Spawning vehicles in the game can be useful for a variety of reasons, whether you want to travel faster or transport large amounts of loot. In this tutorial, we’ll go over how to spawn vehicles in Single player, Single player with a mod, and Multiplayer.
Single player
To spawn a vehicle in Single player, you’ll first need to enter debug mode by adding the -debug flag to the game’s properties in Steam. Once you’re in the game, follow these steps:
- Right-click on the ground and select Main –> Spawn Vehicle.
- In the** Spawn Vehicle** menu, select the desired car model and click Spawn. The car will appear in front of you.
To exit debug mode, simply exit the game, delete the -debug flag from the game’s properties in Steam, and restart the game.
Single player with mod
If you want to use a mod to spawn vehicles in Single player, the DebugMenu mod is a good option. To use it, follow these steps:
- Enter the game and enable the DebugMenu mod.
- Right-click on the ground and select Debug Menu > Vehicle > generate vehicle.
- In the generate vehicle screen, select the desired car model and click generate vehicle. The car will appear in front of you.
With the DebugMenu mod, you can also use the Debug Menu > Vehicle menu to perform various commands related to the car, such as generate vehicle, get the key, switch short, Rust, repair vehicle, and delete vehicle.
Multiplayer
To spawn a vehicle in Multiplayer, you’ll need to be an admin. To set yourself as an admin, use the following command in the game console (chat box):
Copy code /setaccesslevel job admin Once you’re an admin, you can use the /addvehicle command to spawn a vehicle. First, you’ll need to find the ID of the car you want to spawn. A full list of car IDs is provided below, but here are a few examples:
Chevalier Nyala: ChevalierNyala Chevalier Cerise Wagon: ChevalierCeriseWagon Chevalier Dart: ChevalierDart Ambulance: VanAmbulance
To spawn a car, type **/addvehicle ID **into the chat box and hit enter, replacing “ID” with the actual ID of the car you want to spawn. For example, to spawn an ambulance, you would type /addvehicle VanAmbulance and hit enter. The car will spawn in front of you.
A full list of car IDs
Various cars in the game have different capabilities and should be chosen based on what the player intends to use the car for. For example, an ambulance has high engine power and high loot capacity, making it a good choice for players who want to use the car for transportation or for attracting zombies. On the other hand, a Chevalier dart with a performance muffler is the quietest car in the game, making it a good choice for players who want to avoid attracting attention.
Different types of gas tanks and mufflers, as well as the vehicle’s engine power and vehicle weight ratio also affect the performance of a vehicle.
Car | Seats | Gas Tank Capacity | Trunk Slots | Horsepower | Engine Loudness | Maximum Speed |
---|---|---|---|---|---|---|
Chevalier Nyala | 4 | 39 | 55 | 400 | 32 | 100 mph |
Chevalier Cerise Wagon | 4 | 59 | 60 | 420 | 40 | 80 mph |
Chevalier Dart | 4 | 59 | 40 | 360 | 32 | 85 mph |
Masterson Horizon | 4 | 39 | 40 | 360 | 21 | 100 mph |
Dash Rancher | 2 | 59 | 40 | 440 | 36 | 105 mph |
Chevalier D6 | 2 | 65 | 110 | 400 | 66 | 90 mph |
Franklin All Terain | 4 | 55 | 85 | 470 | 40 | 105 mph |
Dash Bull Driver | 2 | 65 | 130 | 400 | 72 | 75 mph |
Chevalier Step Van | 2 | 55 | 160 | 370 | 40 | 90 mph |
Ambulance | 2 | 75 | 130 | 490 | 55 | 90 mph |
Franklin Valuline Van | 2 | 55 | 130 | 370 | 60 | 80 mph |
Franklin Valuline Minibus | 2 | 75 | 50 | 260 | 40 | 70 mph |
Mercia Lang 4000 | 2 | 35 | 45 | 520 | 32 | 120 mph |
Dash Elite | 4 | 45 | 45 | 500 | 40 | 110 mph |
Chevalier Primani | 4 | 55 | 45 | 500 | 32 | 110 mph |
Chevrolet Cossette | 2 | 35 | 30 | 570 | 36 | 120 mph |
Vehicle | Model ID |
---|---|
—- | Base.CarLights |
—- | Base.CarLightsPolice |
—- | Base.CarLuxury |
—- | Base.CarNormal |
—- | Base.CarStationWagon |
—- | Base.CarStationWagon2 |
—- | Base.CarTaxi |
—- | Base.CarTaxi2 |
—- | Base.ModernCar |
—- | Base.ModernCar2 |
—- | Base.ModernCar_Martin |
—- | Base.ModernCar_ez |
—- | Base.OffRoad |
—- | Base.PickUpTruck |
—- | Base.PickUpTruckLightsFire |
—- | Base.PickUpTruckLights |
—- | Base.PickUpTruckMccoy |
—- | Base.PickUpVan |
—- | Base.PickUpVanLights |
—- | Base.PickUpVanLightsFire |
—- | Base.PickUpVanLightsPolice |
—- | Base.PickUpVanMccoy |
—- | Base.SUV |
—- | Base.SmallCar |
—- | Base.SmallCar2 |
—- | Base.SportsCar |
—- | Base.SportsCar_ez |
—- | Base.StepVan |
—- | Base.StepVanMail |
—- | Base.StepVan_Heralds |
—- | Base.StepVan_Scarlet |
—- | Base.Trailer |
—- | Base.TrailerAdver |
—- | Base.TrailerCover |
—- | Base.Van |
—- | Base.VanAmbulance |
—- | Base.VanRadio |
—- | Base.VanRadio_3N |
—- | Base.VanSeats |
—- | Base.VanSpecial |
—- | Base.VanSpiffo |
—- | Base.Van_KnoxDisti |
—- | Base.Van_LectroMax |
—- | Base.Van_MassGenFac |
—- | Base.Van_Transit |