Broken Banjo Neck

Broken Banjo Neck

Base.BanjoNeck_Broken · JunkWeapon

Melee Weapons · SmallBlunt

Weight 1.5 Damage 0.6–1.1 Range 1.23 Condition 10

Key Stats

Core
Type base:weapon
Weight 1.5
Condition Max 10
Durability (1 in) 10
Combat
Min Damage 0.6
Max Damage 1.1
Min Range 0.61
Max Range 1.23
Min Angle 0.65
Base Speed 1.1
Swing Time 3.0
Min Swing Time 3.0
Crit Chance 25.0
Crit Mult 2.0
Max Hit 1
Knockdown 0.0
Door Dmg 5
Tree Dmg 0

Used to craft

Same category

Similar tags

Often found with

Rag (Dirty)
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Base.RippedSheetsDirty · Household
Weight 0.1
Tin Can
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Base.TinCanEmpty · Junk
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Bandage (Dirty)
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Base.BandageDirty · FirstAid
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Melee Weapon Plan
Melee Weapon Plan
Base.MeleeWeaponSchematic · RecipeResource
Weight 0.1
Rag Bundle (Dirty)
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Beer Can
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Base.ElectronicsScrap · Electronics
Weight 0.1
Scrap Metal
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Base.ScrapMetal · Material
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Weight 1.0
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Base.CopperScrap · Material
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Dented Unlabeled Can of Food
Dented Unlabeled Can of Food
Base.DentedCan · Food
Weight 0.8
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Weight 0.2 Capacity 1.0
Dust Mask
Dust Mask
Base.Hat_DustMask · ProtectiveGear
Weight 0.2 Scratch Def 5 Insulation 0.6 Wind Resist 0.5 Condition 1
Jar Lid
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Base.JarLid · Cooking
Weight 0.1 Condition 10
Whetstone
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Weight 0.5 Condition 20
Medium Handle
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Base.Handle · MaterialWeapon
Weight 1.0 Damage 0.3–0.5 Range 1.1 Condition 10
Surgical Gloves
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Weight 0.1 Scratch Def 5 Insulation 0.25 Wind Resist 0.3
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Base.Hat_SurgicalMask · FirstAid
Weight 0.2 Scratch Def 5 Condition 1
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Base.Cockroach · Food
Weight 0.1 Hunger -1.0 Calories 30.0 Days Fresh 14 Days Rotten 21
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Base.Battery · Electronics
Weight 0.1
Claw Hammer
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Base.Hammer · ToolWeapon
Weight 1.5 Damage 0.5–1.0 Range 1.1 Condition 10
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Tags

base:isfirefuel base:repairwithtape

Source

media/scripts/generated/items/weapon.txt

Used In

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

Location Weight
Bag_TrashBag 0.003846
all.bin 0.001282
all.dumpster 0.001282
beergarden.bin 0.001282
drugshack.stove 0.001282
All attributes
Attribute Value
AttachmentType BigWeapon
BaseSpeed 1.1
BreakSound BrokenBanjoNeckBreak
Categories base:smallblunt
ConditionLowerChanceOneIn 10
ConditionMax 10
CritDmgMultiplier 2.0
CriticalChance 25.0
DamageMakeHole true
DisplayCategory JunkWeapon
DoorDamage 5
DoorHitSound BrokenBanjoNeckHit
DropSound BrokenBanjoNeckDrop
HitFloorSound BrokenBanjoNeckHit
HitSound BrokenBanjoNeckHit
Icon Banjo_Broken
IdleAnim Idle_Weapon2
ItemType base:weapon
KnockBackOnNoDeath true
KnockdownMod 0.0
MaxDamage 1.1
MaxHitcount 1
MaxRange 1.23
MinAngle 0.65
MinDamage 0.6
MinimumSwingtime 3.0
MinRange 0.61
PushBackMod 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath false
SplatNumber 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02
SwingAnim Bat
SwingSound BrokenBanjoNeckSwing
Swingtime 3.0
Tags base:isfirefuel;base:repairwithtape
TreeDamage 0
WeaponLength 0.35
WeaponSprite Banjo_Broken
Weight 1.5