Scalpel
Base.Scalpel
· FirstAidWeapon
0.3
Schaden
0.1–0.4
Reichweite
0.8
Zustand
5
Wichtige Statistiken
| Type | base:weapon |
|---|---|
| Weight | 0.3 |
| Condition Max | 5 |
| Durability (1 in) | 1 |
| Min Damage | 0.1 |
|---|---|
| Max Damage | 0.4 |
| Min Range | 0.61 |
| Max Range | 0.8 |
| Min Angle | 0.65 |
| Swing Time | 2.0 |
| Min Swing Time | 2.0 |
| Crit Chance | 10.0 |
| Crit Mult | 10.0 |
| Max Hit | 1 |
| Knockdown | 0.0 |
| Door Dmg | 1 |
| Tree Dmg | 0 |
| Damage Type | Slash |
Verwandte Artikel
Wird zum Basteln verwendet
Ähnliche Tags
2.5
Schaden
1.2–1.9
Reichweite
1.2
Zustand
10
0.3
Schaden
0.3–0.6
Reichweite
0.9
Zustand
10
0.5
Schaden
0.1
Reichweite
0.9
Zustand
10
0.3
Zustand
5
0.3
Schaden
0.1
Reichweite
0.8
Zustand
5
0.3
Schaden
0.3–0.4
Reichweite
0.8
Zustand
10
0.3
Schaden
0.3–0.6
Reichweite
0.9
Zustand
10
0.5
Schaden
0.3–0.4
Reichweite
0.9
Zustand
15
3.0
Schaden
0.7–1.5
Reichweite
1.23
Zustand
13
0.5
0.5
Schaden
0.3–0.6
Reichweite
0.9
Zustand
8
2.0
Schaden
0.5–0.9
Reichweite
1.0
Zustand
4
Wird oft mit gefunden
0.05
0.2
0.3
0.3
Zustand
10
0.1
0.3
0.1
0.1
Zählen
1
0.1
Scratch Def
5
Isolierung
0.25
Windbeständig
0.3
0.2
Scratch Def
5
Zustand
1
0.2
Kapazität
0.5
0.1
0.1
0.1
0.3
0.1
0.2
Kapazität
1.0
0.2
0.2
0.2
0.2
1.0
0.2
1.0
Tags
base:sharpenable
base:nomaintenancexp
base:smeltableironsmall
base:hasmetal
Quelle
media/scripts/generated/items/weapon.txt
Used In
Where To Find
Spawn-Daten werden aus Beutetabellen abgeleitet und als relative Gewichte angezeigt, keine garantierte prozentuale Chance.
Procedural Lists (Top)
| Liste | Gewicht | Schrottgewicht |
|---|---|---|
MedicalStorageTools |
30 | 0 |
MorgueTools |
30 | 0 |
SafehouseMedical |
20 | 0 |
DoctorTools |
10 | 0 |
MedicalClinicTools |
10 | 0 |
NurseTools |
10 | 0 |
SafehouseMedical_Mid |
10 | 0 |
ScienceMisc |
10 | 0 |
TestingLab |
10 | 0 |
UniversityStorageScience |
8 | 0 |
SafehouseBin_Late |
4 | 0 |
SafehouseMedical_Late |
4 | 0 |
SafehouseBin_Mid |
2 | 0 |
ArmyBunkerMedical |
1 | 0 |
SafehouseBin |
1 | 0 |
Direct Locations (Top)
| Standort | Gewicht |
|---|---|
MedicalCache1.MedicalBox |
0.2366 |
vehicle_Ambulance.TruckBed |
0.2232 |
vehicle_Doctor.TruckBed |
0.1917 |
vehicle_Doctor.TruckBedOpen |
0.1917 |
vehicle_Doctor.SeatRearLeft |
0.04564 |
vehicle_Doctor.SeatRearRight |
0.04564 |
vehicle_Doctor.SeatFrontRight |
0.04298 |
vehicle_Doctor.GloveBox |
0.03634 |
vehicle_Nurse.GloveBox |
0.03423 |
vehicle_Ambulance.SeatFrontRight |
0.03142 |
vehicle_Ambulance.GloveBox |
0.02779 |
all.bin |
0.005134 |
all.dumpster |
0.005134 |
beergarden.bin |
0.005134 |
All attributes
| Attribut | Wert |
|---|---|
AimingMod |
0.8 |
AttachmentType |
Screwdriver |
BreakSound |
ScalpelBreak |
Categories |
base:smallblade |
CloseKillMove |
Jaw_Stab |
ConditionLowerChanceOneIn |
1 |
ConditionMax |
5 |
CritDmgMultiplier |
10.0 |
CriticalChance |
10.0 |
DamageCategory |
Slash |
DamageMakeHole |
true |
DisplayCategory |
FirstAidWeapon |
DoorDamage |
1 |
DoorHitSound |
ScalpelHit |
DropSound |
ScalpelDrop |
HitFloorSound |
ScalpelHit |
HitSound |
ScalpelHit |
Icon |
Scalpel |
IdleAnim |
Idle_Weapon2 |
ImpactSound |
ScalpelHit |
IsAimedHandWeapon |
true |
ItemType |
base:weapon |
KnockBackOnNoDeath |
false |
KnockdownMod |
0.0 |
MaxDamage |
0.4 |
MaxHitcount |
1 |
MaxRange |
0.8 |
MetalValue |
8.0 |
MinAngle |
0.65 |
MinDamage |
0.1 |
MinimumSwingtime |
2.0 |
MinRange |
0.61 |
PushBackMod |
0.01 |
Researchablerecipes |
Forge_Crude_Blade;Forge_Small_Knife |
RunAnim |
Run_Weapon2 |
Sharpness |
1.0 |
SplatBloodOnNoDeath |
false |
SplatNumber |
2 |
SubCategory |
Stab |
SwingAmountBeforeImpact |
0.02 |
SwingAnim |
Stab |
SwingSound |
ScalpelSwing |
Swingtime |
2.0 |
Tags |
base:sharpenable;base:nomaintenancexp;base:smeltableironsmall;base:hasmetal |
TreeDamage |
0 |
WeaponLength |
0.17 |
WeaponSprite |
Scalpel |
Weight |
0.3 |