D-E Pistol
Base.Pistol3
· Weapon
Munition und Schusswaffen · .44 Magnum Round
1.5
Schaden
1.0–1.6
Reichweite
17.0
Trefferchance
50
Zustand
10
Munition
base:bullets_44
Wichtige Statistiken
| Type | base:weapon |
|---|---|
| Weight | 1.5 |
| Condition Max | 10 |
| Durability (1 in) | 200 |
| Ammo Type | base:bullets_44 |
|---|---|
| Max Ammo | 8 |
| Clip Size | 15 |
| Min Damage | 1.0 |
| Max Damage | 1.6 |
| Min Range | 0.61 |
| Max Range | 17.0 |
| Min Angle | 0.95 |
| Hit Chance | 50 |
| Aim Time | 25 |
| Reload Time | 30 |
| Swing Time | 0.5 |
| Min Swing Time | 0.5 |
| Crit Chance | 20.0 |
| Crit Mult | 4.0 |
| Max Hit | 1 |
| Knockdown | 2.0 |
| Door Dmg | 5 |
| Sound Radius | 120 |
| Sound Volume | 75 |
| Stop Power | 9.0 |
| Jam Chance | 1 |
Verwandte Artikel
Wird zum Basteln verwendet
Gleiche Kategorie
1.0
Schaden
0.2–0.4
Reichweite
1.1
0.3
Schaden
0.3–0.6
Reichweite
0.9
Zustand
10
4.0
Schaden
1.5–2.2
Reichweite
15.0
Trefferchance
65
Zustand
10
Munition
base:shotgun_shells
1.0
Schaden
0.6–1.2
Reichweite
0.9
Zustand
10
0.5
Schaden
0.1–0.2
Reichweite
0.9
Zustand
1
1.0
Schaden
0.6–1.2
Reichweite
0.9
Zustand
5
1.0
Schaden
0.6–1.2
Reichweite
0.9
Zustand
10
1.0
Schaden
0.6–1.2
Reichweite
0.9
Zustand
10
4.0
Schaden
1.5–2.2
Reichweite
12.0
Trefferchance
65
Zustand
10
Munition
base:shotgun_shells
2.0
Schaden
8.0
Reichweite
1.4
Zustand
10
2.5
Schaden
1.0–2.0
Reichweite
1.25
Zustand
15
2.0
Schaden
0.9–1.5
Reichweite
0.9
Zustand
10
Ähnliche Tags
Wird oft mit gefunden
0.5
1.5
Schaden
0.5–0.8
Reichweite
8.0
Trefferchance
50
Zustand
10
Munition
base:bullets_38
1.5
Schaden
0.6–1.0
Reichweite
15.0
Trefferchance
50
Zustand
10
Munition
base:bullets_9mm
0.8
0.5
0.4
1.0
0.2
Munition
base:bullets_9mm
Maximale Munition
15
1.5
Schaden
0.9–1.2
Reichweite
12.0
Trefferchance
50
Zustand
10
Munition
base:bullets_45
1.75
Schaden
0.9–1.2
Reichweite
12.0
Trefferchance
50
Zustand
10
Munition
base:bullets_45
0.2
Munition
base:bullets_44
Maximale Munition
8
0.2
Munition
base:bullets_45
Maximale Munition
7
1.2
2.0
0.2
2.0
Schaden
1.0–1.6
Reichweite
18.0
Trefferchance
50
Zustand
10
Munition
base:bullets_44
0.4
0.1
0.4
0.6
1
Gewichtsreduktion
85
Laufgeschwindigkeit
0.98
0.1
0.1
1
Gewichtsreduktion
85
Laufgeschwindigkeit
0.98
Tags
base:hasmetal
base:ignorezombiedensity
base:firearm
Quelle
media/scripts/generated/items/weapon.txt
Used In
- Machen Sie ein Klebebandholster · Tailoring
Where To Find
Spawn-Daten werden aus Beutetabellen abgeleitet und als relative Gewichte angezeigt, keine garantierte prozentuale Chance.
Procedural Lists (Top)
| Liste | Gewicht | Schrottgewicht |
|---|---|---|
GunStorePistols |
10 | 0 |
GunStoreGuns |
6 | 0 |
DrugLabGuns |
4 | 0 |
DrugLabMoney |
4 | 0 |
FirearmWeapons_Late |
4 | 0 |
PawnShopGuns |
4 | 0 |
PawnShopGunsSpecial |
4 | 0 |
PlankStashGun |
2 | 0 |
GarageFirearms |
1 | 0 |
BedroomDresser |
0.05 | 0 |
BedroomDresserClassy |
0.05 | 0 |
BedroomDresserRedneck |
0.05 | 0 |
LockerArmyBedroomHome |
0.05 | 0 |
BedroomSidetable |
0.005 | 0 |
BedroomSidetableClassy |
0.005 | 0 |
BedroomSidetableRedneck |
0.005 | 0 |
DresserGeneric |
0.005 | 0 |
OfficeDeskHome |
0.005 | 0 |
OfficeDeskHomeClassy |
0.005 | 0 |
Direct Locations (Top)
| Standort | Gewicht |
|---|---|
GunCache1.counter |
0.3721 |
GunCache1.Bag_DuffelBagTINT |
0.1488 |
GunCache2.Bag_DuffelBagTINT |
0.1488 |
GunCache1.plankstash |
0.1247 |
GunCache2.GunBox |
0.04493 |
GunCache1.GunBox |
0.0266 |
vehicle_Survivalist.GloveBox |
0.004843 |
vehicle_NormalSports.GloveBox |
0.003033 |
vehicle_NormalLuxury.GloveBox |
0.002573 |
All attributes
| Attribut | Wert |
|---|---|
AimingPerkCritModifier |
6 |
AimingPerkHitChanceModifier |
4 |
AimingPerkMinAngleModifier |
0.05 |
AimingPerkRangeModifier |
0 |
Aimingtime |
25 |
AimReleaseSound |
DesertEagleAimRelease |
AmmoBox |
Base.Bullets44Box |
AmmoType |
base:bullets_44 |
AttachmentType |
Holster |
BreakSound |
DesertEagleBreak |
BringToBearSound |
DesertEagleBringToBear |
ClickSound |
DesertEagleJam |
ClipSize |
15 |
ConditionLowerChanceOneIn |
200 |
ConditionMax |
10 |
CritDmgMultiplier |
4.0 |
CriticalChance |
20.0 |
DisplayCategory |
Weapon |
DoorDamage |
5 |
DropSound |
DesertEagleDrop |
EjectAmmoSound |
DesertEagleEjectAmmo |
EjectAmmoStartSound |
DesertEagleEjectAmmoStart |
EjectAmmoStopSound |
DesertEagleEjectAmmoStop |
EquipSound |
DesertEagleEquip |
HitChance |
50 |
HitSound |
BulletImpact |
Icon |
HandGun |
ImpactSound |
null |
InsertAmmoSound |
DesertEagleInsertAmmo |
InsertAmmoStartSound |
DesertEagleInsertAmmoStart |
InsertAmmoStopSound |
DesertEagleInsertAmmoStop |
IsAimedFirearm |
true |
ItemType |
base:weapon |
JamGunChance |
1 |
KnockBackOnNoDeath |
true |
KnockdownMod |
2.0 |
MagazineType |
Base.44Clip |
MaxAmmo |
8 |
MaxDamage |
1.6 |
MaxHitcount |
1 |
MaxRange |
17.0 |
MaxSightRange |
6.0 |
MetalValue |
30.0 |
MinAngle |
0.95 |
MinDamage |
1.0 |
MinimumSwingtime |
0.5 |
MinRange |
0.61 |
MinSightRange |
2 |
ModelWeaponPart |
Laser Laser laser laser |
MultipleHitConditionAffected |
false |
MuzzleFlashModelKey |
muzzle_flash_handgun03 |
NPCSoundBoost |
1.5 |
Projectilecount |
1 |
PushBackMod |
0.3 |
RackSound |
DesertEagleRack |
Ranged |
true |
RecoilDelay |
17 |
Reloadtime |
30 |
RunAnim |
Run_Weapon2 |
ShellFallSound |
DesertEagleCartridgeFall |
SoundGain |
1.5 |
SoundRadius |
120 |
SoundVolume |
75 |
SplatBloodOnNoDeath |
true |
SplatNumber |
3 |
SplatSize |
3 |
StopPower |
9.0 |
SubCategory |
Firearm |
SwingAmountBeforeImpact |
0.0 |
SwingAnim |
Handgun |
SwingSound |
DesertEagleShoot |
Swingtime |
0.5 |
Tags |
base:hasmetal;base:ignorezombiedensity;base:firearm |
ToHitModifier |
1.5 |
UnequipSound |
DesertEagleUnequip |
UseEndurance |
false |
WeaponReloadType |
handgun |
WeaponSprite |
Handgun |
Weight |
1.5 |