Molotov Cocktail
Base.Molotov
· Explosives
Weight
1.5
Damage
0.0
Range
8.0
Condition
1
Key Stats
Core
| Type | base:weapon |
|---|---|
| Weight | 1.5 |
| Condition Max | 1 |
Combat
| Min Damage | 0.0 |
|---|---|
| Max Damage | 0.0 |
| Max Range | 8.0 |
| Swing Time | 1.5 |
| Min Swing Time | 1.5 |
| Max Hit | 0 |
Related items
Crafted from
Same category
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
3.0
Condition
1
Weight
0.1
Damage
0.0
Range
10.0
Condition
1
Weight
0.1
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Often found with
Weight
0.1
Weight
0.1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
0.1
Weight
0.5
Damage
0.3–0.7
Range
0.85
Condition
10
Weight
0.5
Weight
1.5
Damage
0.6–1.0
Range
1.2
Condition
8
Weight
0.4
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
1.5
Damage
0.0
Range
10.0
Condition
1
Weight
0.5
Weight
0.5
Weight
0.3
Weight
0.3
Weight
0.2
Weight
0.4
Weight
0.5
Weight
1.0
Weight
0.4
Weight
0.5
Source
media/scripts/generated/items/weapon.txt
Crafted By
- Make Molotov Cocktail · Electrical
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
SafehouseTraps |
20 | 0 |
Direct Locations (Top)
| Location | Weight |
|---|---|
BombCache1.BombBox |
2.025 |
All attributes
| Attribute | Value |
|---|---|
ConditionMax |
1 |
DisplayCategory |
Explosives |
EquipSound |
MolotovCocktailEquip |
ExplosionSound |
MolotovCocktailExplode |
FireRange |
4 |
FireStartingChance |
30 |
FireStartingEnergy |
30 |
Icon |
Molotov |
ItemType |
base:weapon |
MaxDamage |
0.0 |
MaxHitcount |
0 |
MaxRange |
8.0 |
MinDamage |
0.0 |
MinimumSwingtime |
1.5 |
OtherHandRequire |
base:lighter |
OtherHandUse |
true |
PhysicsObject |
Base.Molotov |
SwingAmountBeforeImpact |
0.1 |
SwingAnim |
Throw |
SwingSound |
MolotovCocktailThrow |
Swingtime |
1.5 |
UseSelf |
true |
WeaponSprite |
Molotov |
Weight |
1.5 |