How to Get Planks in Project Zomboid Build 42.19

How to Get Planks in Project Zomboid Build 42.19

Build 42.19 · Wooden planks from logs, branches, loot, and scrap

Fastest reliable method Chop trees for Logs, then use any Saw (including a crude saw where the recipe allows it). Each Log becomes 3 Planks and awards 5 Carpentry XP. A Large Branch saws into 1 Plank.
Project Zomboid character standing near felled logs and a saw while gathering wood for planks
Core loop is unchanged: tree → Log → saw → Plank.

All ways to obtain planks

Method What you need Result in Build 42.19
Saw a Log 1× Log + Saw (kept) 3× Plank, 5 Carpentry XP
Saw a Large Branch 1× Large Branch + Saw or crude saw (kept) 1× Plank, 5 Carpentry XP
Loot containers Search lumber and carpentry stock Ready-made Planks in lumber crates, carpentry crates, and garage carpentry storage
Scrap wooden furniture / wood objects Hammer + Saw Can return Planks (scrap chance based; failed scrap can leave Unusable Wood)
Remove wooden barricades Equipped claw hammer, crowbar, or similar barricade tool Returns the plank pieces still on that barricade; not a farming method
Dismantle doors Hammer + Screwdriver Primarily returns hardware (doorknob, hinges). Doors are not the standard plank path

Saw recipes and yields

Log item icon
Log Weight 9.0 → 3 Planks
Large Branch item icon
Large Branch Weight 6.0 → 1 Plank
Plank item icon
Plank Weight 3.0 each
  1. Equip an axe-class tool and chop a tree to drop Logs (and sometimes branches).
  2. Keep a saw in inventory. Sawing does not consume the saw.
  3. Craft Saw Logs from the carpentry / in-hand craft menu. One Log produces three Planks.
  4. If you find a Large Branch instead, craft Saw Large Branch for a single Plank. A crude saw is accepted for this recipe.
Sawing makes noise Nearby zombies can notice saw work. Clear the immediate area first, and treat outdoor mass sawing as higher risk.

Scrap tools: doors vs wooden objects

Build 42.19 uses different scrap rules for doors and wooden furniture. Mixing them is the most common reason players “can’t get planks from doors.”

Target Tools Typical returns Plank source?
Doors
Hammer icon Screwdriver icon Hammer + Screwdriver
Doorknob, hinges No—hardware focused
Wooden furniture / wood objects
Hammer icon Saw icon Hammer + Saw
Plank attempts; failed scrap can leave Unusable Wood Yes—this is the scrap route for planks
Log-style objects Hammer + Saw Log attempts Indirect—saw those logs afterward

Removing an existing wooden barricade with a claw hammer, crowbar, or similar tool returns the planks still attached to that barricade. It is useful for relocating defenses, not for bulk production.

Where to loot finished planks

Ready-made Planks appear in several container types. The numbers below are relative odds inside those pools, not final world percentages. Actual finds still depend on container rolls, room choice, and sandbox loot settings.

Where to search Typical place Relative plank odds
Lumber crates Lumber / construction storage High (multiple entries)
Carpentry crates Carpentry supply crates Medium–high
Garage carpentry storage Garage work areas Medium–high
Carving / workshop materials Workshop material stock Medium
Related tool stock Tool-oriented containers Lower

In practice, warehouses, sheds, garages, and construction storage remain the best early searches for both Planks and Saws. Axes for tree cutting also turn up in storage and tool locations—see the tools guide.

Plank stats and uses

Property Build 42.19 value
Item Plank
Weight 3.0
Weapon damage 0.4–0.6 blunt, two-handed club
Condition Max 10; lowers often when used as a weapon
Fuel Can be used as fire fuel
Repair Can be repaired with glue or tape recipes
  • Building: walls, frames, stairs, crates, furniture, and other Carpentry constructions.
  • Barricades: plank health contributes to barricade strength when you board windows and doors.
  • Fuel: usable as fire fuel.
  • Weapon: emergency blunt weapon; poor durability for long fights.
  • Repair: damaged Planks can be fixed with the generic glue or tape repair recipes.

Vanilla wood weights

Carry capacity is a real limit. The table below lists vanilla Build 42.19 weights only. Weight-reduction mods are optional and server-dependent—this page sticks to vanilla numbers.

Item Vanilla weight Notes
Log 9.0 Saws into 3 Planks (same total wood weight)
Log stack (2 / 3 / 4) 6.0 / 9.0 / 12.0 Stacked logs for transport; unstack before sawing if needed
Large Branch 6.0 Saws into 1 Plank
Plank 3.0 Main building material
Unusable Wood 1.0 Failed scrap / junk fuel, not a plank substitute
Carry tip without mods Saw Logs near the tree line or drop point instead of hauling every Log home first. Three Planks weigh the same as one Log, but they stack more usefully for building runs and fit barricade work immediately. For base planning and fortification context, see the safehouse guide.

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