Large Animal Bone
Base.LargeAnimalBone
· AnimalPartWeapon
2.0
Damage
0.5–1.1
Range
1.1
Condition
5
Key Stats
| Type | base:weapon |
|---|---|
| Weight | 2.0 |
| Condition Max | 5 |
| Durability (1 in) | 5 |
| Min Damage | 0.5 |
|---|---|
| Max Damage | 1.1 |
| Min Range | 0.61 |
| Max Range | 1.1 |
| Min Angle | 0.65 |
| Base Speed | 1.1 |
| Swing Time | 3.0 |
| Min Swing Time | 3.0 |
| Crit Chance | 25.0 |
| Crit Mult | 2.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 5 |
| Tree Dmg | 0 |
Related items
Used to craft
1.0
Condition
5
0.3
0.5
Condition
10
0.3
1.0
Damage
0.6–1.0
Range
0.85
Condition
5
Same category
1.5
Damage
0.4–1.0
Range
1.1
Condition
5
1.5
Damage
0.4–1.0
Range
1.1
Condition
5
2.0
Damage
0.6–1.4
Range
1.1
Condition
10
1.5
Damage
0.5–1.1
Range
1.1
Condition
5
2.0
Damage
0.5–1.1
Range
1.1
Condition
5
2.5
Damage
0.7–1.5
Range
1.1
Condition
10
Similar tags
2.0
Damage
0.5–0.9
Range
1.0
Condition
4
6.0
Damage
0.9–1.7
Range
1.0
Condition
4
2.0
Damage
0.7–1.3
Range
1.0
Condition
4
2.0
Damage
0.9–1.7
Range
1.0
Condition
4
3.0
Damage
0.8–2.0
Range
1.2
Condition
13
1.5
Damage
0.5–1.0
Range
1.0
Condition
10
1.5
Damage
0.5–1.0
Range
1.0
Condition
10
2.0
Damage
0.8–1.1
Range
1.25
Condition
15
2.0
Damage
0.9–1.2
Range
1.25
Condition
20
2.5
Damage
1.0–1.3
Range
1.25
Condition
25
3.0
Damage
1.2–1.9
Range
1.28
Condition
10
2.0
Damage
1.0–1.5
Range
1.28
Condition
15
Often found with
0.1
0.5
Condition
20
0.1
Capacity
20
Weight Reduction
50
0.5
Damage
0.3–0.7
Range
0.85
Condition
3
1.5
Damage
0.5–0.9
Range
1.23
Condition
5
1.0
Damage
0.4–0.8
Range
1.1
Condition
10
0.3
1.0
Damage
0.6–1.2
Range
0.9
Condition
10
1.5
Damage
0.5–1.0
Range
1.1
Condition
10
2.0
Damage
0.3–0.6
Range
1.6
Condition
5
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
0.3
Damage
0.3–0.6
Range
0.9
Condition
10
1.5
Damage
0.7–1.1
Range
1.2
Condition
8
1.5
Damage
0.6–1.0
Range
1.2
Condition
8
1.5
Damage
0.7–1.2
Range
1.15
Condition
15
0.2
Capacity
0.3
0.5
0.5
0.5
0.5
0.5
0.5
0.5
1.0
Condition
5
Tags
base:animalbone
base:repairwithglue
base:repairwithtape
base:largeanimalbone
Source
media/scripts/generated/items/weapon.txt
Used In
- Carve 4 Large Bone Beads · Carving
- Carve Bone War Hatchet Head · Carving
- Carve Fleshing Tool · Carving
- Sharpen Long Bone · Carving
- Smash Bone · Miscellaneous
- Make Bone Club · Weaponry
- Make Scrap Metal Morningstar · Weaponry
- Make Spiked Club · Weaponry
Where To Find
Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.
Procedural Lists (Top)
| List | Weight | Junk weight |
|---|---|---|
MeleeWeapons_Late |
0 | 4 |
BinDumpster |
1 | 0 |
All attributes
| Attribute | Value |
|---|---|
AttachmentType |
BigWeapon |
BaseSpeed |
1.1 |
BreakSound |
LargeAnimalBoneBreak |
Categories |
base:smallblunt |
ConditionLowerChanceOneIn |
5 |
ConditionMax |
5 |
CritDmgMultiplier |
2.0 |
CriticalChance |
25.0 |
DisplayCategory |
AnimalPartWeapon |
DoorDamage |
5 |
DoorHitSound |
LargeAnimalBoneHit |
DropSound |
LargeAnimalBoneDrop |
HitFloorSound |
LargeAnimalBoneHit |
HitSound |
LargeAnimalBoneHit |
Icon |
BoneShort2 |
IdleAnim |
Idle_Weapon2 |
ItemType |
base:weapon |
KnockBackOnNoDeath |
true |
KnockdownMod |
0.0 |
MaxDamage |
1.1 |
MaxHitcount |
1 |
MaxRange |
1.1 |
MinAngle |
0.65 |
MinDamage |
0.5 |
MinimumSwingtime |
3.0 |
MinRange |
0.61 |
PushBackMod |
0.5 |
RunAnim |
Run_Weapon2 |
SplatBloodOnNoDeath |
false |
SplatNumber |
1 |
SubCategory |
Swinging |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Bat |
SwingSound |
LargeAnimalBoneSwing |
Swingtime |
3.0 |
Tags |
base:animalbone;base:repairwithglue;base:repairwithtape;base:largeanimalbone |
TreeDamage |
0 |
WeaponLength |
0.23 |
WeaponSprite |
LargeBone |
Weight |
2.0 |