Firefighter Axe

Firefighter Axe

Base.Axe · ToolWeapon

Melee Weapons · Axe

Weight 3.0 Damage 0.8–2.0 Range 1.2 Condition 13

Key Stats

Core
Type base:weapon
Weight 3.0
Condition Max 13
Durability (1 in) 35
Combat
Min Damage 0.8
Max Damage 2.0
Min Range 0.61
Max Range 1.2
Min Angle 0.72
Base Speed 1.0
Swing Time 3.0
Min Swing Time 3.0
Crit Chance 20.0
Crit Mult 5.0
Max Hit 2
Knockdown 2.0
Door Dmg 35
Tree Dmg 35
Two-Hand Yes
Damage Type Slash

Same category

Similar tags

Often found with

Large Hook
Large Hook
Base.LargeHook · ToolWeapon
Weight 2.0 Damage 0.5–1.0 Range 0.8 Condition 5
Screwdriver
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Base.Screwdriver · ToolWeapon
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Rope
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Base.Rope · Material
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Megaphone
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Claw Hammer
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Oxygen Tank
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Hacksaw
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Base.Saw · Tool
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Wrench
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Base.Wrench · ToolWeapon
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Tire Pump
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Weight 2.0
Pipe Wrench
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Base.PipeWrench · ToolWeapon
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Hatchet
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Base.HandAxe · ToolWeapon
Weight 1.5 Damage 0.7–1.5 Range 1.1 Condition 10
Garbage Bag
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Base.Bag_TrashBag · Container
Weight 0.1 Capacity 20 Weight Reduction 50
Firefighter Axe Head
Firefighter Axe Head
Base.FireAxeHead · Material
Weight 2.0 Condition 15
Spade
Spade
Base.Shovel · GardeningWeapon
Weight 2.0 Damage 0.8–1.9 Range 1.6 Condition 10
Shovel
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Base.Shovel2 · GardeningWeapon
Weight 2.0 Damage 0.8–1.9 Range 1.6 Condition 10
Lug Wrench
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Base.LugWrench · VehicleMaintenance
Weight 1.0
Tire Iron
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Base.TireIron · VehicleMaintenanceWeapon
Weight 1.5 Damage 0.5–1.0 Range 1.2 Condition 10
Melee Weapons Schematic
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Base.MeleeWeaponSchematic · SkillBook
Weight 0.1
Road Cone
Road Cone
Base.Mov_RoadCone · Furniture
Weight 0.5
Road Cone
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Base.Mov_RoadCone2 · Furniture
Weight 0.5
Heavy Chain
Heavy Chain
Base.HeavyChain · Tool
Weight 10.0
Road Block
Road Block
Base.Mov_RoadBarrier · Furniture
Weight 0.5
Extinguisher
Extinguisher
Base.Extinguisher · Household
Weight 2.0
Bucket
Bucket
Base.Bucket · WaterContainer
Weight 1.0 Capacity 10.0

Tags

base:choptree base:cutplant base:removebarricade base:sharpenable base:killanimal base:repairwithtape base:repairwithglue base:hasmetal

Source

media/scripts/generated/items/weapon.txt

Used In

Where To Find

Spawn data is derived from loot tables and shown as relative weights, not guaranteed % chance.

Procedural Lists (Top)

Direct Locations (Top)

All attributes
Attribute Value
AttachmentType BigWeapon
BaseSpeed 1.0
BreakSound AxeBreak
Categories base:axe
ConditionLowerChanceOneIn 35
ConditionMax 13
CritDmgMultiplier 5.0
CriticalChance 20.0
DamageCategory Slash
DamageMakeHole true
DisplayCategory ToolWeapon
DoorDamage 35
DoorHitSound AxeHit
DropSound AxeDrop
HeadCondition 13
HeadConditionLowerChanceMultiplier 1.5
HitAngleMod -30.0
HitFloorSound AxeHit
HitSound AxeHit
Icon Axe
IdleAnim Idle_Weapon2
ItemType base:weapon
KnockBackOnNoDeath true
KnockdownMod 2.0
MaxDamage 2.0
MaxHitcount 2
MaxRange 1.2
MetalValue 120.0
MinAngle 0.72
MinDamage 0.8
MinimumSwingtime 3.0
MinRange 0.61
OnBreak OnBreak.FireAxe
PushBackMod 0.3
Researchablerecipes MakeLargeStoneAxeHead;Forge_Old_Axe_Head
RunAnim Run_Weapon2
Sharpness 1.0
SplatBloodOnNoDeath true
SplatNumber 3
SplatSize 5
SubCategory Swinging
SwingAmountBeforeImpact 0.002
SwingAnim Bat
SwingSound AxeSwing
Swingtime 3.0
Tags base:choptree;base:cutplant;base:removebarricade;base:sharpenable;base:killanimal;base:repairwithtape;base:repairwithglue;base:hasmetal
TreeDamage 35
TwoHandWeapon true
WeaponLength 0.38
WeaponSprite FireAxe
Weight 3.0