaterialWeapon
Weight 2.0 Damage 0.3–0.6 Range 1.6 Condition 5
Butterfly Knife
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Base.KnifeButterfly · Weapon
Weight 0.3 Damage 0.3–0.6 Range 0.9 Condition 10
Switchblade
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Base.SwitchKnife · Weapon
Weight 0.3 Damage 0.3–0.6 Range 0.9 Condition 10
Broken Large Handle
Broken Large Handle
Base.LongHandle_Broken · JunkWeapon
Weight 1.0 Damage 0.4–0.8 Range 1.1 Condition 10

Tags

base:repairwithglue base:repairwithtape

Source

media/scripts/generated/items/weapon.txt

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

List Weight Junk weight
AnthropologyDisplayWeapons 4 0
MeleeWeapons_Late 0.1 0
All attributes
Attribute Value
AttachmentType BigWeapon
BaseSpeed 1.0
BreakSound TreeBranchBoneBreak
Categories base:smallblunt
ConditionLowerChanceOneIn 5
ConditionMax 5
CritDmgMultiplier 2.0
CriticalChance 25.0
DisplayCategory WeaponCrafted
DoorDamage 1
DoorHitSound TreeBranchBoneHit
DropSound TreeBranchBoneDrop
HitFloorSound TreeBranchBoneHit
HitSound TreeBranchBoneHit
Icon Branch_Sharpbones_New
IdleAnim Idle_Weapon2
ItemType base:weapon
KnockBackOnNoDeath false
KnockdownMod 0.0
MaxDamage 1.0
MaxHitcount 2
MaxRange 1.1
MinAngle 0.72
MinDamage 0.5
MinimumSwingtime 2.0
MinRange 0.61
OnBreak OnBreak.LargeBranch
PushBackMod 0.3
Researchablerecipes SharpenBone
RunAnim Run_Weapon2
SplatBloodOnNoDeath false
SplatNumber 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02
SwingAnim Bat
SwingSound TreeBranchBoneSwing
Swingtime 2.0
Tags base:repairwithglue;base:repairwithtape
TreeDamage 0
WeaponLength 0.35
WeaponSprite TreeBranch_Bone
Weight 2.0